Player Matchup

Apollo
Apollo
Bdiyoz
Apollo
Level 156
God Stats
4W - 2L
1,605 SR
Queue Stats
318W - 311L
1,475 Elo+
Solo
Tyr
Tyr
BoyWithBa11
Tyr
Level 131
God Stats
6W - 3L
1,874 SR
Queue Stats
446W - 427L
1,477 Elo+
Solo
Susano
Susano
FalbyCZ
Susano
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
342W - 347L
1,448 Elo+
Solo
Freya
Freya
ScriptzMafia
Freya
Level 106
God Stats
6W - 3L
1,311 SR
Queue Stats
305W - 278L
1,464 Elo+
Solo
Agni
Agni
mauriiciio__8
Agni
Level 128
God Stats
3W - 4L
1,593 SR
Queue Stats
110W - 92L
1,470 Elo+
Solo
Team Averages
Level 126
1,576 SR
1,467 Elo+

VS

Team Averages
Level 57
1,424 SR
1,423 Elo+
Sun Wukong
Sun Wukong
BamBamBhole
Sun Wukong
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
219W - 229L
1,417 Elo+
Party 1
Yu Huang
Yu Huang
Bausn47
Yu Huang
Level 18
God Stats
0W - 3L
1,296 SR
Queue Stats
22W - 39L
1,230 Elo+
Party 1
Nu Wa
Nu Wa
Centeria
Nu Wa
Level 64
God Stats
1W - 2L
1,592 SR
Queue Stats
95W - 77L
1,566 Elo+
Solo
Baba Yaga
Baba Yaga
Lukelf
Baba Yaga
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,403 Elo+
Solo
Tiamat
Tiamat
tsukuyomee11
Tiamat
Level 135
God Stats
6W - 14L
1,232 SR
Queue Stats
1,537W - 1,618L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bdiyoz
Apollo
20
5 / 4 / 15
11,970
798
11,918
15,120
6,876
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 3 / 12
10,652
710
10,256
13,893
19,203
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Susano
FalbyCZ
Susano
16
1 / 6 / 11
10,303
687
7,972
16,175
6,595
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
7 / 2 / 11
11,801
787
11,754
14,875
6,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
8 / 5 / 6
12,250
817
20,375
14,669
6,689
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BamBamBhole
Sun Wukong
15
2 / 3 / 6
8,891
593
6,577
14,110
14,332
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Yu Huang
Bausn47
Yu Huang
17
1 / 5 / 12
9,782
652
10,748
11,947
5,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Centeria
Nu Wa
19
7 / 6 / 4
11,327
755
16,684
12,756
5,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baba Yaga
Lukelf
Baba Yaga
16
3 / 6 / 6
9,743
650
11,314
14,095
6,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
19
5 / 4 / 10
10,972
731
11,636
14,024
10,347
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
56
24
Kills
18
20
Deaths
24
55
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BamBamBhole
Sun Wukong
2
3
6
1.67
L
Yu Huang
Bausn47
Yu Huang
1
5
12
1.4
W
Apollo
Bdiyoz
Apollo
5
4
15
3.13
W
3
3
12
3
L
Nu Wa
Centeria
Nu Wa
7
6
4
1.5
W
Susano
FalbyCZ
Susano
1
6
11
1.08
L
Baba Yaga
Lukelf
Baba Yaga
3
6
6
1
W
7
2
11
6.25
W
8
5
6
2.2
L
Tiamat
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,275
Damage
56,959
74,732
Taken
66,932
46,065
Mitigated
42,679
30,944
Healing
19,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BamBamBhole
Sun Wukong
6,577
586
1,003
3,436
14,110
14,332
49
5,723
8,387
0
9,469
L
Yu Huang
Bausn47
Yu Huang
10,748
102
1,132
1,234
11,947
5,707
0
5,120
6,827
25,384
0
W
Apollo
Bdiyoz
Apollo
11,918
4,819
2,122
4,816
15,120
6,876
4,105
9,956
5,164
0
43,744
W
10,256
181
245
2,702
13,893
19,203
407
6,160
7,733
0
16,723
L
Nu Wa
Centeria
Nu Wa
16,684
4,690
2,440
1,451
12,756
5,901
159
6,585
6,171
32,869
0
W
Susano
FalbyCZ
Susano
7,972
348
3,430
3,696
16,175
6,595
336
10,789
5,386
0
26,774
L
Baba Yaga
Lukelf
Baba Yaga
11,314
616
0
3,380
14,095
6,392
120
6,875
7,220
24,540
0
W
11,754
3,925
1,377
6,327
14,875
6,702
1,757
11,055
3,820
28,561
0
W
20,375
200
2,610
3,619
14,669
6,689
949
12,422
2,247
48,839
0
L
Tiamat
11,636
95
858
4,347
14,024
10,347
153
7,826
6,198
28,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,976
Gold Earned
50,715
203
Minions Killed
140
0
Camps Cleared
0
1,458,814
Distance Traveled
1,317,331
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,891
593
2
0
0
296,633
0
L
Yu Huang
9,782
652
39
3
0
289,277
0
W
Apollo
11,970
798
71
5
0
280,952
0
W
Tyr
10,652
710
13
1
0
293,646
0
L
Nu Wa
11,327
755
37
2
0
222,514
2
W
Susano
10,303
687
46
3
0
309,308
6
L
Baba Yaga
9,743
650
33
2
0
240,371
0
W
Freya
11,801
787
26
2
0
304,284
1
W
Agni
12,250
817
47
3
0
270,624
1
L
Tiamat
10,972
731
29
2
0
268,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role