Player Matchup

Bacchus
Bacchus
Efreetii
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,292 Elo+
Solo
Skadi
Skadi
LeTLSx
Skadi
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 60L
1,485 Elo+
Solo
Bellona
Bellona
SLMPLYTyler
Bellona
Level 28
God Stats
1W - 3L
1,276 SR
Queue Stats
117W - 129L
1,487 Elo+
Party 2
Apollo
Apollo
TRUMPS A N00B
Apollo
Level 156
God Stats
2W - 8L
1,129 SR
Queue Stats
454W - 426L
1,524 Elo+
Solo
Cthulhu
Cthulhu
jnormanjr
Cthulhu
Level 155
God Stats
10W - 3L
1,800 SR
Queue Stats
315W - 310L
1,488 Elo+
Party 2
Team Averages
Level 77
1,441 SR
1,455 Elo+

VS

Team Averages
Level 86
1,555 SR
1,461 Elo+
Zeus
Zeus
 
Zeus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Nephilim179050
Sol
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 103L
1,354 Elo+
Solo
Nike
Nike
NocturnalGremlin
Nike
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 42L
1,350 Elo+
Solo
Sobek
Sobek
ThisIsPayton
Sobek
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 45L
1,509 Elo+
Party 1
Thanatos
Thanatos
philantropise
Thanatos
Level 144
God Stats
2W - 0L
1,775 SR
Queue Stats
79W - 68L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Efreetii
Bacchus
9
0 / 2 / 5
8,523
474
2,929
5,192
4,409
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
LeTLSx
Skadi
19
6 / 8 / 10
12,338
685
13,147
18,812
7,880
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
SLMPLYTyler
Bellona
17
2 / 7 / 14
10,967
609
6,754
22,289
26,306
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

20
12 / 7 / 14
15,545
864
30,708
23,110
11,750
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
jnormanjr
Cthulhu
20
8 / 7 / 18
15,459
859
25,577
25,855
35,730
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
1 / 5 / 14
11,618
645
17,931
13,471
6,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
3 / 6 / 20
12,656
703
10,593
23,918
11,980
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 4 / 19
13,246
736
9,538
23,660
33,357
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
1 / 5 / 14
12,216
679
4,665
21,047
32,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
philantropise
Thanatos
20
21 / 8 / 7
16,559
920
37,953
25,984
15,456
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
105
28
Kills
31
31
Deaths
28
61
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
5
14
1.6
L
Bacchus
Efreetii
Bacchus
0
2
5
1.25
L
Skadi
LeTLSx
Skadi
6
8
10
1.38
W
3
6
20
2.17
W
5
4
19
3.63
L
Bellona
SLMPLYTyler
Bellona
2
7
14
1.29
L
12
7
14
2.71
W
1
5
14
1.6
L
Cthulhu
jnormanjr
Cthulhu
8
7
18
2.43
W
Thanatos
philantropise
Thanatos
21
8
7
3.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,115
Damage
80,680
95,258
Taken
108,080
86,075
Mitigated
99,257
25,482
Healing
41,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
17,931
2,722
992
2,737
13,471
6,441
422
5,552
7,919
44,104
0
L
Bacchus
Efreetii
Bacchus
2,929
298
840
603
5,192
4,409
0
1,460
3,732
5,853
0
L
Skadi
LeTLSx
Skadi
13,147
7,139
1,341
1,722
18,812
7,880
2,523
5,749
13,063
0
25,349
W
10,593
1,967
723
6,903
23,918
11,980
5,257
6,867
17,051
36,829
0
W
9,538
1,668
1,655
3,685
23,660
33,357
1,632
5,620
18,040
0
26,745
L
Bellona
SLMPLYTyler
Bellona
6,754
1,043
1,378
1,195
22,289
26,306
634
9,532
12,757
0
10,373
L
30,708
18,349
738
5,274
23,110
11,750
3,343
7,013
16,097
0
62,773
W
4,665
348
759
4,391
21,047
32,023
262
4,870
16,177
11,463
0
L
Cthulhu
jnormanjr
Cthulhu
25,577
1,136
4,876
7,515
25,855
35,730
750
9,435
16,420
54,225
0
W
Thanatos
philantropise
Thanatos
37,953
18,416
2,119
17,350
25,984
15,456
2,851
5,597
20,387
0
58,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,832
Gold Earned
66,295
155
Minions Killed
188
0
Camps Cleared
0
1,307,424
Distance Traveled
1,426,932
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,618
645
64
4
0
241,520
3
L
Bacchus
8,523
474
1
0
0
90,352
0
L
Skadi
12,338
685
24
1
0
301,025
0
W
Sol
12,656
703
43
2
0
312,814
0
W
Nike
13,246
736
27
2
0
299,347
0
L
Bellona
10,967
609
6
0
0
315,282
0
L
Apollo
15,545
864
85
5
0
272,090
0
W
Sobek
12,216
679
8
0
0
272,047
0
L
Cthulhu
15,459
859
39
2
0
328,675
0
W
Thanatos
16,559
920
46
3
0
301,204
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role