Player Matchup

Kuzenbo
Kuzenbo
DogATron
Kuzenbo
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,552 Elo+
Solo
Bacchus
Bacchus
Riverad
Bacchus
Level 125
God Stats
4W - 4L
1,611 SR
Queue Stats
218W - 210L
1,466 Elo+
Solo
He Bo
He Bo
VVuma
He Bo
Level 87
God Stats
4W - 5L
1,479 SR
Queue Stats
324W - 319L
1,474 Elo+
Solo
Mercury
Mercury
imovefreight
Mercury
Level 47
God Stats
2W - 3L
1,165 SR
Queue Stats
146W - 136L
1,476 Elo+
Party 2
Hel
Hel
urallbots
Hel
Level 87
God Stats
5W - 9L
1,549 SR
Queue Stats
472W - 471L
1,470 Elo+
Party 2
Team Averages
Level 99
1,461 SR
1,488 Elo+

VS

Team Averages
Level 119
1,485 SR
1,517 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Big_MACC816
Hel
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 77L
1,532 Elo+
Solo
Kukulkan
Kukulkan
HelenaKeller16
Kukulkan
Level 111
God Stats
1W - 0L
1,297 SR
Queue Stats
34W - 32L
1,523 Elo+
Party 1
Ganesha
Ganesha
ImAFatKid
Ganesha
Level 124
God Stats
3W - 1L
1,630 SR
Queue Stats
195W - 197L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DogATron
Kuzenbo
13
0 / 3 / 6
6,783
678
4,703
17,284
20,854
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bacchus
Riverad
Bacchus
13
2 / 2 / 4
7,163
716
4,196
11,053
13,474
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
VVuma
He Bo
13
2 / 4 / 4
7,327
733
11,135
7,845
3,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
imovefreight
Mercury
15
4 / 3 / 2
7,870
787
6,889
13,499
7,178
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 2 / 6
7,620
762
5,056
10,953
8,806
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
10 / 2 / 3
9,480
948
22,353
9,292
5,403
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
 
Khepri
14
0 / 2 / 11
8,229
823
4,833
11,490
12,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 1 / 10
7,625
763
7,163
5,153
3,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
15
3 / 1 / 7
8,497
850
15,063
7,725
4,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
ImAFatKid
Ganesha
15
0 / 2 / 11
7,859
786
3,965
8,510
9,922
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
56
8
Kills
14
14
Deaths
8
22
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
10
2
3
5.75
W
Khepri
 
Khepri
0
2
11
2.75
W
1
1
10
6
L
Kuzenbo
DogATron
Kuzenbo
0
3
6
1
W
Kukulkan
3
1
7
6.5
W
Ganesha
ImAFatKid
Ganesha
0
2
11
2.75
L
Bacchus
Riverad
Bacchus
2
2
4
2
L
He Bo
VVuma
He Bo
2
4
4
1
L
Mercury
imovefreight
Mercury
4
3
2
1.67
L
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,979
Damage
53,377
60,634
Taken
42,170
53,981
Mitigated
35,164
28,742
Healing
22,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
22,353
2,980
1,964
1,440
9,292
5,403
476
5,070
4,222
0
38,900
W
Khepri
 
Khepri
4,833
572
639
1,161
11,490
12,441
110
5,993
5,497
10,522
0
W
7,163
273
10,085
2,951
5,153
3,257
530
4,066
1,087
10,560
0
L
Kuzenbo
DogATron
Kuzenbo
4,703
1,552
763
1,598
17,284
20,854
0
6,480
10,804
10,750
0
W
Kukulkan
15,063
968
2,179
1,348
7,725
4,141
279
5,294
2,431
33,542
0
W
Ganesha
ImAFatKid
Ganesha
3,965
177
312
853
8,510
9,922
155
4,683
3,827
12,056
0
L
Bacchus
Riverad
Bacchus
4,196
490
1,210
1,921
11,053
13,474
0
5,980
5,073
12,534
0
L
He Bo
VVuma
He Bo
11,135
641
449
501
7,845
3,669
0
4,803
3,042
19,398
0
L
Mercury
imovefreight
Mercury
6,889
916
1,277
800
13,499
7,178
0
7,519
5,980
16
14,889
L
5,056
608
14,291
5,932
10,953
8,806
0
6,242
4,711
16,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,763
Gold Earned
41,690
85
Minions Killed
127
0
Camps Cleared
0
990,440
Distance Traveled
1,089,875
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,480
948
31
3
0
243,525
0
W
Khepri
8,229
823
23
2
0
197,795
0
W
Hel
7,625
763
11
1
0
216,211
0
L
Kuzenbo
6,783
678
13
1
0
197,107
1
W
Kukulkan
8,497
850
62
6
0
224,347
2
W
Ganesha
7,859
786
0
0
0
207,997
0
L
Bacchus
7,163
716
10
1
0
215,765
2
L
He Bo
7,327
733
24
2
0
170,342
2
L
Mercury
7,870
787
17
2
0
211,210
1
L
Hel
7,620
762
21
2
0
196,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role