Player Matchup

Medusa
Medusa
GCALL
Medusa
Level 14
God Stats
0W - 4L
1,288 SR
Queue Stats
8W - 23L
1,093 Elo+
Party 2
Cerberus
Cerberus
MañanaTrabajo
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,219 Elo+
Party 2
Fenrir
Fenrir
palominopr
Fenrir
Level 108
God Stats
1W - 3L
1,445 SR
Queue Stats
27W - 51L
1,323 Elo+
Party 2
Team Averages
Level 42
1,411 SR
1,212 Elo+

VS

Team Averages
Level 73
1,325 SR
1,368 Elo+
Cthulhu
Cthulhu
Connor MTV
Cthulhu
Level 101
God Stats
1W - 4L
1,114 SR
Queue Stats
209W - 244L
1,367 Elo+
Party 1
Kukulkan
Kukulkan
DopePT
Kukulkan
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,451 Elo+
Solo
Neith
Neith
Flewk
Neith
Level 16
God Stats
12W - 28L
1,362 SR
Queue Stats
14W - 31L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GCALL
Medusa
12
1 / 3 / 0
7,753
646
7,669
12,304
5,885
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
11
0 / 4 / 1
7,852
654
3,070
15,320
14,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
palominopr
Fenrir
11
1 / 4 / 1
7,554
630
3,882
11,033
5,383
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Connor MTV
Cthulhu
15
5 / 1 / 5
10,162
847
7,948
11,114
8,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
DopePT
Kukulkan
15
3 / 0 / 7
9,292
774
18,376
4,367
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Flewk
Neith
12
3 / 1 / 5
8,520
710
7,194
5,262
2,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
11
11
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Connor MTV
Cthulhu
5
1
5
7.5
W
Kukulkan
DopePT
Kukulkan
3
0
7
6.5
W
Neith
Flewk
Neith
3
1
5
5.5
L
Medusa
GCALL
Medusa
1
3
0
0.33
L
Cerberus
0
4
1
0.13
L
Fenrir
palominopr
Fenrir
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,621
Damage
33,518
38,657
Taken
20,743
25,684
Mitigated
12,802
5,014
Healing
6,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Connor MTV
Cthulhu
7,948
595
153
4,012
11,114
8,471
335
2,109
9,005
26,024
0
W
Kukulkan
DopePT
Kukulkan
18,376
1,622
0
476
4,367
1,841
944
672
3,695
58,514
0
W
Neith
Flewk
Neith
7,194
2,841
0
1,810
5,262
2,490
428
605
4,657
0
18,244
L
Medusa
GCALL
Medusa
7,669
2,538
0
1,290
12,304
5,885
0
8,739
3,565
0
39,297
L
Cerberus
3,070
304
0
1,503
15,320
14,416
0
10,618
4,702
11,738
0
L
Fenrir
palominopr
Fenrir
3,882
694
0
2,221
11,033
5,383
0
7,468
3,565
0
15,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,159
Gold Earned
27,974
118
Minions Killed
164
3
Camps Cleared
9
690,641
Distance Traveled
723,068
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,162
847
48
4
0
252,834
7
W
Kukulkan
9,292
774
93
8
4
245,556
5
W
Neith
8,520
710
23
2
5
224,678
4
L
Medusa
7,753
646
60
5
0
235,517
1
L
Cerberus
7,852
654
37
3
0
212,168
0
L
Fenrir
7,554
630
21
2
3
242,956
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role