Player Matchup

Raijin
Raijin
Bloxten
Raijin
Level 144
God Stats
4W - 2L
1,566 SR
Queue Stats
209W - 237L
1,459 Elo+
Solo
Odin
Odin
FG_xZeRo
Odin
Level 154
God Stats
7W - 2L
1,671 SR
Queue Stats
163W - 146L
1,481 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PIZDECsyka
Tsukuyomi
Level 100
God Stats
3W - 0L
1,810 SR
Queue Stats
199W - 203L
1,424 Elo+
Solo
Nike
Nike
Sbahale
Nike
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
215W - 228L
1,416 Elo+
Solo
Kali
Kali
kinderverspeiser
Kali
Level 122
God Stats
5W - 4L
1,618 SR
Queue Stats
136W - 130L
1,469 Elo+
Party 1
Team Averages
Level 130
1,633 SR
1,450 Elo+

VS

Team Averages
Level 101
1,602 SR
1,511 Elo+
Thanatos
Thanatos
CooTSavagE
Thanatos
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,520 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Deaconfive
Morgan Le Fay
Level 58
God Stats
4W - 6L
1,806 SR
Queue Stats
84W - 100L
1,494 Elo+
Party 2
Chiron
Chiron
Zefurs
Chiron
Level 60
God Stats
1W - 2L
1,708 SR
Queue Stats
78W - 92L
1,482 Elo+
Party 2
Ah Puch
Ah Puch
ehab_ahmed11
Ah Puch
Level 126
God Stats
3W - 6L
1,282 SR
Queue Stats
153W - 139L
1,597 Elo+
Solo
Hera
Hera
vlaskotguy
Hera
Level 102
God Stats
3W - 1L
1,715 SR
Queue Stats
365W - 383L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bloxten
Raijin
20
4 / 4 / 18
13,098
689
16,369
16,021
8,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Odin
20
8 / 3 / 24
15,492
815
15,175
22,671
25,886
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
PIZDECsyka
Tsukuyomi
20
9 / 5 / 17
14,528
765
29,757
29,494
17,037
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nike
Sbahale
Nike
18
2 / 3 / 17
11,881
625
10,613
23,111
21,534
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

20
13 / 7 / 15
16,422
864
23,471
26,532
15,312
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CooTSavagE
Thanatos
17
2 / 9 / 8
11,447
602
9,300
16,259
11,148
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
Deaconfive
Morgan Le Fay
20
7 / 6 / 10
13,818
727
21,494
21,677
11,519
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
Zefurs
Chiron
20
8 / 7 / 7
14,199
747
19,243
19,456
9,668
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
ehab_ahmed11
Ah Puch
19
1 / 8 / 11
12,254
645
24,087
26,218
12,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 6 / 12
12,687
668
14,731
18,656
8,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
68
36
Kills
20
22
Deaths
36
91
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Raijin
Bloxten
Raijin
4
4
18
3.25
L
Thanatos
CooTSavagE
Thanatos
2
9
8
0.67
L
Morgan Le Fay
Deaconfive
Morgan Le Fay
7
6
10
2
W
Odin
8
3
24
6.67
W
Tsukuyomi
PIZDECsyka
Tsukuyomi
9
5
17
3.5
W
Nike
Sbahale
Nike
2
3
17
3.5
L
Chiron
Zefurs
Chiron
8
7
7
1.64
L
Ah Puch
ehab_ahmed11
Ah Puch
1
8
11
0.81
W
13
7
15
2.93
L
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,385
Damage
88,855
117,829
Taken
102,266
88,565
Mitigated
52,777
45,042
Healing
38,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Bloxten
Raijin
16,369
883
549
3,015
16,021
8,796
868
7,261
8,596
36,518
0
L
Thanatos
CooTSavagE
Thanatos
9,300
1,018
1,100
5,153
16,259
11,148
1,245
2,134
13,959
0
14,196
L
Morgan Le Fay
Deaconfive
Morgan Le Fay
21,494
3,834
1,340
6,377
21,677
11,519
1,146
3,918
17,499
44,734
0
W
Odin
15,175
1,600
1,868
4,329
22,671
25,886
2,227
10,925
11,624
0
27,033
W
Tsukuyomi
PIZDECsyka
Tsukuyomi
29,757
7,049
2,222
9,168
29,494
17,037
2,101
17,902
11,468
0
74,202
W
Nike
Sbahale
Nike
10,613
422
3,241
5,006
23,111
21,534
546
11,171
11,618
0
27,343
L
Chiron
Zefurs
Chiron
19,243
7,044
3,567
4,022
19,456
9,668
2,495
3,232
15,974
0
31,783
L
Ah Puch
ehab_ahmed11
Ah Puch
24,087
400
2,607
9,365
26,218
12,170
493
3,381
22,457
43,848
0
W
23,471
10,137
5,809
9,835
26,532
15,312
2,850
12,077
14,211
1,084
37,554
L
14,731
3,434
1,562
2,920
18,656
8,272
1,214
3,411
15,034
38,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,421
Gold Earned
64,405
212
Minions Killed
198
0
Camps Cleared
0
1,766,357
Distance Traveled
1,569,590
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,098
689
46
2
0
294,109
0
L
Thanatos
11,447
602
4
0
0
291,244
0
L
Morgan Le Fay
13,818
727
45
2
0
356,369
1
W
Odin
15,492
815
28
1
0
376,906
3
W
Tsukuyomi
14,528
765
80
4
0
371,737
4
W
Nike
11,881
625
39
2
0
379,215
3
L
Chiron
14,199
747
27
1
0
333,698
1
L
Ah Puch
12,254
645
44
2
0
284,832
0
W
Kali
16,422
864
19
1
0
344,390
0
L
Hera
12,687
668
78
4
0
303,447
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role