Player Matchup

Serqet
Serqet
Dread Uchiha962
Serqet
Level 135
God Stats
6W - 4L
1,484 SR
Queue Stats
176W - 166L
1,518 Elo+
Solo
Neith
Neith
Kayℓeg
Neith
Level 157
God Stats
42W - 40L
1,590 SR
Queue Stats
415W - 352L
1,480 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
OpGodAbuser67
Morgan Le Fay
Level 103
God Stats
1W - 0L
1,620 SR
Queue Stats
11W - 7L
1,500 Elo+
Solo
Ganesha
Ganesha
Quick4Hands
Ganesha
Level 89
God Stats
8W - 6L
1,636 SR
Queue Stats
375W - 300L
1,496 Elo+
Party 1
Shiva
Shiva
UpgradedBracer
Shiva
Level 118
God Stats
3W - 0L
1,862 SR
Queue Stats
19W - 16L
1,558 Elo+
Solo
Team Averages
Level 120
1,638 SR
1,510 Elo+

VS

Team Averages
Level 75
1,533 SR
1,615 Elo+
Vulcan
Vulcan
Billyblasters
Vulcan
Level 129
God Stats
5W - 2L
1,658 SR
Queue Stats
116W - 120L
1,532 Elo+
Party 3
Hercules
Hercules
Firedeath27
Hercules
Level 129
God Stats
2W - 3L
1,402 SR
Queue Stats
45W - 36L
1,579 Elo+
Party 2
Awilix
Awilix
Ponches
Awilix
Level 87
God Stats
0W - 5L
1,580 SR
Queue Stats
88W - 74L
1,576 Elo+
Party 2
Yemoja
Yemoja
Yarbali
Yemoja
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 26L
1,854 Elo+
Solo
Neith
Neith
midnapixi
Neith
Level 27
God Stats
23W - 20L
1,527 SR
Queue Stats
98W - 108L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 11
9,156
704
7,250
16,182
21,465
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Kayℓeg
Neith
19
12 / 0 / 5
11,160
858
11,337
9,128
4,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Morgan Le Fay
OpGodAbuser67
Morgan Le Fay
17
5 / 2 / 15
9,989
768
17,029
13,314
6,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Quick4Hands
Ganesha
15
0 / 4 / 18
8,876
683
14,189
16,522
16,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 3 / 15
9,808
754
12,290
20,312
23,472
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 6
9,124
702
12,419
13,009
5,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Firedeath27
Hercules
14
1 / 6 / 6
8,418
648
9,287
15,815
13,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
Ponches
Awilix
16
2 / 4 / 3
9,189
707
10,117
13,298
6,490
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Yarbali
Yemoja
15
1 / 3 / 3
8,910
685
6,998
16,438
15,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
midnapixi
Neith
15
3 / 4 / 3
8,815
678
8,771
11,408
5,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
30
24
Kills
9
9
Deaths
24
64
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
7
6
0.71
W
3
0
11
8.5
L
Hercules
Firedeath27
Hercules
1
6
6
0.67
W
Neith
Kayℓeg
Neith
12
0
5
14.5
W
Morgan Le Fay
OpGodAbuser67
Morgan Le Fay
5
2
15
6.25
L
Awilix
Ponches
Awilix
2
4
3
0.88
W
Ganesha
Quick4Hands
Ganesha
0
4
18
2.25
W
4
3
15
3.83
L
Yemoja
Yarbali
Yemoja
1
3
3
0.83
L
Neith
midnapixi
Neith
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,095
Damage
47,592
75,458
Taken
69,968
72,236
Mitigated
46,772
15,693
Healing
9,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,419
3,880
0
70
13,009
5,947
41
5,104
7,276
35,248
0
W
7,250
1,396
0
960
16,182
21,465
31
2,828
12,994
582
19,207
L
Hercules
Firedeath27
Hercules
9,287
1,800
0
2,358
15,815
13,200
0
7,289
7,784
0
17,551
W
Neith
Kayℓeg
Neith
11,337
4,162
0
3,481
9,128
4,628
2,680
3,363
5,713
0
48,570
W
Morgan Le Fay
OpGodAbuser67
Morgan Le Fay
17,029
1,592
292
3,098
13,314
6,564
677
5,470
7,567
47,275
0
L
Awilix
Ponches
Awilix
10,117
3,664
0
0
13,298
6,490
0
4,326
8,354
0
40,403
W
Ganesha
Quick4Hands
Ganesha
14,189
297
0
2,630
16,522
16,107
383
3,340
12,776
25,996
0
W
12,290
1,406
2,065
3,167
20,312
23,472
0
3,764
16,017
134
26,905
L
Yemoja
Yarbali
Yemoja
6,998
916
2,757
3,236
16,438
15,903
0
7,389
8,862
18,912
0
L
Neith
midnapixi
Neith
8,771
4,437
0
1,550
11,408
5,232
0
6,781
4,370
0
25,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,989
Gold Earned
44,456
254
Minions Killed
219
0
Camps Cleared
0
1,351,498
Distance Traveled
1,292,240
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,124
702
57
4
0
258,413
2
W
Serqet
9,156
704
29
2
0
309,658
4
L
Hercules
8,418
648
24
2
0
258,248
0
W
Neith
11,160
858
103
8
0
240,189
1
W
Morgan Le Fay
9,989
768
87
7
0
268,035
0
L
Awilix
9,189
707
65
5
0
271,084
1
W
Ganesha
8,876
683
4
0
0
249,603
0
W
Shiva
9,808
754
31
2
0
284,013
4
L
Yemoja
8,910
685
23
2
0
252,692
1
L
Neith
8,815
678
50
4
0
251,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role