Player Matchup

Yu Huang
Yu Huang
Dragonflame849
Yu Huang
Level 127
God Stats
13W - 11L
1,542 SR
Queue Stats
557W - 466L
1,456 Elo+
Party 2
Geb
Geb
Grimorivm
Geb
Level 128
God Stats
2W - 1L
1,574 SR
Queue Stats
119W - 97L
1,473 Elo+
Party 2
Ne Zha
Ne Zha
LokisFenRawr
Ne Zha
Level 155
God Stats
7W - 1L
1,590 SR
Queue Stats
128W - 117L
1,399 Elo+
Party 2
Team Averages
Level 137
1,569 SR
1,443 Elo+

VS

Team Averages
Level 64
1,376 SR
1,130 Elo+
Da Ji
Da Ji
AsherLeeSheeran
Da Ji
Level 24
God Stats
0W - 1L
1,239 SR
Queue Stats
9W - 37L
941 Elo+
Party 1
Vulcan
Vulcan
Desertion_
Vulcan
Level 127
God Stats
5W - 4L
1,465 SR
Queue Stats
47W - 67L
1,408 Elo+
Solo
Odin
Odin
scrumtralescent4
Odin
Level 42
God Stats
0W - 2L
1,424 SR
Queue Stats
20W - 72L
1,041 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
13
8 / 0 / 4
8,495
850
8,613
5,204
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 0 / 12
8,353
835
4,616
9,764
8,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ne Zha
12
6 / 0 / 5
7,709
771
9,287
9,129
5,667
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 0
5,587
559
1,942
11,231
4,382
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
Desertion_
Vulcan
11
0 / 3 / 0
6,208
621
10,538
5,277
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 0
6,365
637
2,191
11,272
7,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
15
Kills
0
0
Deaths
15
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
L
Vulcan
Desertion_
Vulcan
0
3
0
0
W
Yu Huang
8
0
4
10
W
1
0
12
7
W
Ne Zha
6
0
5
8.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,516
Damage
14,671
24,097
Taken
27,780
16,169
Mitigated
13,882
5,392
Healing
3,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,942
442
0
490
11,231
4,382
0
4,728
6,503
0
8,440
L
Vulcan
Desertion_
Vulcan
10,538
3,594
0
0
5,277
2,347
0
2,548
2,729
27,269
0
W
Yu Huang
8,613
568
178
97
5,204
2,193
779
2,891
2,313
27,955
0
W
4,616
727
0
3,951
9,764
8,309
178
3,984
5,780
17,252
0
W
Ne Zha
9,287
2,461
0
1,166
9,129
5,667
0
3,975
5,154
0
28,425
L
2,191
317
0
2,970
11,272
7,153
0
6,617
4,655
0
11,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,557
Gold Earned
18,160
117
Minions Killed
75
5
Camps Cleared
4
570,726
Distance Traveled
491,825
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,587
559
14
1
1
139,620
2
L
Vulcan
6,208
621
41
4
2
181,912
5
W
Yu Huang
8,495
850
72
7
1
186,448
0
W
Geb
8,353
835
17
2
2
189,983
0
W
Ne Zha
7,709
771
28
3
2
194,295
3
L
Odin
6,365
637
20
2
1
170,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role