Player Matchup

Zeus
Zeus
 
Zeus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
MunemGospodjo
Achilles
Level 111
God Stats
1W - 0L
1,642 SR
Queue Stats
57W - 52L
1,525 Elo+
Party 2
Hou Yi
Hou Yi
cicaradasin
Hou Yi
Level 154
God Stats
9W - 4L
1,584 SR
Queue Stats
103W - 77L
1,556 Elo+
Party 2
Team Averages
Level 137
1,575 SR
1,527 Elo+

VS

Team Averages
Level 83
1,500 SR
1,591 Elo+
Neith
Neith
AnimeTiddyGod
Neith
Level 29
God Stats
2W - 2L
1,573 SR
Queue Stats
29W - 21L
1,510 Elo+
Party 1
Cabrakan
Cabrakan
BorisMakesBrexit
Cabrakan
Level 104
God Stats
4W - 1L
1,349 SR
Queue Stats
69W - 37L
1,650 Elo+
Party 1
Baron Samedi
Baron Samedi
Miserleehoo
Baron Samedi
Level 117
God Stats
3W - 3L
1,580 SR
Queue Stats
104W - 60L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
4 / 0 / 7
7,770
777
14,461
3,487
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
MunemGospodjo
Achilles
11
4 / 3 / 7
7,527
753
8,133
10,266
9,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hou Yi
12
4 / 1 / 6
7,576
758
9,342
8,070
3,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
6,863
686
4,139
11,306
4,479
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 5 / 2
6,778
678
3,437
14,842
13,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Miserleehoo
Baron Samedi
11
1 / 4 / 3
6,522
652
4,652
10,635
5,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
12
Kills
4
4
Deaths
12
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
0
7
7.5
L
2
3
2
1
L
1
5
2
0.4
L
Baron Samedi
Miserleehoo
Baron Samedi
1
4
3
0.63
W
Achilles
MunemGospodjo
Achilles
4
3
7
2.5
W
Hou Yi
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,936
Damage
12,228
21,823
Taken
36,783
13,614
Mitigated
23,054
6,192
Healing
8,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
14,461
1,285
0
1,499
3,487
1,190
518
929
2,558
31,352
0
L
4,139
628
279
1,723
11,306
4,479
294
3,914
7,199
0
22,081
L
3,437
520
326
3,041
14,842
13,521
0
6,174
8,289
8,825
0
L
Baron Samedi
Miserleehoo
Baron Samedi
4,652
327
1,260
1,800
10,635
5,054
0
4,796
5,685
18,334
0
W
Achilles
MunemGospodjo
Achilles
8,133
1,405
0
1,639
10,266
9,088
0
3,613
6,653
0
13,353
W
Hou Yi
9,342
3,691
0
3,054
8,070
3,336
478
3,731
4,339
0
28,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,873
Gold Earned
20,163
102
Minions Killed
87
3
Camps Cleared
5
515,440
Distance Traveled
511,634
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,770
777
42
4
1
181,923
4
L
Neith
6,863
686
42
4
3
176,670
0
L
Cabrakan
6,778
678
13
1
1
160,695
0
L
Baron Samedi
6,522
652
32
3
1
174,269
2
W
Achilles
7,527
753
18
2
0
179,404
6
W
Hou Yi
7,576
758
42
4
2
154,113
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role