Player Matchup

Janus
Janus
BrokenSteel75
Janus
Level 64
God Stats
0W - 1L
1,704 SR
Queue Stats
17W - 30L
1,451 Elo+
Party 1
Ymir
Ymir
Meegle
Ymir
Level 56
God Stats
164W - 146L
1,584 SR
Queue Stats
182W - 190L
1,527 Elo+
Solo
Amaterasu
Amaterasu
TheLingLord
Amaterasu
Level 106
God Stats
70W - 59L
1,486 SR
Queue Stats
126W - 120L
1,576 Elo+
Solo
Chiron
Chiron
TiegerFlare
Chiron
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,326 Elo+
Solo
Ne Zha
Ne Zha
Trentyy
Ne Zha
Level 94
God Stats
0W - 1L
1,832 SR
Queue Stats
39W - 57L
1,537 Elo+
Party 1
Team Averages
Level 93
1,621 SR
1,483 Elo+

VS

Team Averages
Level 106
1,465 SR
1,443 Elo+
Ymir
Ymir
B37a
Ymir
Level 94
God Stats
17W - 17L
1,566 SR
Queue Stats
150W - 145L
1,521 Elo+
Solo
Skadi
Skadi
Ice AJ27
Skadi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,197 Elo+
Party 2
Chang'e
Chang'e
Jcc705
Chang'e
Level 141
God Stats
2W - 1L
1,674 SR
Queue Stats
15W - 28L
1,428 Elo+
Party 2
Mercury
Mercury
KanenAbel
Mercury
Level 98
God Stats
7W - 6L
1,525 SR
Queue Stats
129W - 141L
1,484 Elo+
Solo
Ra
Ra
wadewilson2024
Ra
Level 89
God Stats
1W - 6L
1,059 SR
Queue Stats
207W - 180L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 6
9,854
379
16,183
15,742
7,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
Meegle
Ymir
17
4 / 4 / 12
11,601
446
14,468
28,606
34,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amaterasu
TheLingLord
Amaterasu
19
3 / 4 / 8
12,405
477
12,761
30,821
34,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
19
7 / 3 / 5
13,002
500
26,067
19,762
10,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
Trentyy
Ne Zha
20
7 / 7 / 3
13,489
519
17,201
28,946
17,497
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
B37a
Ymir
17
2 / 4 / 13
12,535
482
13,347
31,923
40,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
Ice AJ27
Skadi
17
3 / 4 / 6
11,692
450
17,230
20,635
10,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Jcc705
Chang'e
19
7 / 3 / 8
13,449
517
23,422
21,224
30,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
KanenAbel
Mercury
20
9 / 2 / 4
13,779
530
19,865
24,952
11,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
4 / 8 / 11
13,245
509
17,363
23,099
11,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
67
21
Kills
25
26
Deaths
21
34
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ymir
B37a
Ymir
2
4
13
2.13
L
0
8
6
0.38
W
Skadi
Ice AJ27
Skadi
3
4
6
1.5
W
Chang'e
Jcc705
Chang'e
7
3
8
3.67
W
Mercury
KanenAbel
Mercury
9
2
4
5.5
L
Ymir
Meegle
Ymir
4
4
12
2.5
L
Amaterasu
TheLingLord
Amaterasu
3
4
8
1.75
L
Chiron
7
3
5
3.17
L
Ne Zha
Trentyy
Ne Zha
7
7
3
1.21
W
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,680
Damage
91,227
123,877
Taken
121,833
104,195
Mitigated
105,002
35,367
Healing
46,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
B37a
Ymir
13,347
2,592
6,232
7,073
31,923
40,774
0
11,126
20,797
44,279
3,705
L
16,183
318
0
1,605
15,742
7,581
0
9,989
5,614
73,468
0
W
Skadi
Ice AJ27
Skadi
17,230
5,617
0
1,717
20,635
10,012
0
4,914
15,721
0
77,765
W
Chang'e
Jcc705
Chang'e
23,422
1,995
5,076
9,009
21,224
30,593
714
4,135
17,089
104,585
0
W
Mercury
KanenAbel
Mercury
19,865
9,139
0
9,852
24,952
11,825
0
5,155
19,797
17
134,632
L
Ymir
Meegle
Ymir
14,468
1,658
54
4,399
28,606
34,807
402
14,629
13,697
42,018
2,435
L
Amaterasu
TheLingLord
Amaterasu
12,761
4,951
0
12,163
30,821
34,118
1,528
13,911
16,763
0
76,423
L
Chiron
26,067
11,692
1,972
8,830
19,762
10,192
1,814
8,196
11,422
0
111,372
L
Ne Zha
Trentyy
Ne Zha
17,201
7,042
0
6,344
28,946
17,497
0
8,349
20,445
0
131,320
W
17,363
3,020
2,741
5,246
23,099
11,798
0
5,833
16,981
124,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,351
Gold Earned
64,700
584
Minions Killed
702
0
Camps Cleared
0
2,349,953
Distance Traveled
2,395,950
33
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,535
482
57
2
0
454,110
5
L
Janus
9,854
379
96
4
0
449,790
5
W
Skadi
11,692
450
123
5
0
453,917
1
W
Chang'e
13,449
517
161
6
0
435,713
4
W
Mercury
13,779
530
181
7
0
616,754
13
L
Ymir
11,601
446
55
2
0
485,421
10
L
Amaterasu
12,405
477
126
5
0
459,060
8
L
Chiron
13,002
500
153
6
0
445,036
2
L
Ne Zha
13,489
519
154
6
0
510,646
8
W
Ra
13,245
509
180
7
0
435,456
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role