Player Matchup

Cu Chulainn
Cu Chulainn
ImAlBeeR
Cu Chulainn
Level 141
God Stats
2W - 2L
1,717 SR
Queue Stats
74W - 78L
1,377 Elo+
Party 2
Ra
Ra
Omega_RAGNAR
Ra
Level 68
God Stats
6W - 9L
1,463 SR
Queue Stats
72W - 63L
1,318 Elo+
Party 2
Kali
Kali
Woskis789
Kali
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,302 Elo+
Party 2
Team Averages
Level 91
1,560 SR
1,332 Elo+

VS

Team Averages
Level 111
1,612 SR
1,540 Elo+
Athena
Athena
NightlinGamer_7
Athena
Level 126
God Stats
3W - 0L
1,829 SR
Queue Stats
202W - 128L
1,573 Elo+
Party 1
Loki
Loki
andrecruz27
Loki
Level 146
God Stats
2W - 0L
1,260 SR
Queue Stats
194W - 114L
1,601 Elo+
Party 1
Eset
Eset
saidimedamin4593
Eset
Level 60
God Stats
1W - 0L
1,748 SR
Queue Stats
42W - 50L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ImAlBeeR
Cu Chulainn
12
1 / 3 / 2
7,355
669
9,437
13,706
12,478
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 5 / 1
7,630
694
5,304
9,148
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kali
10
0 / 5 / 3
6,888
626
3,604
10,984
5,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 12
8,616
783
5,434
9,980
12,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
3 / 1 / 10
8,423
766
13,542
9,992
6,024
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
10 / 1 / 3
9,782
889
11,753
7,516
3,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
3
Kills
13
13
Deaths
3
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
ImAlBeeR
Cu Chulainn
1
3
2
0.67
W
0
1
12
6
L
2
5
1
0.5
L
Kali
0
5
3
0.3
W
3
1
10
8
W
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,345
Damage
30,729
33,838
Taken
27,488
21,700
Mitigated
21,395
2,207
Healing
6,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
ImAlBeeR
Cu Chulainn
9,437
2,073
0
310
13,706
12,478
0
6,002
7,704
0
28,532
W
5,434
1,133
0
1,656
9,980
12,097
19
3,027
6,953
11,881
0
L
5,304
625
268
725
9,148
3,766
0
5,300
3,848
29,011
0
L
Kali
3,604
1,166
0
904
10,984
5,456
0
6,211
4,773
0
10,279
W
13,542
3,956
0
608
9,992
6,024
475
1,705
8,287
0
35,269
W
11,753
741
3,122
1,393
7,516
3,274
641
777
6,739
38,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,873
Gold Earned
26,821
119
Minions Killed
134
5
Camps Cleared
4
626,056
Distance Traveled
654,836
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,355
669
41
4
2
226,362
4
W
Athena
8,616
783
13
1
1
213,959
1
L
Ra
7,630
694
62
6
3
196,017
4
L
Kali
6,888
626
16
1
0
203,677
5
W
Loki
8,423
766
51
5
3
220,789
3
W
Eset
9,782
889
70
6
0
220,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role