Player Matchup

Discordia
Discordia
 
Discordia
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Angrygerbil
Khepri
Level 160
God Stats
2W - 8L
1,450 SR
Queue Stats
374W - 384L
1,492 Elo+
Solo
Ao Kuang
Ao Kuang
FamousGuy4Life
Ao Kuang
Level 155
God Stats
3W - 1L
1,704 SR
Queue Stats
434W - 432L
1,589 Elo+
Solo
Pele
Pele
XibalbaGrim
Pele
Level 129
God Stats
3W - 2L
1,659 SR
Queue Stats
118W - 110L
1,533 Elo+
Solo
Team Averages
Level 149
1,563 SR
1,523 Elo+

VS

Team Averages
Level 133
1,616 SR
1,530 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Agent40Seven
Sol
Level 128
God Stats
5W - 1L
1,716 SR
Queue Stats
161W - 137L
1,570 Elo+
Party 1
Rama
Rama
ImHoudini
Rama
Level 160
God Stats
40W - 29L
1,601 SR
Queue Stats
2,360W - 1,629L
1,603 Elo+
Party 1
Eset
Eset
KazeYoukai
Eset
Level 108
God Stats
7W - 1L
1,834 SR
Queue Stats
155W - 165L
1,468 Elo+
Solo
Bacchus
Bacchus
The Last Stein
Bacchus
Level 125
God Stats
2W - 2L
1,429 SR
Queue Stats
148W - 145L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
4 / 6 / 3
8,293
829
7,035
8,893
4,075
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
 
Ishtar
16
2 / 6 / 2
7,679
768
8,951
12,998
6,021
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
10
0 / 1 / 4
6,990
699
350
4,616
3,721
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ao Kuang
15
4 / 4 / 2
7,905
791
4,808
11,116
5,653
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
1 / 6 / 3
6,821
682
8,214
14,218
6,219
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
2 / 2 / 13
8,526
853
10,916
7,633
3,594
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
9 / 2 / 11
10,153
1,015
15,969
13,428
6,067
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Rama
16
7 / 2 / 7
9,368
937
9,455
8,943
4,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
4 / 3 / 12
9,110
911
7,923
7,676
3,688
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 14
9,010
901
4,764
13,434
14,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
80
11
Kills
23
23
Deaths
11
14
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
6
3
0.92
L
Ishtar
 
Ishtar
2
6
2
0.5
W
Ah Muzen Cab
 
Ah Muzen Cab
2
2
13
4.25
W
9
2
11
7.25
L
Khepri
0
1
4
2
L
Ao Kuang
4
4
2
1.25
W
Rama
7
2
7
5.25
W
4
3
12
3.33
W
1
2
14
4
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,358
Damage
49,027
51,841
Taken
51,114
25,689
Mitigated
32,666
9,920
Healing
22,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
7,035
85
709
332
8,893
4,075
0
5,282
3,611
20,322
0
L
Ishtar
 
Ishtar
8,951
4,982
59
2,015
12,998
6,021
0
6,416
6,582
0
20,917
W
Ah Muzen Cab
 
Ah Muzen Cab
10,916
3,207
0
1,231
7,633
3,594
1,862
2,597
5,036
0
22,025
W
15,969
4,383
574
6,925
13,428
6,067
2,192
2,238
11,190
34,568
0
L
Khepri
350
0
294
926
4,616
3,721
0
1,830
2,786
1,030
0
L
Ao Kuang
4,808
990
334
2,519
11,116
5,653
0
5,399
5,717
6,683
0
W
Rama
9,455
6,652
1,274
2,084
8,943
4,775
2,953
1,915
7,028
0
24,840
W
7,923
196
2,379
891
7,676
3,688
1,067
2,929
4,747
16,817
0
W
4,764
0
3,021
4,579
13,434
14,542
143
2,514
10,920
11,727
0
L
8,214
586
402
2,330
14,218
6,219
0
9,729
4,489
0
17,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,688
Gold Earned
46,167
89
Minions Killed
125
0
Camps Cleared
0
748,580
Distance Traveled
1,044,482
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,293
829
29
3
0
147,288
0
L
Ishtar
7,679
768
34
3
0
156,870
0
W
Ah Muzen Cab
8,526
853
17
2
0
206,936
0
W
Sol
10,153
1,015
30
3
0
225,936
3
L
Khepri
6,990
699
0
0
0
99,372
2
L
Ao Kuang
7,905
791
7
1
0
169,707
0
W
Rama
9,368
937
45
5
0
170,981
0
W
Eset
9,110
911
19
2
0
209,002
0
W
Bacchus
9,010
901
14
1
0
231,627
4
L
Pele
6,821
682
19
2
0
175,343
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role