Player Matchup

Chiron
Chiron
AikiMiyu
Chiron
Level 149
God Stats
10W - 9L
1,472 SR
Queue Stats
77W - 69L
1,499 Elo+
Party 1
Sobek
Sobek
SiIver Moon
Sobek
Level 123
God Stats
4W - 4L
1,660 SR
Queue Stats
125W - 129L
1,484 Elo+
Party 2
Pele
Pele
YourPalMase
Pele
Level 121
God Stats
2W - 0L
1,531 SR
Queue Stats
171W - 156L
1,482 Elo+
Solo
Kukulkan
Kukulkan
lx Solace
Kukulkan
Level 129
God Stats
8W - 4L
1,673 SR
Queue Stats
401W - 417L
1,439 Elo+
Party 2
Atlas
Atlas
srninstlga
Atlas
Level 149
God Stats
19W - 20L
1,609 SR
Queue Stats
247W - 230L
1,447 Elo+
Party 1
Team Averages
Level 134
1,589 SR
1,470 Elo+

VS

Team Averages
Level 111
1,523 SR
1,463 Elo+
Athena
Athena
 
Athena
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
AXLTMRLOSTS
Freya
Level 129
God Stats
1W - 4L
1,757 SR
Queue Stats
81W - 91L
1,369 Elo+
Solo
Bakasura
Bakasura
Semagibi
Bakasura
Level 128
God Stats
9W - 5L
1,761 SR
Queue Stats
559W - 541L
1,487 Elo+
Party 3
Ra
Ra
Xxdarksasuke8xX
Ra
Level 119
God Stats
0W - 5L
1,155 SR
Queue Stats
386W - 367L
1,494 Elo+
Party 3
Horus
Horus
ltachi_uchihaa1
Horus
Level 106
God Stats
1W - 2L
1,443 SR
Queue Stats
175W - 156L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AikiMiyu
Chiron
14
6 / 1 / 7
8,931
558
16,983
9,987
4,047
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 1 / 8
7,214
451
6,186
15,044
15,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 1 / 3
8,904
557
10,578
14,753
6,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
lx Solace
Kukulkan
14
2 / 2 / 4
8,429
527
11,526
6,556
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
15
4 / 1 / 2
9,078
567
8,534
13,438
11,397
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
0 / 4 / 3
6,823
426
4,978
16,844
15,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

11
0 / 8 / 0
6,443
403
6,990
15,392
6,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
Semagibi
Bakasura
15
6 / 2 / 0
8,734
546
10,672
16,368
8,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 4 / 1
6,936
434
4,138
12,051
6,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 4 / 0
6,855
428
5,034
13,011
10,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
22
Kills
6
6
Deaths
22
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
4
3
0.38
L
0
8
0
0
W
Chiron
AikiMiyu
Chiron
6
1
7
9.5
L
Bakasura
Semagibi
Bakasura
6
2
0
3
W
3
1
8
7
L
0
4
1
0.13
W
7
1
3
8.5
L
0
4
0
0
W
Kukulkan
lx Solace
Kukulkan
2
2
4
2
W
Atlas
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,807
Damage
31,812
59,778
Taken
73,666
40,543
Mitigated
46,328
17,930
Healing
18,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,978
1,521
0
2,620
16,844
15,506
0
6,607
10,237
28,331
0
L
6,990
2,506
0
3,580
15,392
6,021
31
3,305
12,087
46,897
0
W
Chiron
AikiMiyu
Chiron
16,983
7,344
1,547
3,872
9,987
4,047
1,322
4,170
5,435
0
72,458
L
Bakasura
Semagibi
Bakasura
10,672
7,259
0
3,448
16,368
8,160
0
3,417
12,951
0
60,235
W
6,186
882
357
3,285
15,044
15,347
104
7,047
7,362
19,910
0
L
4,138
232
1,581
3,548
12,051
6,007
0
5,956
6,095
55,512
0
W
10,578
1,809
0
4,846
14,753
6,304
0
1,888
12,513
0
76,331
L
5,034
2,014
435
3,253
13,011
10,634
0
7,083
5,928
0
36,843
W
Kukulkan
lx Solace
Kukulkan
11,526
1,046
0
750
6,556
3,448
0
2,417
3,759
73,556
0
W
Atlas
8,534
2,879
0
3,273
13,438
11,397
0
808
11,927
58,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,556
Gold Earned
35,791
481
Minions Killed
398
0
Camps Cleared
0
1,539,558
Distance Traveled
1,487,160
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,823
426
35
2
0
305,025
0
L
Freya
6,443
403
70
4
0
254,602
2
W
Chiron
8,931
558
108
7
0
299,603
8
L
Bakasura
8,734
546
114
7
0
372,622
5
W
Sobek
7,214
451
29
2
0
316,912
3
L
Ra
6,936
434
112
7
0
306,846
5
W
Pele
8,904
557
101
6
0
366,506
3
L
Horus
6,855
428
67
4
0
248,065
2
W
Kukulkan
8,429
527
132
8
0
284,701
2
W
Atlas
9,078
567
111
7
0
271,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role