Player Matchup

Ne Zha
Ne Zha
Dr_HAPPYT1ME
Ne Zha
Level 23
God Stats
0W - 1L
1,707 SR
Queue Stats
1W - 1L
1,660 Elo+
Party 2
King Arthur
King Arthur
LeftinDoubt
King Arthur
Level 125
God Stats
0W - 1L
1,460 SR
Queue Stats
27W - 22L
1,569 Elo+
Party 2
Chang'e
Chang'e
MuffinMaster420
Chang'e
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,578 Elo+
Solo
Rama
Rama
Piichon
Rama
Level 8
God Stats
1W - 1L
1,765 SR
Queue Stats
10W - 9L
1,433 Elo+
Solo
Skadi
Skadi
naaikak
Skadi
Level 13
God Stats
0W - 1L
1,300 SR
Queue Stats
4W - 4L
1,540 Elo+
Party 2
Team Averages
Level 37
1,546 SR
1,556 Elo+

VS

Team Averages
Level 91
1,279 SR
1,489 Elo+
Danzaburou
Danzaburou
CaughtNappin
Danzaburou
Level 107
God Stats
2W - 1L
1,431 SR
Queue Stats
53W - 60L
1,441 Elo+
Party 1
Hel
Hel
Da__Munsta
Hel
Level 160
God Stats
1W - 0L
1,167 SR
Queue Stats
116W - 102L
1,596 Elo+
Party 3
Susano
Susano
Darkly_faded
Susano
Level 36
God Stats
1W - 0L
1,233 SR
Queue Stats
2W - 1L
1,488 Elo+
Party 3
Ao Kuang
Ao Kuang
RagnarTheBlue
Ao Kuang
Level 124
God Stats
4W - 3L
1,283 SR
Queue Stats
69W - 80L
1,469 Elo+
Party 1
Hercules
Hercules
Zombefishrmn
Hercules
Level 26
God Stats
3W - 7L
1,283 SR
Queue Stats
10W - 16L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
1 / 4 / 2
6,537
726
5,100
9,894
4,241
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
LeftinDoubt
King Arthur
13
3 / 5 / 2
7,209
801
9,354
12,788
11,211
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 2 / 3
7,100
789
7,437
7,786
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
Piichon
Rama
14
2 / 3 / 4
7,388
821
5,795
7,455
3,410
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
naaikak
Skadi
13
1 / 6 / 3
6,721
747
9,821
10,313
4,912
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CaughtNappin
Danzaburou
14
3 / 0 / 7
7,568
841
8,913
10,211
4,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 1 / 5
7,648
850
7,616
10,836
4,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
15
5 / 3 / 5
7,967
885
9,944
11,496
5,504
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
RagnarTheBlue
Ao Kuang
15
7 / 4 / 5
8,263
918
9,930
13,094
6,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
Zombefishrmn
Hercules
14
1 / 1 / 11
7,474
830
5,046
9,148
6,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
9
Kills
20
20
Deaths
9
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CaughtNappin
Danzaburou
3
0
7
6.5
W
4
1
5
6.5
W
Susano
5
3
5
2.5
L
Ne Zha
1
4
2
0.5
L
King Arthur
LeftinDoubt
King Arthur
3
5
2
0.8
L
2
2
3
1.75
L
Rama
Piichon
Rama
2
3
4
1.33
W
Ao Kuang
RagnarTheBlue
Ao Kuang
7
4
5
2.38
W
Hercules
Zombefishrmn
Hercules
1
1
11
6.5
L
Skadi
naaikak
Skadi
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,507
Damage
41,449
48,236
Taken
54,785
26,995
Mitigated
28,589
6,355
Healing
19,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CaughtNappin
Danzaburou
8,913
4,159
0
2,572
10,211
4,762
144
1,677
8,534
0
26,442
W
7,616
744
3,009
5,069
10,836
4,716
942
1,718
9,118
24,493
0
W
Susano
9,944
2,406
0
1,790
11,496
5,504
0
1,936
9,560
0
26,246
L
Ne Zha
5,100
2,527
0
1,052
9,894
4,241
0
1,175
8,544
0
11,828
L
King Arthur
LeftinDoubt
King Arthur
9,354
1,127
0
990
12,788
11,211
0
5,812
6,614
0
22,065
L
7,437
779
1,086
2,977
7,786
3,221
0
3,185
4,522
22,015
0
L
Rama
Piichon
Rama
5,795
4,028
0
250
7,455
3,410
140
3,496
3,959
0
24,820
W
Ao Kuang
RagnarTheBlue
Ao Kuang
9,930
3,840
0
3,788
13,094
6,734
0
890
12,204
20,651
0
W
Hercules
Zombefishrmn
Hercules
5,046
1,166
0
3,232
9,148
6,873
81
1,216
7,932
0
13,166
L
Skadi
naaikak
Skadi
9,821
4,514
0
0
10,313
4,912
0
3,878
6,342
0
20,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,955
Gold Earned
38,920
163
Minions Killed
183
0
Camps Cleared
0
853,817
Distance Traveled
1,018,047
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,568
841
38
4
0
204,416
1
W
Hel
7,648
850
47
5
0
203,144
0
W
Susano
7,967
885
44
5
0
199,699
0
L
Ne Zha
6,537
726
17
2
0
171,108
1
L
King Arthur
7,209
801
25
3
0
183,583
2
L
Chang'e
7,100
789
42
5
0
142,910
2
L
Rama
7,388
821
50
6
0
194,261
2
W
Ao Kuang
8,263
918
24
3
0
199,632
1
W
Hercules
7,474
830
30
3
0
211,156
2
L
Skadi
6,721
747
29
3
0
161,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role