Player Matchup

Sun Wukong
Sun Wukong
DownwindBrush6
Sun Wukong
Level 103
God Stats
30W - 23L
1,499 SR
Queue Stats
335W - 356L
1,498 Elo+
Solo
Anubis
Anubis
Gladiator091
Anubis
Level 47
God Stats
1W - 1L
1,629 SR
Queue Stats
30W - 33L
1,442 Elo+
Party 2
Pele
Pele
Jessee3437
Pele
Level 41
God Stats
3W - 3L
1,310 SR
Queue Stats
41W - 44L
1,437 Elo+
Party 1
Atlas
Atlas
ReddishXY
Atlas
Level 122
God Stats
1W - 2L
1,328 SR
Queue Stats
373W - 340L
1,479 Elo+
Party 1
Olorun
Olorun
lootgoober
Olorun
Level 27
God Stats
1W - 0L
1,756 SR
Queue Stats
6W - 3L
1,699 Elo+
Party 2
Team Averages
Level 68
1,504 SR
1,511 Elo+

VS

Team Averages
Level 59
1,518 SR
1,446 Elo+
Izanami
Izanami
AuroraF1re
Izanami
Level 44
God Stats
7W - 11L
1,499 SR
Queue Stats
186W - 181L
1,499 Elo+
Party 3
Nu Wa
Nu Wa
Donpireso
Nu Wa
Level 83
God Stats
16W - 20L
1,501 SR
Queue Stats
290W - 273L
1,526 Elo+
Party 3
Susano
Susano
GodKazius
Susano
Level 87
God Stats
49W - 29L
1,589 SR
Queue Stats
300W - 285L
1,525 Elo+
Party 3
Hera
Hera
HtownChevyQueen7
Hera
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,367 Elo+
Solo
Ah Puch
Ah Puch
ISummonChaos
Ah Puch
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DownwindBrush6
Sun Wukong
15
3 / 2 / 4
9,440
497
7,157
19,152
8,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
15
1 / 4 / 4
9,329
491
6,105
12,716
6,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 0 / 9
10,578
557
13,202
19,703
17,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
ReddishXY
Atlas
17
5 / 1 / 5
10,484
552
12,643
17,251
13,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
lootgoober
Olorun
16
5 / 3 / 6
9,923
522
7,764
14,596
6,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AuroraF1re
Izanami
15
3 / 3 / 0
9,362
493
5,376
11,601
4,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Donpireso
Nu Wa
15
3 / 4 / 2
9,756
513
20,300
13,059
5,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
GodKazius
Susano
13
0 / 3 / 4
8,153
429
9,257
16,081
6,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 7 / 0
7,730
407
9,313
15,165
8,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
ISummonChaos
Ah Puch
15
3 / 4 / 1
9,238
486
13,462
12,101
4,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
21
Kills
10
10
Deaths
21
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
AuroraF1re
Izanami
3
3
0
1
L
Nu Wa
Donpireso
Nu Wa
3
4
2
1
W
Sun Wukong
DownwindBrush6
Sun Wukong
3
2
4
2.5
W
Anubis
1
4
4
0.75
L
Susano
GodKazius
Susano
0
3
4
0.67
L
1
7
0
0.14
L
Ah Puch
ISummonChaos
Ah Puch
3
4
1
0.88
W
7
0
9
11.5
W
Atlas
ReddishXY
Atlas
5
1
5
7.5
W
Olorun
lootgoober
Olorun
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,871
Damage
57,708
83,418
Taken
68,007
52,373
Mitigated
30,034
33,774
Healing
16,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AuroraF1re
Izanami
5,376
2,905
0
2,931
11,601
4,615
0
3,640
7,961
0
69,972
L
Nu Wa
Donpireso
Nu Wa
20,300
4,579
0
2,630
13,059
5,074
120
6,386
5,941
76,450
0
W
Sun Wukong
DownwindBrush6
Sun Wukong
7,157
1,099
0
7,654
19,152
8,518
483
8,654
10,498
0
80,891
W
Anubis
6,105
0
173
3,772
12,716
6,946
436
8,535
4,181
67,247
0
L
Susano
GodKazius
Susano
9,257
2,357
0
6,503
16,081
6,597
0
5,017
10,854
0
65,501
L
9,313
2,753
485
1,082
15,165
8,945
0
4,149
10,934
51,521
722
L
Ah Puch
ISummonChaos
Ah Puch
13,462
183
0
2,558
12,101
4,803
474
6,284
5,805
68,004
0
W
13,202
2,717
361
8,198
19,703
17,552
50
9,725
9,978
0
56,289
W
Atlas
ReddishXY
Atlas
12,643
3,132
0
3,175
17,251
13,262
900
10,099
7,152
73,843
0
W
Olorun
lootgoober
Olorun
7,764
4,758
2,478
7,963
14,596
6,095
3,031
5,897
8,699
66,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,754
Gold Earned
44,239
577
Minions Killed
539
0
Camps Cleared
0
1,808,423
Distance Traveled
1,721,582
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,362
493
115
6
0
333,272
3
L
Nu Wa
9,756
513
129
7
0
326,781
1
W
Sun Wukong
9,440
497
124
7
0
378,452
2
W
Anubis
9,329
491
135
7
0
309,465
5
L
Susano
8,153
429
91
5
0
423,457
5
L
Hera
7,730
407
70
4
0
306,463
3
L
Ah Puch
9,238
486
134
7
0
331,609
5
W
Pele
10,578
557
70
4
0
426,652
3
W
Atlas
10,484
552
132
7
0
349,464
2
W
Olorun
9,923
522
116
6
0
344,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role