Player Matchup

Artio
Artio
IronGIR
Artio
Level 140
God Stats
3W - 0L
1,675 SR
Queue Stats
84W - 65L
1,458 Elo+
Party 1
Kukulkan
Kukulkan
Madmonk42233
Kukulkan
Level 28
God Stats
26W - 17L
1,644 SR
Queue Stats
172W - 153L
1,466 Elo+
Party 1
Thanatos
Thanatos
Squintin maad
Thanatos
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
164W - 127L
1,461 Elo+
Party 1
Team Averages
Level 107
1,606 SR
1,462 Elo+

VS

Team Averages
Level 77
1,443 SR
1,414 Elo+
Shiva
Shiva
 
Shiva
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
AMIR-_-HOSSIN007
Hades
Level 43
God Stats
0W - 2L
1,328 SR
Queue Stats
7W - 6L
1,371 Elo+
Party 2
Thor
Thor
skygiant123
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
IronGIR
Artio
13
3 / 0 / 9
9,062
824
6,337
13,921
15,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
Madmonk42233
Kukulkan
12
3 / 3 / 6
8,014
729
5,670
6,655
2,899
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Squintin maad
Thanatos
13
6 / 5 / 4
8,589
781
11,707
10,101
5,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
5 / 2 / 3
8,171
743
11,979
8,692
6,532
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 3 / 4
7,812
710
7,666
10,039
4,517
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
1 / 7 / 1
6,734
612
4,047
12,551
4,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
12
Kills
8
8
Deaths
12
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
5
2
3
3.25
L
2
3
4
1.33
W
Artio
IronGIR
Artio
3
0
9
7.5
W
Kukulkan
Madmonk42233
Kukulkan
3
3
6
2
W
Thanatos
Squintin maad
Thanatos
6
5
4
1.6
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,714
Damage
23,692
30,677
Taken
31,282
24,215
Mitigated
15,049
12,902
Healing
4,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
11,979
1,443
0
630
8,692
6,532
0
3,041
5,651
0
33,729
L
7,666
1,329
521
2,611
10,039
4,517
74
3,311
6,728
20,051
0
W
Artio
IronGIR
Artio
6,337
1,433
951
5,948
13,921
15,760
504
3,459
10,462
16,030
0
W
Kukulkan
Madmonk42233
Kukulkan
5,670
553
0
70
6,655
2,899
637
2,565
4,090
22,611
0
W
Thanatos
Squintin maad
Thanatos
11,707
3,907
0
5,933
10,101
5,556
0
1,951
8,150
0
28,519
L
4,047
1,622
0
1,202
12,551
4,000
324
5,936
6,615
0
10,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,665
Gold Earned
22,717
93
Minions Killed
94
6
Camps Cleared
4
617,683
Distance Traveled
503,120
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,171
743
53
5
3
179,062
1
L
Hades
7,812
710
31
3
0
172,770
3
W
Artio
9,062
824
21
2
0
214,316
1
W
Kukulkan
8,014
729
46
4
2
197,355
3
W
Thanatos
8,589
781
26
2
4
206,012
3
L
Thor
6,734
612
10
1
1
151,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role