Player Matchup

Olorun
Olorun
CoopKush21
Olorun
Level 159
God Stats
2W - 4L
1,119 SR
Queue Stats
451W - 507L
1,343 Elo+
Solo
Tyr
Tyr
HektikHarbinger
Tyr
Level 108
God Stats
3W - 4L
1,477 SR
Queue Stats
243W - 231L
1,544 Elo+
Party 1
Anubis
Anubis
MRDANKSTANKMAN
Anubis
Level 133
God Stats
6W - 9L
1,533 SR
Queue Stats
779W - 888L
1,409 Elo+
Solo
Sol
Sol
OaKumGoat
Sol
Level 81
God Stats
3W - 3L
1,380 SR
Queue Stats
106W - 105L
1,476 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TC2 JAYJAY 4
Ah Muzen Cab
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 12L
1,600 Elo+
Solo
Team Averages
Level 113
1,402 SR
1,475 Elo+

VS

Team Averages
Level 133
1,378 SR
1,473 Elo+
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Deborah423
Nemesis
Level 98
God Stats
5W - 8L
1,349 SR
Queue Stats
254W - 251L
1,441 Elo+
Solo
Loki
Loki
DogATron
Loki
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,477 Elo+
Solo
Serqet
Serqet
QuasiDeusMojix
Serqet
Level 129
God Stats
1W - 1L
1,268 SR
Queue Stats
274W - 316L
1,501 Elo+
Solo
Shiva
Shiva
Wualo259
Shiva
Level 129
God Stats
1W - 1L
1,275 SR
Queue Stats
171W - 171L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CoopKush21
Olorun
18
3 / 3 / 7
10,685
668
14,298
17,966
10,021
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
4 / 5 / 8
10,446
653
14,245
20,681
18,844
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 5 / 9
10,223
639
15,887
13,940
8,479
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
5 / 5 / 6
10,697
669
18,477
15,055
6,543
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
TC2 JAYJAY 4
Ah Muzen Cab
16
1 / 3 / 10
9,473
592
15,227
11,689
5,855
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
3 / 1 / 13
12,154
760
27,766
14,771
7,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Deborah423
Nemesis
18
5 / 5 / 8
10,806
675
9,750
18,161
8,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
20
3 / 1 / 14
11,170
698
15,550
17,604
8,926
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 3 / 9
11,645
728
4,918
24,877
30,539
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shiva
Wualo259
Shiva
18
4 / 5 / 12
11,074
692
12,582
27,473
24,950
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
77
15
Kills
21
21
Deaths
15
40
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
1
13
9.5
L
Olorun
CoopKush21
Olorun
3
3
7
2.17
W
Nemesis
Deborah423
Nemesis
5
5
8
1.8
W
Loki
3
1
14
10
L
4
5
8
1.6
L
2
5
9
1.3
L
5
5
6
1.6
W
6
3
9
3.5
L
Ah Muzen Cab
TC2 JAYJAY 4
Ah Muzen Cab
1
3
10
2
W
Shiva
Wualo259
Shiva
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,134
Damage
70,566
79,331
Taken
102,886
49,742
Mitigated
80,677
33,214
Healing
41,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
27,766
1,307
3,187
5,530
14,771
7,665
1,464
7,289
7,482
71,204
0
L
Olorun
CoopKush21
Olorun
14,298
6,495
2,763
7,477
17,966
10,021
665
7,578
10,388
30,251
0
W
Nemesis
Deborah423
Nemesis
9,750
5,565
159
3,582
18,161
8,597
1,739
9,858
8,303
37
14,949
W
Loki
15,550
2,389
2,213
4,754
17,604
8,926
195
9,799
7,805
0
30,047
L
14,245
1,390
1,655
5,324
20,681
18,844
0
6,735
13,677
107
21,507
L
15,887
518
1,517
4,214
13,940
8,479
0
3,381
10,247
37,865
0
L
18,477
5,651
1,625
4,496
15,055
6,543
716
6,002
8,890
29,046
0
W
4,918
963
1,984
7,344
24,877
30,539
288
10,683
14,194
0
4,964
L
Ah Muzen Cab
TC2 JAYJAY 4
Ah Muzen Cab
15,227
6,770
458
3,685
11,689
5,855
632
4,198
7,320
0
30,417
W
Shiva
Wualo259
Shiva
12,582
1,856
3,620
8,956
27,473
24,950
226
11,089
16,384
91
23,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,524
Gold Earned
56,849
151
Minions Killed
178
0
Camps Cleared
0
1,274,150
Distance Traveled
1,457,898
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,154
760
91
6
0
307,284
2
L
Olorun
10,685
668
23
1
0
275,961
0
W
Nemesis
10,806
675
14
1
0
281,379
0
W
Loki
11,170
698
41
3
0
340,176
1
L
Tyr
10,446
653
20
1
0
337,741
4
L
Anubis
10,223
639
51
3
0
213,966
1
L
Sol
10,697
669
26
2
0
252,797
0
W
Serqet
11,645
728
8
1
0
257,972
0
L
Ah Muzen Cab
9,473
592
31
2
0
193,685
1
W
Shiva
11,074
692
24
2
0
271,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role