Player Matchup

Jing Wei
Jing Wei
antraxgta
Jing Wei
Level 69
God Stats
1W - 0L
1,169 SR
Queue Stats
93W - 114L
1,493 Elo+
Party 1
Artio
Artio
juanbaezl
Artio
Level 68
God Stats
1W - 0L
1,513 SR
Queue Stats
72W - 104L
1,424 Elo+
Party 1
Zhong Kui
Zhong Kui
maradonaGolazo
Zhong Kui
Level 89
God Stats
2W - 0L
1,554 SR
Queue Stats
116W - 147L
1,444 Elo+
Party 1
Team Averages
Level 75
1,412 SR
1,454 Elo+

VS

Team Averages
Level 90
1,516 SR
1,379 Elo+
Bellona
Bellona
BallFungus
Bellona
Level 86
God Stats
3W - 3L
1,646 SR
Queue Stats
22W - 29L
1,334 Elo+
Solo
Hou Yi
Hou Yi
TheInFamousBean
Hou Yi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,393 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xarliealb
Ah Muzen Cab
Level 138
God Stats
4W - 8L
1,402 SR
Queue Stats
397W - 663L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
antraxgta
Jing Wei
13
8 / 0 / 5
8,419
842
11,594
5,959
2,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artio
juanbaezl
Artio
12
2 / 1 / 11
8,131
813
5,193
13,855
13,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
maradonaGolazo
Zhong Kui
11
3 / 4 / 7
7,349
735
9,444
8,466
5,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BallFungus
Bellona
12
2 / 1 / 3
7,032
703
5,312
9,745
9,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
1 / 6 / 2
6,302
630
5,004
10,443
4,377
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
xarliealb
Ah Muzen Cab
10
2 / 6 / 3
6,986
699
7,849
10,548
4,489
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
13
Kills
5
5
Deaths
13
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
BallFungus
Bellona
2
1
3
3.5
L
1
6
2
0.33
W
Jing Wei
antraxgta
Jing Wei
8
0
5
10.5
W
Artio
juanbaezl
Artio
2
1
11
7.5
W
Zhong Kui
maradonaGolazo
Zhong Kui
3
4
7
1.63
L
Ah Muzen Cab
xarliealb
Ah Muzen Cab
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,231
Damage
18,165
28,280
Taken
30,736
21,087
Mitigated
18,045
10,957
Healing
1,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BallFungus
Bellona
5,312
754
0
627
9,745
9,179
0
4,862
4,883
0
21,325
L
5,004
2,831
0
381
10,443
4,377
0
5,169
5,274
0
10,408
W
Jing Wei
antraxgta
Jing Wei
11,594
8,958
0
3,081
5,959
2,408
1,312
97
5,862
0
34,970
W
Artio
juanbaezl
Artio
5,193
608
731
5,852
13,855
13,078
0
339
13,516
11,993
0
W
Zhong Kui
maradonaGolazo
Zhong Kui
9,444
1,021
0
1,293
8,466
5,601
120
50
8,416
20,588
0
L
Ah Muzen Cab
xarliealb
Ah Muzen Cab
7,849
2,792
0
639
10,548
4,489
0
5,174
5,374
0
24,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,899
Gold Earned
20,320
123
Minions Killed
94
4
Camps Cleared
4
566,181
Distance Traveled
461,512
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,032
703
39
4
2
181,017
4
L
Hou Yi
6,302
630
17
2
0
139,439
1
W
Jing Wei
8,419
842
72
7
2
192,255
3
W
Artio
8,131
813
12
1
0
213,201
2
W
Zhong Kui
7,349
735
39
4
2
160,725
1
L
Ah Muzen Cab
6,986
699
38
4
2
141,056
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role