Player Matchup

Sun Wukong
Sun Wukong
Silver I
AvengXIronManX
Sun Wukong
Silver I
Level 157
God Stats
8W - 8L
1,602 SR
Queue Stats
150W - 154L
1,149 MMR
Solo
Agni
Agni
Silver II
Cheeksplowed
Agni
Silver II
Level 120
God Stats
2W - 3L
1,317 SR
Queue Stats
253W - 255L
1,143 MMR
Solo
Mercury
Mercury
Bronze I
chipa3094
Mercury
Bronze I
Level 114
God Stats
5W - 5L
1,390 SR
Queue Stats
139W - 175L
525 MMR
Solo
Izanami
Izanami
Silver III
l Trill Danny l
Izanami
Silver III
Level 160
God Stats
30W - 33L
1,521 SR
Queue Stats
482W - 509L
621 MMR
Solo
Ymir
Ymir
Silver V
xl-YouR_H4t3r-_-
Ymir
Silver V
Level 61
God Stats
1W - 0L
1,483 SR
Queue Stats
73W - 94L
479 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,463 SR
784 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 107
1,536 SR
762 MMR
Discordia
Discordia
Silver I
FeraMx3452
Discordia
Silver I
Level 146
God Stats
12W - 13L
1,621 SR
Queue Stats
346W - 370L
1,160 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze IV
Gatorgirlie1
Ah Muzen Cab
Bronze IV
Level 86
God Stats
22W - 24L
1,447 SR
Queue Stats
120W - 179L
-318 MMR
Solo
Nemesis
Nemesis
Silver III
ktm85dirtrider
Nemesis
Silver III
Level 89
God Stats
2W - 5L
1,525 SR
Queue Stats
20W - 37L
1,170 MMR
Solo
Pele
Pele
Silver II
larqcroft
Pele
Silver II
Level 121
God Stats
39W - 35L
1,589 SR
Queue Stats
308W - 318L
1,175 MMR
Solo
King Arthur
King Arthur
Bronze III
z_sDiegoG_z
King Arthur
Bronze III
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 37L
625 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AvengXIronManX
Sun Wukong
19
0 / 4 / 8
13,342
513
20,155
30,503
29,593
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
14 / 1 / 8
15,916
612
24,220
18,269
9,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
chipa3094
Mercury
20
5 / 5 / 7
13,963
537
9,842
21,415
9,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
11 / 1 / 5
15,056
579
15,147
20,237
10,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 0 / 16
14,448
556
12,518
33,155
55,603
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
NeithHadesArachneBakasura

VS

Bans
AtlasHerculesKukulkanSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FeraMx3452
Discordia
17
3 / 9 / 2
11,642
448
12,136
14,904
6,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
Gatorgirlie1
Ah Muzen Cab
16
0 / 7 / 1
10,141
390
7,364
19,408
8,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 6 / 4
10,252
394
7,159
24,571
10,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
18
7 / 5 / 0
13,130
505
23,326
27,167
24,397
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
z_sDiegoG_z
King Arthur
16
1 / 9 / 3
10,089
388
5,954
28,246
35,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
21
36
Kills
11
11
Deaths
36
44
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AvengXIronManX
Sun Wukong
0
4
8
1
W
14
1
8
18
L
Discordia
FeraMx3452
Discordia
3
9
2
0.44
L
Ah Muzen Cab
Gatorgirlie1
Ah Muzen Cab
0
7
1
0.07
W
Mercury
chipa3094
Mercury
5
5
7
1.7
L
0
6
4
0.33
W
11
1
5
13.5
L
Pele
7
5
0
1.4
W
6
0
16
14
L
King Arthur
z_sDiegoG_z
King Arthur
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,882
Damage
55,939
123,579
Taken
114,296
114,950
Mitigated
84,750
38,735
Healing
15,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AvengXIronManX
Sun Wukong
20,155
5,508
0
10,426
30,503
29,593
3,793
3,312
27,191
364
111,272
W
24,220
2,692
113
7,096
18,269
9,170
4,407
3,998
14,271
151,938
2,351
L
Discordia
FeraMx3452
Discordia
12,136
994
0
138
14,904
6,186
1,022
7,047
7,857
89,688
0
L
Ah Muzen Cab
Gatorgirlie1
Ah Muzen Cab
7,364
2,240
0
5,552
19,408
8,169
588
5,622
13,786
0
80,827
W
Mercury
chipa3094
Mercury
9,842
5,557
0
830
21,415
9,877
96
2,861
18,554
28
148,917
L
7,159
2,936
0
510
24,571
10,141
0
8,165
16,406
0
79,641
W
15,147
8,578
0
6,678
20,237
10,707
3,374
3,415
16,822
40
142,628
L
Pele
23,326
8,082
0
6,157
27,167
24,397
1,666
5,565
21,602
0
103,302
W
12,518
2,460
0
13,592
33,155
55,603
148
3,684
29,471
74,481
2,236
L
King Arthur
z_sDiegoG_z
King Arthur
5,954
903
326
2,540
28,246
35,857
135
10,269
17,977
0
49,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,725
Gold Earned
55,254
829
Minions Killed
542
0
Camps Cleared
0
2,460,640
Distance Traveled
2,162,877
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,342
513
174
7
0
496,613
2
W
Agni
15,916
612
217
8
0
506,370
0
L
Discordia
11,642
448
123
5
0
334,916
3
L
Ah Muzen Cab
10,141
390
114
4
0
416,905
0
W
Mercury
13,963
537
144
6
0
526,104
1
L
Nemesis
10,252
394
117
5
0
484,794
0
W
Izanami
15,056
579
203
8
0
462,521
8
L
Pele
13,130
505
130
5
0
448,325
3
W
Ymir
14,448
556
91
4
0
469,032
8
L
King Arthur
10,089
388
58
2
0
477,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role