Player Matchup

Kuzenbo
Kuzenbo
CERVAL84
Kuzenbo
Level 160
God Stats
7W - 10L
1,430 SR
Queue Stats
674W - 749L
1,440 Elo+
Party 1
Fenrir
Fenrir
NadMigger
Fenrir
Level 107
God Stats
2W - 0L
1,693 SR
Queue Stats
49W - 62L
1,397 Elo+
Party 2
Jing Wei
Jing Wei
fancy81
Jing Wei
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 55L
1,401 Elo+
Party 2
Thor
Thor
toto-le-chti
Thor
Level 140
God Stats
7W - 8L
1,405 SR
Queue Stats
378W - 425L
1,459 Elo+
Party 1
Amaterasu
Amaterasu
x7jrb
Amaterasu
Level 50
God Stats
2W - 0L
1,630 SR
Queue Stats
26W - 35L
1,416 Elo+
Solo
Team Averages
Level 113
1,532 SR
1,423 Elo+

VS

Team Averages
Level 88
1,386 SR
1,443 Elo+
Freya
Freya
 
Freya
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Hily3
Loki
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
240W - 239L
1,449 Elo+
Solo
Da Ji
Da Ji
K1LL3R_xX_stk_Xx
Da Ji
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,371 Elo+
Solo
Bellona
Bellona
Lalica
Bellona
Level 87
God Stats
0W - 2L
1,291 SR
Queue Stats
30W - 22L
1,494 Elo+
Solo
Zeus
Zeus
ebal-tvou-rot-ok
Zeus
Level 69
God Stats
0W - 4L
1,139 SR
Queue Stats
306W - 303L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CERVAL84
Kuzenbo
20
2 / 2 / 27
12,076
671
9,816
24,868
27,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fenrir
NadMigger
Fenrir
18
7 / 4 / 18
12,169
676
14,897
16,814
16,600
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jing Wei
fancy81
Jing Wei
20
8 / 1 / 23
13,559
753
14,965
8,789
4,226
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

20
15 / 2 / 12
14,119
784
20,408
14,586
8,315
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
x7jrb
Amaterasu
18
3 / 4 / 20
12,239
680
11,215
24,896
27,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
18
1 / 4 / 9
10,760
598
14,804
12,479
6,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Hily3
Loki
17
3 / 9 / 5
10,623
590
9,401
15,724
6,667
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
2 / 9 / 7
10,512
584
7,411
16,508
8,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
Lalica
Bellona
18
2 / 7 / 11
10,888
605
15,308
20,639
24,621
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 6 / 7
12,003
667
23,697
12,134
5,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
51
35
Kills
12
13
Deaths
35
100
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
4
9
1.38
W
Kuzenbo
CERVAL84
Kuzenbo
2
2
27
7.75
L
Loki
Hily3
Loki
3
9
5
0.61
L
2
9
7
0.61
L
Bellona
Lalica
Bellona
2
7
11
1.07
W
Fenrir
NadMigger
Fenrir
7
4
18
4
L
4
6
7
1.25
W
Jing Wei
fancy81
Jing Wei
8
1
23
19.5
W
15
2
12
10.5
W
Amaterasu
x7jrb
Amaterasu
3
4
20
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,301
Damage
70,621
89,953
Taken
77,484
84,527
Mitigated
51,000
43,862
Healing
12,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
14,804
3,790
1,022
4,022
12,479
6,224
811
811
11,601
24,269
0
W
Kuzenbo
CERVAL84
Kuzenbo
9,816
3,218
3,126
10,160
24,868
27,512
738
11,595
13,273
29,377
0
L
Loki
Hily3
Loki
9,401
1,855
0
891
15,724
6,667
0
1,704
13,782
0
25,747
L
7,411
1,117
1,884
1,542
16,508
8,026
0
2,593
13,561
0
14,904
L
Bellona
Lalica
Bellona
15,308
2,848
525
1,253
20,639
24,621
552
3,118
16,744
0
28,384
W
Fenrir
NadMigger
Fenrir
14,897
1,541
1,634
3,149
16,814
16,600
0
6,882
9,932
555
19,295
L
23,697
2,967
497
1,301
12,134
5,462
597
1,260
10,760
57,620
0
W
Jing Wei
fancy81
Jing Wei
14,965
10,614
655
2,462
8,789
4,226
6,395
3,445
5,344
0
38,339
W
20,408
952
4,901
3,838
14,586
8,315
1,247
6,485
8,101
0
51,518
W
Amaterasu
x7jrb
Amaterasu
11,215
2,326
5,620
8,317
24,896
27,874
404
10,094
14,802
0
22,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,162
Gold Earned
54,786
197
Minions Killed
168
0
Camps Cleared
0
1,709,169
Distance Traveled
1,472,028
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,760
598
24
1
0
324,984
5
W
Kuzenbo
12,076
671
36
2
0
364,965
1
L
Loki
10,623
590
29
2
0
275,319
11
L
Da Ji
10,512
584
16
1
0
279,351
3
L
Bellona
10,888
605
25
1
0
320,157
0
W
Fenrir
12,169
676
11
1
0
318,631
0
L
Zeus
12,003
667
74
4
0
272,217
2
W
Jing Wei
13,559
753
47
3
0
320,566
0
W
Thor
14,119
784
75
4
0
346,242
5
W
Amaterasu
12,239
680
28
2
0
358,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role