Player Matchup

Vulcan
Vulcan
AzzVaro
Vulcan
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
204W - 156L
1,675 Elo+
Party 1
Guan Yu
Guan Yu
JbicraveDabiDas
Guan Yu
Level 144
God Stats
3W - 1L
1,642 SR
Queue Stats
353W - 263L
1,637 Elo+
Party 1
Fenrir
Fenrir
Kokku-sensei
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 11L
1,785 Elo+
Party 1
Ishtar
Ishtar
La_Cassonade
Ishtar
Level 128
God Stats
22W - 16L
1,645 SR
Queue Stats
646W - 542L
1,681 Elo+
Party 1
Thor
Thor
Yoiinkzz
Thor
Level 146
God Stats
16W - 6L
1,714 SR
Queue Stats
354W - 253L
1,760 Elo+
Party 1
Team Averages
Level 109
1,600 SR
1,708 Elo+

VS

Team Averages
Level 94
1,578 SR
1,446 Elo+
Arachne
Arachne
D11men123
Arachne
Level 98
God Stats
4W - 7L
1,400 SR
Queue Stats
89W - 93L
1,446 Elo+
Party 2
Cthulhu
Cthulhu
GSJ96
Cthulhu
Level 86
God Stats
0W - 3L
1,169 SR
Queue Stats
258W - 277L
1,395 Elo+
Solo
Ne Zha
Ne Zha
Kryptyc_Ares
Ne Zha
Level 79
God Stats
22W - 6L
1,851 SR
Queue Stats
287W - 304L
1,510 Elo+
Solo
Anubis
Anubis
VIX_aburas
Anubis
Level 91
God Stats
3W - 4L
1,788 SR
Queue Stats
268W - 294L
1,422 Elo+
Solo
Shiva
Shiva
finn_hs
Shiva
Level 118
God Stats
6W - 3L
1,680 SR
Queue Stats
89W - 89L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AzzVaro
Vulcan
10
5 / 2 / 4
6,495
650
6,548
4,484
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 0 / 1
6,129
613
5,390
8,627
5,620
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
8
0 / 1 / 9
5,481
548
3,649
9,195
4,792
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
11
4 / 1 / 0
6,407
641
7,166
7,274
2,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
11
9 / 1 / 1
6,949
695
7,583
6,943
2,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
D11men123
Arachne
7
1 / 4 / 1
5,191
519
2,985
8,960
2,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
GSJ96
Cthulhu
8
2 / 3 / 2
5,830
583
3,900
8,706
5,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ne Zha
8
1 / 4 / 0
4,900
490
3,872
9,060
2,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
VIX_aburas
Anubis
7
0 / 6 / 0
4,054
405
2,662
9,068
3,924
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shiva
finn_hs
Shiva
10
0 / 2 / 0
5,698
570
5,530
9,447
3,568
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
19
Kills
4
5
Deaths
19
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vulcan
AzzVaro
Vulcan
5
2
4
3.5
L
Arachne
D11men123
Arachne
1
4
1
0.38
L
Cthulhu
GSJ96
Cthulhu
2
3
2
1
W
1
0
1
1.5
W
Fenrir
0
1
9
4.5
L
Ne Zha
1
4
0
0.25
W
Ishtar
4
1
0
4
L
Anubis
VIX_aburas
Anubis
0
6
0
0
W
Thor
9
1
1
9.5
L
Shiva
finn_hs
Shiva
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,336
Damage
18,949
36,523
Taken
45,241
17,586
Mitigated
17,470
10,748
Healing
10,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
AzzVaro
Vulcan
6,548
2,793
0
411
4,484
1,854
1,120
2,129
2,355
41,508
0
L
Arachne
D11men123
Arachne
2,985
2,244
0
551
8,960
2,438
0
457
8,503
0
19,673
L
Cthulhu
GSJ96
Cthulhu
3,900
859
153
2,196
8,706
5,011
0
1,719
6,987
15,316
0
W
5,390
921
0
3,811
8,627
5,620
0
0
8,627
0
41,964
W
Fenrir
3,649
1,237
0
3,490
9,195
4,792
0
2,606
6,589
0
10,623
L
Ne Zha
3,872
903
0
2,817
9,060
2,529
0
0
9,060
0
31,150
W
Ishtar
7,166
5,069
0
2,286
7,274
2,924
0
919
6,355
0
50,528
L
Anubis
VIX_aburas
Anubis
2,662
429
0
1,976
9,068
3,924
0
4,372
4,696
18,588
0
W
Thor
7,583
4,030
0
750
6,943
2,396
0
908
6,035
0
45,797
L
Shiva
finn_hs
Shiva
5,530
1,530
0
3,134
9,447
3,568
0
0
9,447
0
48,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,461
Gold Earned
25,673
348
Minions Killed
231
0
Camps Cleared
0
973,188
Distance Traveled
924,283
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,495
650
68
7
0
171,744
0
L
Arachne
5,191
519
34
3
0
207,570
1
L
Cthulhu
5,830
583
25
3
0
182,310
1
W
Guan Yu
6,129
613
82
8
0
199,936
3
W
Fenrir
5,481
548
17
2
0
217,596
2
L
Ne Zha
4,900
490
51
5
0
189,012
3
W
Ishtar
6,407
641
93
9
0
175,097
3
L
Anubis
4,054
405
27
3
0
154,774
0
W
Thor
6,949
695
88
9
0
208,815
0
L
Shiva
5,698
570
94
9
0
190,617
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role