Player Matchup

Yu Huang
Yu Huang
OhMyHaLo
Yu Huang
Level 88
God Stats
1W - 1L
1,744 SR
Queue Stats
10W - 9L
1,540 Elo+
Party 3
Fenrir
Fenrir
Th3-KiiNGL1cH
Fenrir
Level 67
God Stats
0W - 1L
1,303 SR
Queue Stats
8W - 7L
1,593 Elo+
Party 3
Skadi
Skadi
camaroncillo007
Skadi
Level 122
God Stats
5W - 2L
1,741 SR
Queue Stats
141W - 155L
1,350 Elo+
Party 2
King Arthur
King Arthur
erpolloooo
King Arthur
Level 105
God Stats
1W - 1L
1,758 SR
Queue Stats
9W - 9L
1,593 Elo+
Party 3
Bacchus
Bacchus
vitox53
Bacchus
Level 126
God Stats
7W - 7L
1,680 SR
Queue Stats
83W - 93L
1,373 Elo+
Party 2
Team Averages
Level 102
1,645 SR
1,490 Elo+

VS

Team Averages
Level 119
1,526 SR
1,455 Elo+
Set
Set
 
Set
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Papa_Baer_93
Atlas
Level 160
God Stats
10W - 5L
1,589 SR
Queue Stats
437W - 406L
1,460 Elo+
Party 4
Ah Puch
Ah Puch
SnipezZ_1v1K
Ah Puch
Level 153
God Stats
1W - 0L
1,778 SR
Queue Stats
262W - 235L
1,413 Elo+
Party 4
Fenrir
Fenrir
The_john_04
Fenrir
Level 67
God Stats
21W - 16L
1,558 SR
Queue Stats
219W - 244L
1,443 Elo+
Party 1
Hou Yi
Hou Yi
subzerolh91
Hou Yi
Level 145
God Stats
2W - 1L
1,206 SR
Queue Stats
84W - 79L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
OhMyHaLo
Yu Huang
17
2 / 1 / 2
10,065
479
11,006
11,065
5,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 6 / 4
8,753
417
6,430
20,728
9,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 5 / 0
8,809
419
8,665
13,127
4,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

King Arthur
erpolloooo
King Arthur
18
5 / 2 / 2
11,167
532
18,554
19,768
25,097
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
vitox53
Bacchus
12
1 / 5 / 2
8,258
393
7,445
18,356
19,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
17
2 / 4 / 2
11,235
535
6,751
17,994
11,009
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
6 / 2 / 7
11,121
530
11,715
20,389
23,630
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
SnipezZ_1v1K
Ah Puch
18
1 / 1 / 3
11,041
526
13,863
11,852
5,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
18
6 / 2 / 3
11,276
537
11,124
21,217
14,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
20
4 / 1 / 5
12,343
588
12,221
12,876
6,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
9
Kills
19
19
Deaths
10
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
2
4
2
0.75
L
Yu Huang
OhMyHaLo
Yu Huang
2
1
2
3
W
6
2
7
4.75
W
Ah Puch
SnipezZ_1v1K
Ah Puch
1
1
3
2.5
L
0
6
4
0.33
W
Fenrir
6
2
3
3.75
L
1
5
0
0.2
L
King Arthur
erpolloooo
King Arthur
5
2
2
3
W
Hou Yi
4
1
5
6.5
L
Bacchus
vitox53
Bacchus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,100
Damage
55,674
83,044
Taken
84,328
64,363
Mitigated
61,378
18,475
Healing
29,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
6,751
3,370
0
5,397
17,994
11,009
722
1,195
16,799
0
85,976
L
Yu Huang
OhMyHaLo
Yu Huang
11,006
676
302
2,548
11,065
5,712
0
6,073
4,992
90,340
0
W
11,715
4,295
3,438
6,023
20,389
23,630
0
6,640
13,749
42,816
0
W
Ah Puch
SnipezZ_1v1K
Ah Puch
13,863
76
0
3,394
11,852
5,633
1,140
5,402
6,450
111,102
0
L
6,430
1,753
0
7,124
20,728
9,527
0
6,127
14,601
0
69,514
W
Fenrir
11,124
2,413
0
4,818
21,217
14,789
82
4,405
16,812
0
97,404
L
8,665
4,086
0
1,066
13,127
4,709
0
2,515
10,612
0
69,168
L
King Arthur
erpolloooo
King Arthur
18,554
1,732
0
2,828
19,768
25,097
0
3,606
16,162
0
96,016
W
Hou Yi
12,221
6,226
0
6,472
12,876
6,317
5,954
809
12,067
0
107,293
L
Bacchus
vitox53
Bacchus
7,445
957
385
4,222
18,356
19,318
0
7,257
11,099
22,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,052
Gold Earned
57,016
543
Minions Killed
701
0
Camps Cleared
0
1,991,169
Distance Traveled
2,046,880
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,235
535
143
7
0
401,996
1
L
Yu Huang
10,065
479
142
7
0
392,404
5
W
Atlas
11,121
530
33
2
0
399,668
6
W
Ah Puch
11,041
526
201
10
0
383,492
9
L
Fenrir
8,753
417
110
5
0
442,956
2
W
Fenrir
11,276
537
142
7
0
479,399
2
L
Skadi
8,809
419
118
6
0
317,191
3
L
King Arthur
11,167
532
150
7
0
445,563
5
W
Hou Yi
12,343
588
182
9
0
382,325
2
L
Bacchus
8,258
393
23
1
0
393,055
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role