Player Matchup

Nu Wa
Nu Wa
JuSt_SkILL_OLTAA
Nu Wa
Level 126
God Stats
10W - 10L
1,699 SR
Queue Stats
265W - 317L
1,369 Elo+
Party 1
Artio
Artio
K1LL3R_xX_stk_Xx
Artio
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,386 Elo+
Solo
Hercules
Hercules
Kruke1012
Hercules
Level 85
God Stats
11W - 16L
1,540 SR
Queue Stats
274W - 321L
1,369 Elo+
Party 1
Xbalanque
Xbalanque
NadMigger
Xbalanque
Level 107
God Stats
1W - 2L
1,537 SR
Queue Stats
49W - 62L
1,407 Elo+
Party 3
Medusa
Medusa
fancy81
Medusa
Level 107
God Stats
0W - 2L
1,259 SR
Queue Stats
46W - 55L
1,411 Elo+
Party 3
Team Averages
Level 98
1,507 SR
1,388 Elo+

VS

Team Averages
Level 109
1,458 SR
1,453 Elo+
Chiron
Chiron
AsvardFarrell
Chiron
Level 107
God Stats
4W - 3L
1,491 SR
Queue Stats
147W - 159L
1,429 Elo+
Solo
Cerberus
Cerberus
BlueRangerLee
Cerberus
Level 155
God Stats
3W - 3L
1,338 SR
Queue Stats
497W - 528L
1,477 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Bébé17
Tsukuyomi
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 46L
1,408 Elo+
Solo
Janus
Janus
Gyroleo
Janus
Level 150
God Stats
5W - 4L
1,405 SR
Queue Stats
134W - 151L
1,473 Elo+
Party 2
Odin
Odin
InSPiRaTiOnZz x
Odin
Level 106
God Stats
10W - 7L
1,557 SR
Queue Stats
413W - 444L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 8
8,244
749
15,816
10,294
4,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
2 / 6 / 6
7,843
713
4,843
21,451
25,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
Kruke1012
Hercules
15
1 / 3 / 9
7,753
705
10,214
16,159
10,875
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xbalanque
NadMigger
Xbalanque
14
1 / 5 / 11
7,841
713
16,091
11,011
5,223
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
fancy81
Medusa
15
5 / 4 / 5
8,775
798
8,729
9,818
4,637
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 13
9,444
859
14,844
10,348
4,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
BlueRangerLee
Cerberus
16
6 / 3 / 13
10,325
939
11,623
20,998
25,582
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tsukuyomi
Bébé17
Tsukuyomi
16
5 / 3 / 14
9,403
855
14,891
17,527
8,972
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Gyroleo
Janus
17
4 / 2 / 13
9,627
875
16,465
11,958
6,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 4 / 15
8,527
775
7,169
15,240
14,003
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
91
12
Kills
23
23
Deaths
13
39
Assists
68
Player
Kills
Deaths
Assists
KDA
W
5
1
13
11.5
W
Cerberus
BlueRangerLee
Cerberus
6
3
13
4.17
W
Tsukuyomi
Bébé17
Tsukuyomi
5
3
14
4
W
Janus
Gyroleo
Janus
4
2
13
5.25
W
3
4
15
2.63
L
3
5
8
1.4
L
2
6
6
0.83
L
Hercules
Kruke1012
Hercules
1
3
9
1.83
L
Xbalanque
NadMigger
Xbalanque
1
5
11
1.3
L
Medusa
fancy81
Medusa
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,693
Damage
64,992
68,733
Taken
76,071
50,845
Mitigated
59,746
17,796
Healing
34,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,844
4,885
3,899
3,043
10,348
4,911
1,765
4,483
5,865
0
28,322
W
Cerberus
BlueRangerLee
Cerberus
11,623
559
5,426
6,836
20,998
25,582
352
5,343
15,655
19,294
0
W
Tsukuyomi
Bébé17
Tsukuyomi
14,891
2,397
688
5,096
17,527
8,972
0
6,413
11,114
0
33,279
W
Janus
Gyroleo
Janus
16,465
1,440
4,158
3,604
11,958
6,278
1,078
2,697
9,261
46,780
0
W
7,169
296
959
908
15,240
14,003
829
1,723
13,517
1,628
11,396
L
15,816
3,607
828
774
10,294
4,607
467
4,697
5,597
31,840
0
L
4,843
1,032
2,229
2,891
21,451
25,503
0
7,294
14,157
7,937
0
L
Hercules
Kruke1012
Hercules
10,214
728
1,104
6,991
16,159
10,875
112
6,169
9,990
0
18,583
L
Xbalanque
NadMigger
Xbalanque
16,091
4,091
802
634
11,011
5,223
756
5,571
5,440
0
26,690
L
Medusa
fancy81
Medusa
8,729
3,324
1,288
255
9,818
4,637
0
5,061
4,757
0
15,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,456
Gold Earned
47,326
106
Minions Killed
174
0
Camps Cleared
0
886,842
Distance Traveled
1,059,245
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,444
859
27
2
0
223,386
1
W
Cerberus
10,325
939
30
3
0
184,957
0
W
Tsukuyomi
9,403
855
20
2
0
223,438
0
W
Janus
9,627
875
87
8
0
216,718
2
W
Odin
8,527
775
10
1
0
210,746
0
L
Nu Wa
8,244
749
29
3
0
174,508
0
L
Artio
7,843
713
9
1
0
163,197
1
L
Hercules
7,753
705
24
2
0
187,532
0
L
Xbalanque
7,841
713
25
2
0
169,807
1
L
Medusa
8,775
798
19
2
0
191,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role