Player Matchup

King Arthur
King Arthur
Gold III
 
King Arthur
Gold III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ares
Ares
Gold V
 
Ares
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold V
DarkAgathor
Cernunnos
Gold V
Level 140
God Stats
19W - 9L
1,608 SR
Queue Stats
170W - 170L
1,567 MMR
Party 2
Hera
Hera
Silver II
Ririchiya
Hera
Silver II
Level 149
God Stats
1W - 0L
1,906 SR
Queue Stats
11W - 7L
1,540 MMR
Solo
Poseidon
Poseidon
Gold I
Samitch
Poseidon
Gold I
Level 144
God Stats
107W - 86L
1,572 SR
Queue Stats
228W - 220L
1,471 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,617 SR
1,516 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,656 SR
1,504 MMR
Tsukuyomi
Tsukuyomi
Silver I
Etsura
Tsukuyomi
Silver I
Level 154
God Stats
1W - 3L
1,782 SR
Queue Stats
162W - 161L
1,542 MMR
Solo
Loki
Loki
Gold III
Jeffet
Loki
Gold III
Level 157
God Stats
8W - 13L
1,381 SR
Queue Stats
131W - 137L
1,571 MMR
Party 1
Neith
Neith
Silver I
Miguelator
Neith
Silver I
Level 126
God Stats
1W - 1L
1,772 SR
Queue Stats
18W - 22L
1,506 MMR
Solo
Agni
Agni
Silver IV
Svonzo
Agni
Silver IV
Level 43
God Stats
4W - 4L
1,818 SR
Queue Stats
38W - 42L
1,368 MMR
Party 1
Kuzenbo
Kuzenbo
Silver II
curtac
Kuzenbo
Silver II
Level 107
God Stats
0W - 1L
1,528 SR
Queue Stats
40W - 48L
1,531 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
5 / 5 / 3
11,208
560
20,343
24,233
26,990
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
 
Ares
16
3 / 0 / 5
10,163
508
11,773
16,448
20,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
DarkAgathor
Cernunnos
16
1 / 3 / 5
9,545
477
12,569
16,616
7,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
16
3 / 4 / 5
10,225
511
11,427
12,588
4,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Poseidon
Samitch
Poseidon
20
10 / 2 / 3
12,272
614
11,680
15,300
6,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
AtlasThorLancelotSusano

VS

Bans
ThothKaliYu HuangBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Etsura
Tsukuyomi
16
4 / 8 / 0
10,543
527
20,694
29,978
19,178
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
Jeffet
Loki
17
5 / 2 / 2
10,402
520
7,965
17,371
7,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Neith
16
2 / 6 / 1
9,613
481
12,699
16,184
7,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Agni
Svonzo
Agni
14
2 / 5 / 2
8,997
450
9,750
13,472
5,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
curtac
Kuzenbo
15
1 / 2 / 3
9,917
496
6,111
16,441
22,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
22
Kills
14
14
Deaths
23
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
5
3
1.3
W
Ares
 
Ares
3
0
5
5.5
W
Cernunnos
DarkAgathor
Cernunnos
1
3
5
1.17
L
Tsukuyomi
Etsura
Tsukuyomi
4
8
0
0.5
L
Loki
Jeffet
Loki
5
2
2
3
L
Neith
2
6
1
0.42
W
Hera
3
4
5
1.38
W
Poseidon
Samitch
Poseidon
10
2
3
5.75
L
Agni
Svonzo
Agni
2
5
2
0.6
L
Kuzenbo
curtac
Kuzenbo
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,792
Damage
57,219
85,185
Taken
93,446
67,561
Mitigated
61,822
19,432
Healing
28,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
20,343
2,123
0
4,045
24,233
26,990
0
1,495
22,651
0
88,990
W
Ares
 
Ares
11,773
1,274
0
3,098
16,448
20,980
451
2,205
14,179
33,197
2,265
W
Cernunnos
DarkAgathor
Cernunnos
12,569
6,039
0
3,461
16,616
7,944
927
2,497
14,119
0
91,086
L
Tsukuyomi
Etsura
Tsukuyomi
20,694
5,067
0
12,081
29,978
19,178
0
5,460
24,518
0
97,465
L
Loki
Jeffet
Loki
7,965
1,968
0
7,426
17,371
7,145
0
7,026
10,345
0
84,087
L
Neith
12,699
4,293
0
4,263
16,184
7,561
0
6,681
9,503
0
88,068
W
Hera
11,427
2,150
94
1,957
12,588
4,808
348
6,893
5,180
71,154
0
W
Poseidon
Samitch
Poseidon
11,680
2,618
0
6,777
15,300
6,839
1,205
2,035
13,195
119,620
0
L
Agni
Svonzo
Agni
9,750
254
0
1,683
13,472
5,470
559
10,141
3,331
53,548
0
L
Kuzenbo
curtac
Kuzenbo
6,111
2,353
0
2,609
16,441
22,468
651
5,266
11,175
40,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,413
Gold Earned
49,472
643
Minions Killed
569
0
Camps Cleared
0
1,999,724
Distance Traveled
1,877,084
32
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,208
560
150
8
0
362,824
6
W
Ares
10,163
508
45
2
0
415,336
5
W
Cernunnos
9,545
477
139
7
0
361,164
9
L
Tsukuyomi
10,543
527
143
7
0
353,530
3
L
Loki
10,402
520
119
6
0
436,622
6
L
Neith
9,613
481
142
7
0
359,397
3
W
Hera
10,225
511
123
6
0
389,043
9
W
Poseidon
12,272
614
186
9
0
471,357
3
L
Agni
8,997
450
97
5
0
365,909
4
L
Kuzenbo
9,917
496
68
3
0
361,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role