Player Matchup

Achilles
Achilles
 
Achilles
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
BB No Cash
Hera
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 85L
1,315 Elo+
Solo
Cabrakan
Cabrakan
Numatou
Cabrakan
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 43L
1,239 Elo+
Solo
Chaac
Chaac
USA4thewin
Chaac
Level 129
God Stats
5W - 5L
1,560 SR
Queue Stats
613W - 637L
1,352 Elo+
Solo
Yu Huang
Yu Huang
XxcapitaorobotxX
Yu Huang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Team Averages
Level 89
1,512 SR
1,381 Elo+

VS

Team Averages
Level 106
1,413 SR
1,438 Elo+
Osiris
Osiris
 
Osiris
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Gio86ichigo
Bastet
Level 90
God Stats
2W - 0L
1,660 SR
Queue Stats
55W - 62L
1,316 Elo+
Party 1
Chaac
Chaac
Kayokann
Chaac
Level 97
God Stats
1W - 1L
1,299 SR
Queue Stats
55W - 52L
1,493 Elo+
Party 2
Mulan
Mulan
Lamagra34
Mulan
Level 157
God Stats
3W - 4L
1,264 SR
Queue Stats
386W - 405L
1,419 Elo+
Solo
Sol
Sol
YellowStar23
Sol
Level 59
God Stats
2W - 2L
1,341 SR
Queue Stats
53W - 53L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
3 / 4 / 2
8,812
629
15,957
19,290
25,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 4 / 4
8,535
610
19,114
9,394
5,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Numatou
Cabrakan
13
1 / 3 / 2
8,134
581
2,284
9,082
12,846
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
16
3 / 5 / 2
9,169
655
17,389
21,580
22,636
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 4 / 4
8,425
602
12,545
9,246
4,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
4 / 1 / 10
10,113
722
6,381
13,257
11,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
17
5 / 2 / 13
10,352
739
12,661
14,426
6,999
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Kayokann
Chaac
19
3 / 0 / 17
10,482
749
13,905
30,499
18,550
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mulan
Lamagra34
Mulan
16
5 / 2 / 11
9,689
692
10,407
13,353
8,933
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 3 / 10
9,526
680
14,394
13,113
5,365
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
81
8
Kills
20
20
Deaths
8
14
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
4
2
1
W
Osiris
 
Osiris
4
1
10
9
L
1
4
4
0.75
W
Bastet
5
2
13
5.75
W
Chaac
Kayokann
Chaac
3
0
17
11.5
W
Mulan
Lamagra34
Mulan
5
2
11
5.25
L
Cabrakan
Numatou
Cabrakan
1
3
2
0.67
L
Chaac
3
5
2
0.8
L
0
4
4
0.5
W
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,289
Damage
57,748
68,592
Taken
84,648
71,057
Mitigated
51,183
16,606
Healing
47,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
15,957
5,153
916
5,544
19,290
25,696
0
4,536
14,754
0
24,514
W
Osiris
 
Osiris
6,381
1,227
4,326
4,547
13,257
11,336
350
4,793
8,220
0
9,312
L
19,114
4,755
0
0
9,394
5,115
22
220
9,174
31,410
0
W
Bastet
12,661
3,933
2,820
4,701
14,426
6,999
335
4,405
9,875
0
18,543
W
Chaac
Kayokann
Chaac
13,905
2,918
2,754
17,406
30,499
18,550
453
14,926
14,992
0
41,978
W
Mulan
Lamagra34
Mulan
10,407
2,349
2,735
4,085
13,353
8,933
0
3,736
9,148
0
17,621
L
Cabrakan
Numatou
Cabrakan
2,284
137
234
890
9,082
12,846
0
3,682
5,400
6,107
0
L
Chaac
17,389
1,868
191
6,554
21,580
22,636
80
4,407
17,173
0
31,592
L
12,545
481
763
1,514
9,246
4,764
168
1,549
7,697
25,236
0
W
14,394
8,615
0
4,333
13,113
5,365
2,221
6,083
6,851
30,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,075
Gold Earned
50,162
116
Minions Killed
118
0
Camps Cleared
0
1,070,626
Distance Traveled
1,418,137
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,812
629
16
1
0
237,657
0
W
Osiris
10,113
722
7
1
0
315,386
2
L
Hera
8,535
610
36
3
0
238,011
0
W
Bastet
10,352
739
19
1
0
282,906
0
W
Chaac
10,482
749
42
3
0
313,252
1
W
Mulan
9,689
692
18
1
0
282,966
0
L
Cabrakan
8,134
581
8
1
0
161,681
0
L
Chaac
9,169
655
21
2
0
226,416
0
L
Yu Huang
8,425
602
35
3
0
206,861
1
W
Sol
9,526
680
32
2
0
223,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role