Player Matchup

Achilles
Achilles
Andreakarate
Achilles
Level 65
God Stats
2W - 4L
1,271 SR
Queue Stats
60W - 88L
1,278 Elo+
Party 1
Ullr
Ullr
CESARE00JD
Ullr
Level 23
God Stats
2W - 1L
1,665 SR
Queue Stats
45W - 81L
1,251 Elo+
Party 1
Arachne
Arachne
FoX_zCoBra57
Arachne
Level 60
God Stats
7W - 11L
1,348 SR
Queue Stats
58W - 82L
1,298 Elo+
Party 1
Cthulhu
Cthulhu
frost77264
Cthulhu
Level 26
God Stats
2W - 3L
1,214 SR
Queue Stats
48W - 94L
1,209 Elo+
Party 1
Nu Wa
Nu Wa
near-epoch1
Nu Wa
Level 65
God Stats
51W - 50L
1,410 SR
Queue Stats
112W - 119L
1,332 Elo+
Solo
Team Averages
Level 48
1,381 SR
1,273 Elo+

VS

Team Averages
Level 71
1,600 SR
1,365 Elo+
Bakasura
Bakasura
PlasmaLord1266
Bakasura
Level 54
God Stats
0W - 1L
1,657 SR
Queue Stats
2W - 7L
1,352 Elo+
Solo
Ymir
Ymir
RAPTOREXTREME22
Ymir
Level 49
God Stats
43W - 26L
1,581 SR
Queue Stats
107W - 83L
1,482 Elo+
Solo
Izanami
Izanami
Sisslerpow
Izanami
Level 60
God Stats
167W - 198L
1,388 SR
Queue Stats
176W - 216L
1,306 Elo+
Solo
Nu Wa
Nu Wa
TopTalidan
Nu Wa
Level 87
God Stats
19W - 13L
1,507 SR
Queue Stats
58W - 71L
1,334 Elo+
Solo
Shiva
Shiva
yalpha93
Shiva
Level 105
God Stats
0W - 2L
1,869 SR
Queue Stats
128W - 134L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Andreakarate
Achilles
11
2 / 2 / 2
6,993
500
5,911
11,006
5,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 0
6,180
441
1,151
7,644
2,978
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Arachne
FoX_zCoBra57
Arachne
13
5 / 2 / 2
7,579
541
6,414
11,538
4,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
frost77264
Cthulhu
11
0 / 0 / 1
6,839
489
4,153
7,998
5,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 1 / 4
7,356
525
10,189
6,249
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
3 / 5 / 1
6,524
466
7,517
12,355
4,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
2 / 0 / 2
6,899
493
6,531
11,149
10,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Sisslerpow
Izanami
13
1 / 2 / 1
7,530
538
6,310
8,955
3,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
10
1 / 2 / 1
6,211
444
7,193
7,013
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
yalpha93
Shiva
1
0 / 0 / 0
2,676
191
0
731
233

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
9
Kills
7
7
Deaths
9
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
Andreakarate
Achilles
2
2
2
1.5
W
1
2
0
0.5
W
Arachne
FoX_zCoBra57
Arachne
5
2
2
3
L
Bakasura
3
5
1
0.7
L
2
0
2
3
L
Izanami
Sisslerpow
Izanami
1
2
1
0.75
L
Nu Wa
1
2
1
0.75
W
Cthulhu
frost77264
Cthulhu
0
0
1
0.5
W
1
1
4
3
L
Shiva
yalpha93
Shiva
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,818
Damage
27,551
44,435
Taken
40,203
21,574
Mitigated
21,138
10,740
Healing
8,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Andreakarate
Achilles
5,911
2,029
0
3,043
11,006
5,790
1,440
4,312
6,451
0
34,875
W
1,151
383
0
666
7,644
2,978
801
2,365
5,279
0
31,299
W
Arachne
FoX_zCoBra57
Arachne
6,414
5,183
0
1,949
11,538
4,971
398
2,059
9,111
0
47,233
L
Bakasura
7,517
4,817
0
2,299
12,355
4,560
120
2,513
9,566
0
33,130
L
6,531
2,045
0
2,315
11,149
10,467
0
4,967
5,966
22,820
4,493
L
Izanami
Sisslerpow
Izanami
6,310
4,044
0
1,990
8,955
3,605
0
3,546
5,409
0
69,190
L
Nu Wa
7,193
1,232
0
2,119
7,013
2,273
72
2,585
4,302
54,693
0
W
Cthulhu
frost77264
Cthulhu
4,153
712
0
3,092
7,998
5,357
405
1,876
6,122
26,257
0
W
10,189
2,171
0
1,990
6,249
2,478
426
2,662
3,147
62,397
0
L
Shiva
yalpha93
Shiva
0
0
0
0
731
233
0
731
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,947
Gold Earned
29,840
343
Minions Killed
303
0
Camps Cleared
0
1,339,625
Distance Traveled
1,048,360
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,993
500
59
4
0
250,107
0
W
Ullr
6,180
441
61
4
0
247,284
0
W
Arachne
7,579
541
84
6
0
301,313
0
L
Bakasura
6,524
466
63
5
0
302,809
0
L
Ymir
6,899
493
35
3
0
270,723
6
L
Izanami
7,530
538
111
8
0
243,669
5
L
Nu Wa
6,211
444
94
7
0
231,159
0
W
Cthulhu
6,839
489
30
2
0
268,253
0
W
Nu Wa
7,356
525
109
8
0
272,668
1
L
Shiva
2,676
191
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role