Player Matchup

Shiva
Shiva
ElPiloto
Shiva
Level 160
God Stats
1W - 2L
1,450 SR
Queue Stats
31W - 27L
1,500 Elo+
Solo
Izanami
Izanami
ExpertManx
Izanami
Level 67
God Stats
43W - 29L
1,569 SR
Queue Stats
100W - 89L
1,506 Elo+
Solo
Ishtar
Ishtar
GeXiu
Ishtar
Level 31
God Stats
3W - 1L
1,866 SR
Queue Stats
55W - 86L
1,351 Elo+
Solo
Fenrir
Fenrir
J0quin
Fenrir
Level 145
God Stats
14W - 15L
1,519 SR
Queue Stats
725W - 721L
1,573 Elo+
Solo
Nu Wa
Nu Wa
SeekerOfSight
Nu Wa
Level 145
God Stats
1W - 7L
1,501 SR
Queue Stats
126W - 93L
1,574 Elo+
Solo
Team Averages
Level 110
1,581 SR
1,501 Elo+

VS

Team Averages
Level 109
1,578 SR
1,553 Elo+
Zeus
Zeus
AgeofSteam
Zeus
Level 160
God Stats
37W - 29L
1,593 SR
Queue Stats
142W - 159L
1,511 Elo+
Solo
Terra
Terra
Hikari1401
Terra
Level 64
God Stats
72W - 53L
1,556 SR
Queue Stats
657W - 696L
1,462 Elo+
Solo
Hun Batz
Hun Batz
MichaelDouglas11
Hun Batz
Level 120
God Stats
1W - 0L
1,668 SR
Queue Stats
76W - 71L
1,625 Elo+
Solo
Tyr
Tyr
PickleTV
Tyr
Level 113
God Stats
12W - 13L
1,536 SR
Queue Stats
146W - 147L
1,564 Elo+
Solo
Thor
Thor
cdub233
Thor
Level 86
God Stats
3W - 0L
1,538 SR
Queue Stats
67W - 48L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
ElPiloto
Shiva
16
2 / 3 / 7
10,101
1,010
14,365
15,106
10,101
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
ExpertManx
Izanami
15
2 / 3 / 4
9,890
989
6,009
14,017
6,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ishtar
GeXiu
Ishtar
15
1 / 4 / 7
9,744
974
5,440
12,137
6,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
J0quin
Fenrir
16
4 / 4 / 6
10,460
1,046
8,049
12,277
5,765
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
3 / 3 / 9
10,590
1,059
13,960
8,607
3,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

211

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 6
11,772
1,177
17,530
6,342
2,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
16
0 / 2 / 9
10,478
1,048
2,571
12,472
13,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 3 / 7
11,153
1,115
11,523
11,791
5,036
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 2 / 8
10,620
1,062
15,859
11,975
12,073
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thor
cdub233
Thor
16
3 / 4 / 9
10,454
1,045
11,188
11,082
4,286
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
56
12
Kills
17
17
Deaths
12
33
Assists
39
Player
Kills
Deaths
Assists
KDA
W
8
1
6
11
L
Shiva
ElPiloto
Shiva
2
3
7
1.83
L
Izanami
ExpertManx
Izanami
2
3
4
1.33
L
Ishtar
GeXiu
Ishtar
1
4
7
1.13
W
Terra
0
2
9
2.25
L
Fenrir
J0quin
Fenrir
4
4
6
1.75
W
4
3
7
2.5
W
2
2
8
3
L
3
3
9
2.5
W
Thor
cdub233
Thor
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,823
Damage
58,671
62,144
Taken
53,662
32,633
Mitigated
37,625
6,973
Healing
9,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,530
2,249
91
672
6,342
2,243
0
2,368
3,974
43,175
0
L
Shiva
ElPiloto
Shiva
14,365
2,050
550
4,782
15,106
10,101
0
5,086
10,020
97
29,575
L
Izanami
ExpertManx
Izanami
6,009
5,371
0
430
14,017
6,244
0
4,015
10,002
0
29,029
L
Ishtar
GeXiu
Ishtar
5,440
2,063
0
718
12,137
6,535
0
2,433
9,704
0
20,153
W
Terra
2,571
961
2,628
2,205
12,472
13,987
0
2,601
9,871
20,121
0
L
Fenrir
J0quin
Fenrir
8,049
1,544
0
306
12,277
5,765
0
3,413
8,864
0
17,332
W
11,523
2,140
0
239
11,791
5,036
0
2,376
9,415
0
41,069
W
15,859
1,854
719
2,387
11,975
12,073
0
3,273
8,702
0
22,219
L
13,960
3,838
0
187
8,607
3,988
0
5,154
3,453
32,885
0
W
Thor
cdub233
Thor
11,188
3,208
0
500
11,082
4,286
0
3,439
7,643
0
27,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,785
Gold Earned
54,477
183
Minions Killed
203
9
Camps Cleared
7
912,900
Distance Traveled
1,026,609
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,772
1,177
61
6
3
184,084
2
L
Shiva
10,101
1,010
37
4
0
164,331
1
L
Izanami
9,890
989
54
5
1
178,117
1
L
Ishtar
9,744
974
32
3
1
162,888
0
W
Terra
10,478
1,048
47
5
0
216,549
2
L
Fenrir
10,460
1,046
15
2
5
218,103
0
W
Hun Batz
11,153
1,115
55
6
2
207,176
3
W
Tyr
10,620
1,062
6
1
0
229,140
0
L
Nu Wa
10,590
1,059
45
5
2
189,461
2
W
Thor
10,454
1,045
34
3
2
189,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role