Player Matchup

Mercury
Mercury
Alienruby2
Mercury
Level 154
God Stats
5W - 1L
1,808 SR
Queue Stats
168W - 124L
1,712 Elo+
Party 2
Ymir
Ymir
DieHardFrog
Ymir
Level 15
God Stats
1W - 3L
1,324 SR
Queue Stats
43W - 60L
1,348 Elo+
Solo
Tyr
Tyr
HiresNojado
Tyr
Level 17
God Stats
2W - 1L
1,687 SR
Queue Stats
31W - 9L
1,827 Elo+
Party 2
Anhur
Anhur
XxStarxGodsXx
Anhur
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,463 Elo+
Party 2
Olorun
Olorun
roncuevas
Olorun
Level 127
God Stats
8W - 5L
1,565 SR
Queue Stats
147W - 106L
1,711 Elo+
Party 2
Team Averages
Level 85
1,577 SR
1,612 Elo+

VS

Team Averages
Level 95
1,568 SR
1,552 Elo+
Ares
Ares
IDragon IReborn
Ares
Level 160
God Stats
15W - 12L
1,573 SR
Queue Stats
685W - 734L
1,451 Elo+
Solo
Ne Zha
Ne Zha
MastaRik
Ne Zha
Level 94
God Stats
13W - 6L
1,728 SR
Queue Stats
83W - 69L
1,549 Elo+
Solo
Heimdallr
Heimdallr
Rbell808
Heimdallr
Level 147
God Stats
2W - 2L
1,297 SR
Queue Stats
132W - 117L
1,585 Elo+
Party 1
Nu Wa
Nu Wa
Ricetin
Nu Wa
Level 47
God Stats
89W - 90L
1,527 SR
Queue Stats
90W - 93L
1,513 Elo+
Party 1
Kukulkan
Kukulkan
SuikodenII
Kukulkan
Level 28
God Stats
7W - 1L
1,713 SR
Queue Stats
50W - 22L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Alienruby2
Mercury
16
0 / 4 / 2
9,000
643
4,507
13,448
6,050
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 1 / 1
9,136
653
4,355
12,015
9,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 2 / 2
9,379
670
9,379
16,496
13,787
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
0 / 2 / 0
8,759
626
1,384
6,529
2,695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Olorun
roncuevas
Olorun
17
1 / 0 / 3
9,283
663
6,164
11,940
4,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 5
9,806
700
6,917
4,728
5,151
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
MastaRik
Ne Zha
15
2 / 4 / 0
9,206
658
5,717
11,143
5,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
Rbell808
Heimdallr
17
2 / 0 / 4
9,652
689
10,510
7,697
4,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Nu Wa
Ricetin
Nu Wa
17
3 / 0 / 0
10,272
734
11,703
5,445
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
SuikodenII
Kukulkan
18
1 / 1 / 4
10,080
720
15,668
7,104
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
5
Kills
9
9
Deaths
5
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
Alienruby2
Mercury
0
4
2
0.25
L
2
1
1
2.5
L
2
2
2
1.5
W
1
0
5
3.5
W
Ne Zha
MastaRik
Ne Zha
2
4
0
0.5
W
Heimdallr
Rbell808
Heimdallr
2
0
4
4
W
Nu Wa
Ricetin
Nu Wa
3
0
0
3
W
Kukulkan
SuikodenII
Kukulkan
1
1
4
3
L
0
2
0
0
L
Olorun
roncuevas
Olorun
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,789
Damage
50,515
60,428
Taken
36,117
36,618
Mitigated
21,492
17,015
Healing
9,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Alienruby2
Mercury
4,507
970
0
444
13,448
6,050
164
6,754
6,694
0
36,133
L
4,355
155
0
1,456
12,015
9,123
148
8,075
3,940
18,661
0
L
9,379
684
0
5,978
16,496
13,787
0
6,742
9,754
0
36,030
W
6,917
116
0
1,449
4,728
5,151
47
1,906
2,822
14,160
0
W
Ne Zha
MastaRik
Ne Zha
5,717
991
358
1,495
11,143
5,780
358
1,701
9,442
0
26,518
W
Heimdallr
Rbell808
Heimdallr
10,510
3,994
0
1,969
7,697
4,418
716
2,477
5,220
0
45,833
W
Nu Wa
Ricetin
Nu Wa
11,703
5,761
0
2,065
5,445
2,466
854
2,604
2,841
45,939
0
W
Kukulkan
SuikodenII
Kukulkan
15,668
1,732
0
1,839
7,104
3,677
64
1,831
5,273
66,551
0
L
1,384
466
0
0
6,529
2,695
0
4,538
1,991
0
32,918
L
Olorun
roncuevas
Olorun
6,164
1,375
1,379
7,758
11,940
4,963
552
8,179
3,761
40,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,557
Gold Earned
49,016
320
Minions Killed
334
0
Camps Cleared
0
1,422,376
Distance Traveled
1,436,599
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,000
643
70
5
0
325,708
3
L
Ymir
9,136
653
41
3
0
231,396
1
L
Tyr
9,379
670
57
4
0
336,401
1
W
Ares
9,806
700
17
1
0
319,211
4
W
Ne Zha
9,206
658
36
3
0
261,256
1
W
Heimdallr
9,652
689
89
6
0
288,094
4
W
Nu Wa
10,272
734
82
6
0
272,099
0
W
Kukulkan
10,080
720
110
8
0
295,939
2
L
Anhur
8,759
626
75
5
0
219,955
2
L
Olorun
9,283
663
77
6
0
308,916
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role