Player Matchup

Medusa
Medusa
DonnieDealer
Medusa
Level 125
God Stats
10W - 5L
1,651 SR
Queue Stats
353W - 283L
1,600 Elo+
Party 1
Hercules
Hercules
JakelovesAlexJr
Hercules
Level 7
God Stats
8W - 2L
1,500 SR
Queue Stats
42W - 19L
1,481 Elo+
Party 1
Terra
Terra
hiphopopotamuss
Terra
Level 146
God Stats
3W - 0L
2,037 SR
Queue Stats
142W - 86L
1,652 Elo+
Party 1
Team Averages
Level 93
1,729 SR
1,578 Elo+

VS

Team Averages
Level 54
1,381 SR
1,458 Elo+
Hachiman
Hachiman
ASForce
Hachiman
Level 66
God Stats
1W - 3L
1,414 SR
Queue Stats
54W - 60L
1,450 Elo+
Party 2
Ah Puch
Ah Puch
Edrian98
Ah Puch
Level 68
God Stats
0W - 2L
1,229 SR
Queue Stats
54W - 60L
1,450 Elo+
Party 2
Ymir
Ymir
detranGG
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 39L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
7 / 1 / 3
9,254
771
12,327
10,182
5,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
13
3 / 1 / 8
9,676
806
13,130
17,634
22,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 1 / 5
8,754
730
10,490
11,942
12,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ASForce
Hachiman
12
3 / 3 / 0
8,436
703
9,708
13,143
5,470
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Edrian98
Ah Puch
11
0 / 4 / 1
6,878
573
9,780
10,607
4,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
11
0 / 5 / 3
8,141
678
7,213
17,964
16,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
12
Kills
3
3
Deaths
12
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ASForce
Hachiman
3
3
0
1
W
Medusa
7
1
3
8.5
L
Ah Puch
Edrian98
Ah Puch
0
4
1
0.13
W
Hercules
3
1
8
7
L
Ymir
0
5
3
0.3
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,947
Damage
26,701
39,758
Taken
41,714
40,715
Mitigated
26,081
13,179
Healing
4,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ASForce
Hachiman
9,708
6,256
0
1,484
13,143
5,470
0
3,625
9,518
0
20,857
W
Medusa
12,327
4,318
0
890
10,182
5,176
1,623
4,837
5,345
37
32,843
L
Ah Puch
Edrian98
Ah Puch
9,780
554
0
1,614
10,607
4,547
0
3,455
7,152
32,617
0
W
Hercules
13,130
4,671
0
5,661
17,634
22,929
330
7,071
10,563
3,906
20,675
L
Ymir
7,213
1,908
0
1,072
17,964
16,064
0
4,586
13,378
17,256
0
W
10,490
857
3,201
3,427
11,942
12,610
468
5,521
6,421
26,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,684
Gold Earned
23,455
116
Minions Killed
97
6
Camps Cleared
3
633,136
Distance Traveled
581,045
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,436
703
28
2
1
211,374
2
W
Medusa
9,254
771
55
5
3
189,236
2
L
Ah Puch
6,878
573
46
4
2
178,118
3
W
Hercules
9,676
806
30
3
1
208,852
2
L
Ymir
8,141
678
23
2
0
191,553
3
W
Terra
8,754
730
31
3
2
235,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role