Player Matchup

Atlas
Atlas
BossofJeff
Atlas
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,716 Elo+
Party 1
Ishtar
Ishtar
Jtyler36
Ishtar
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,486 Elo+
Party 1
He Bo
He Bo
coolguy251
He Bo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,211 Elo+
Party 1
Team Averages
Level 57
1,500 SR
1,471 Elo+

VS

Team Averages
Level 116
1,546 SR
1,511 Elo+
Ishtar
Ishtar
 
Ishtar
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ElmasBuscado
Sun Wukong
Level 107
God Stats
92W - 96L
1,575 SR
Queue Stats
151W - 193L
1,569 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lildeezyz
Morgan Le Fay
Level 86
God Stats
3W - 4L
1,564 SR
Queue Stats
99W - 120L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
10
1 / 4 / 2
6,459
646
3,548
11,248
10,469
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
Jtyler36
Ishtar
10
1 / 7 / 4
6,768
677
4,634
11,217
4,546
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

He Bo
11
3 / 3 / 1
7,096
710
6,990
6,276
2,508
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
2 / 3 / 10
7,649
765
8,283
7,761
3,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
ElmasBuscado
Sun Wukong
11
3 / 1 / 5
7,446
745
4,155
9,486
6,146
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
lildeezyz
Morgan Le Fay
13
9 / 1 / 3
8,459
846
11,651
7,363
3,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
5
Kills
14
14
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
3
10
2.33
L
Atlas
1
4
2
0.5
W
Sun Wukong
ElmasBuscado
Sun Wukong
3
1
5
5.5
L
Ishtar
Jtyler36
Ishtar
1
7
4
0.43
L
He Bo
3
3
1
1.17
W
Morgan Le Fay
lildeezyz
Morgan Le Fay
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,172
Damage
24,089
28,741
Taken
24,610
17,523
Mitigated
12,984
658
Healing
7,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
8,283
4,484
0
2,535
7,761
3,355
580
2,874
4,887
0
29,325
L
Atlas
3,548
1,452
0
250
11,248
10,469
0
5,373
5,875
13,407
0
W
Sun Wukong
ElmasBuscado
Sun Wukong
4,155
1,207
0
2,555
9,486
6,146
527
4,319
5,167
0
18,937
L
Ishtar
Jtyler36
Ishtar
4,634
1,933
0
0
11,217
4,546
0
4,161
7,056
0
16,089
L
He Bo
6,990
923
0
408
6,276
2,508
0
2,738
3,538
19,038
0
W
Morgan Le Fay
lildeezyz
Morgan Le Fay
11,651
1,303
85
2,196
7,363
3,483
213
3,611
3,752
27,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,323
Gold Earned
23,554
76
Minions Killed
115
3
Camps Cleared
6
496,971
Distance Traveled
514,750
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,649
765
40
4
1
138,573
2
L
Atlas
6,459
646
14
1
1
165,935
1
W
Sun Wukong
7,446
745
30
3
2
189,088
2
L
Ishtar
6,768
677
27
3
1
157,431
2
L
He Bo
7,096
710
35
4
1
173,605
5
W
Morgan Le Fay
8,459
846
45
5
3
187,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role