Player Matchup

Shiva
Shiva
BurningPhynix
Shiva
Level 143
God Stats
15W - 4L
1,714 SR
Queue Stats
178W - 45L
1,834 Elo+
Party 2
Cupid
Cupid
DESPAIRINGSHADOW
Cupid
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 8L
1,585 Elo+
Party 2
Atlas
Atlas
PФФPinmybutt
Atlas
Level 142
God Stats
6W - 2L
1,438 SR
Queue Stats
113W - 26L
1,872 Elo+
Party 2
Poseidon
Poseidon
UNENDINGDARKNESS
Poseidon
Level 27
God Stats
5W - 2L
1,572 SR
Queue Stats
134W - 36L
1,868 Elo+
Party 2
Chaac
Chaac
W33DSHAMAN
Chaac
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 21L
1,917 Elo+
Party 2
Team Averages
Level 72
1,545 SR
1,815 Elo+

VS

Team Averages
Level 56
1,446 SR
1,529 Elo+
Ratatoskr
Ratatoskr
F1owlik3a1r
Ratatoskr
Level 87
God Stats
27W - 27L
1,519 SR
Queue Stats
296W - 276L
1,494 Elo+
Party 1
Olorun
Olorun
FlowLikeMemo
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,568 Elo+
Party 1
Khepri
Khepri
ShrekThreeonDVD
Khepri
Level 18
God Stats
1W - 4L
1,278 SR
Queue Stats
39W - 30L
1,557 Elo+
Party 3
Anhur
Anhur
TRKVOLTAGE94
Anhur
Level 157
God Stats
1W - 3L
1,435 SR
Queue Stats
109W - 95L
1,553 Elo+
Party 3
Chaac
Chaac
matteochill
Chaac
Level 15
God Stats
0W - 5L
1,500 SR
Queue Stats
76W - 67L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 15
10,429
549
12,585
20,435
23,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

18
9 / 0 / 1
12,329
649
9,069
13,273
5,506
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 2 / 11
10,369
546
11,409
12,144
6,549
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
8 / 2 / 3
11,479
604
13,359
14,376
5,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
18
9 / 3 / 2
11,928
628
19,738
20,089
14,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
F1owlik3a1r
Ratatoskr
14
4 / 6 / 2
8,718
459
7,307
18,991
7,744
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
14
4 / 10 / 3
9,260
487
15,124
23,256
12,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 5 / 4
7,208
379
3,220
16,257
11,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 6 / 0
7,154
377
4,557
11,993
3,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 3 / 2
7,114
374
5,066
11,598
9,025
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
30
Kills
8
10
Deaths
30
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
3
15
2.83
W
9
0
1
9.5
L
Ratatoskr
F1owlik3a1r
Ratatoskr
4
6
2
0.83
L
Olorun
4
10
3
0.55
W
3
2
11
4.25
L
0
5
4
0.4
L
0
6
0
0
W
8
2
3
4.75
W
Chaac
9
3
2
3.33
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,160
Damage
35,274
80,317
Taken
82,095
55,659
Mitigated
44,597
31,898
Healing
19,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,585
2,148
1,463
4,501
20,435
23,764
886
4,475
15,960
234
42,964
W
9,069
6,319
943
6,486
13,273
5,506
9,507
1,449
11,824
0
118,393
L
Ratatoskr
F1owlik3a1r
Ratatoskr
7,307
2,078
0
4,354
18,991
7,744
0
5,456
13,535
0
50,082
L
Olorun
15,124
8,431
591
6,517
23,256
12,404
630
10,034
13,222
47,271
5,580
W
11,409
3,785
337
1,439
12,144
6,549
822
4,407
7,737
64,454
0
L
3,220
393
265
2,708
16,257
11,972
0
7,306
8,951
16,307
0
L
4,557
2,473
0
2,066
11,993
3,452
0
1,481
10,512
0
46,767
W
13,359
3,248
0
5,758
14,376
5,615
1,449
3,606
10,770
93,951
0
W
Chaac
19,738
5,191
0
10,971
20,089
14,225
54
2,871
17,218
0
94,318
L
5,066
1,380
0
2,637
11,598
9,025
265
725
10,873
253
31,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,534
Gold Earned
39,454
637
Minions Killed
335
0
Camps Cleared
0
1,910,065
Distance Traveled
1,334,364
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,429
549
63
3
0
392,478
3
W
Cupid
12,329
649
172
9
0
366,398
4
L
Ratatoskr
8,718
459
88
5
0
320,758
0
L
Olorun
9,260
487
93
5
0
250,323
0
W
Atlas
10,369
546
104
5
0
371,181
4
L
Khepri
7,208
379
22
1
0
276,070
2
L
Anhur
7,154
377
79
4
0
235,061
2
W
Poseidon
11,479
604
155
8
0
413,340
1
W
Chaac
11,928
628
143
8
0
366,668
4
L
Chaac
7,114
374
53
3
0
252,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role