Player Matchup

Gilgamesh
Gilgamesh
Braian20065037
Gilgamesh
Level 30
God Stats
1W - 4L
1,231 SR
Queue Stats
8W - 12L
1,381 Elo+
Party 2
Hera
Hera
Fox Fernandez
Hera
Level 126
God Stats
0W - 2L
1,265 SR
Queue Stats
278W - 275L
1,542 Elo+
Party 3
Tsukuyomi
Tsukuyomi
HeWolf2100
Tsukuyomi
Level 144
God Stats
16W - 17L
1,542 SR
Queue Stats
317W - 367L
1,530 Elo+
Party 3
Horus
Horus
LordBerry308
Horus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,420 Elo+
Party 2
Chronos
Chronos
jack tunner2458
Chronos
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 206L
1,563 Elo+
Party 3
Team Averages
Level 98
1,408 SR
1,487 Elo+

VS

Team Averages
Level 79
1,647 SR
1,582 Elo+
Ravana
Ravana
 
Ravana
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Cléééstooon
Vulcan
Level 68
God Stats
3W - 1L
1,956 SR
Queue Stats
37W - 14L
1,766 Elo+
Party 1
Nemesis
Nemesis
MMEstrelinha
Nemesis
Level 13
God Stats
3W - 1L
1,776 SR
Queue Stats
54W - 13L
1,752 Elo+
Party 1
Hachiman
Hachiman
T7R_ReTro
Hachiman
Level 65
God Stats
29W - 19L
1,501 SR
Queue Stats
70W - 83L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Braian20065037
Gilgamesh
10
2 / 2 / 0
6,881
430
5,413
13,376
6,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 4 / 1
7,440
465
7,646
9,373
3,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
HeWolf2100
Tsukuyomi
12
2 / 5 / 1
7,652
478
5,631
15,157
5,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 3
7,423
464
5,805
9,727
7,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 3 / 4
8,323
520
9,596
14,132
5,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
3 / 1 / 6
9,052
566
8,855
8,421
4,072
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ganesha
 
Ganesha
11
0 / 0 / 7
7,841
490
4,951
8,678
7,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
5 / 0 / 5
9,460
591
15,208
10,251
4,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
MMEstrelinha
Nemesis
15
4 / 3 / 5
8,930
558
8,135
15,716
7,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hachiman
T7R_ReTro
Hachiman
14
3 / 3 / 3
8,245
515
9,248
13,208
5,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
7
Kills
15
15
Deaths
7
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
1
6
6
W
Ganesha
 
Ganesha
0
0
7
3.5
L
Gilgamesh
Braian20065037
Gilgamesh
2
2
0
1
W
5
0
5
7.5
L
1
4
1
0.38
L
Tsukuyomi
HeWolf2100
Tsukuyomi
2
5
1
0.5
L
1
1
3
2.5
W
Nemesis
MMEstrelinha
Nemesis
4
3
5
2.17
W
Hachiman
T7R_ReTro
Hachiman
3
3
3
1.5
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,091
Damage
46,397
61,765
Taken
56,274
29,017
Mitigated
28,549
24,846
Healing
19,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
8,855
2,407
0
4,674
8,421
4,072
0
1,742
6,679
0
65,134
W
Ganesha
 
Ganesha
4,951
549
328
2,140
8,678
7,951
86
2,021
6,657
21,888
0
L
Gilgamesh
Braian20065037
Gilgamesh
5,413
1,939
0
3,706
13,376
6,794
0
3,387
9,877
0
25,644
W
15,208
4,787
0
5,141
10,251
4,464
433
3,194
7,057
75,994
0
L
7,646
2,567
0
302
9,373
3,653
0
5,381
3,675
59,948
0
L
Tsukuyomi
HeWolf2100
Tsukuyomi
5,631
1,912
0
3,664
15,157
5,829
0
4,778
10,220
0
47,787
L
5,805
3,111
4,323
5,358
9,727
7,466
0
2,905
6,732
0
17,154
W
Nemesis
MMEstrelinha
Nemesis
8,135
4,519
0
2,551
15,716
7,013
0
3,795
11,921
0
83,276
W
Hachiman
T7R_ReTro
Hachiman
9,248
5,057
417
4,076
13,208
5,049
759
6,490
6,718
0
66,329
L
9,596
4,957
0
7,493
14,132
5,275
1,088
3,001
11,102
72,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,719
Gold Earned
43,528
364
Minions Killed
488
0
Camps Cleared
0
1,600,372
Distance Traveled
1,702,120
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,052
566
107
7
0
327,602
4
W
Ganesha
7,841
490
7
0
0
325,650
0
L
Gilgamesh
6,881
430
42
3
0
330,978
6
W
Vulcan
9,460
591
127
8
0
361,971
5
L
Hera
7,440
465
102
6
0
313,303
7
L
Tsukuyomi
7,652
478
76
5
0
338,987
2
L
Horus
7,423
464
9
1
0
347,118
4
W
Nemesis
8,930
558
122
8
0
391,460
5
W
Hachiman
8,245
515
125
8
0
295,437
0
L
Chronos
8,323
520
135
8
0
269,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role