Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
CamTheDolphin
Geb
Level 85
God Stats
1W - 1L
1,670 SR
Queue Stats
22W - 28L
1,374 Elo+
Solo
Baron Samedi
Baron Samedi
ItsLlokko
Baron Samedi
Level 88
God Stats
4W - 5L
1,512 SR
Queue Stats
87W - 102L
1,310 Elo+
Solo
Arachne
Arachne
jsilva1689
Arachne
Level 50
God Stats
8W - 9L
1,420 SR
Queue Stats
161W - 184L
1,366 Elo+
Solo
Cernunnos
Cernunnos
xX8DEATH8Xx
Cernunnos
Level 123
God Stats
1W - 4L
1,302 SR
Queue Stats
219W - 257L
1,342 Elo+
Party 1
Team Averages
Level 88
1,481 SR
1,378 Elo+

VS

Team Averages
Level 99
1,562 SR
1,414 Elo+
Cabrakan
Cabrakan
ImmortalAunt695
Cabrakan
Level 71
God Stats
5W - 3L
1,507 SR
Queue Stats
95W - 93L
1,322 Elo+
Solo
Sol
Sol
MaiMaiArie
Sol
Level 87
God Stats
2W - 1L
1,550 SR
Queue Stats
19W - 26L
1,378 Elo+
Solo
Zeus
Zeus
YetiMercury
Zeus
Level 107
God Stats
19W - 22L
1,553 SR
Queue Stats
57W - 46L
1,453 Elo+
Solo
Jormungandr
Jormungandr
ZenEclipse
Jormungandr
Level 108
God Stats
37W - 22L
1,654 SR
Queue Stats
241W - 215L
1,524 Elo+
Solo
Ne Zha
Ne Zha
geronamo
Ne Zha
Level 123
God Stats
67W - 50L
1,546 SR
Queue Stats
421W - 441L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
0 / 2 / 0
5,611
561
3,798
8,648
3,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
0 / 3 / 1
4,972
497
2,858
10,011
4,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
ItsLlokko
Baron Samedi
8
0 / 5 / 0
5,070
507
2,580
7,033
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
jsilva1689
Arachne
8
2 / 1 / 0
4,903
490
4,595
9,500
3,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
xX8DEATH8Xx
Cernunnos
8
2 / 5 / 1
5,178
518
4,918
7,923
3,100
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
9
1 / 2 / 6
5,449
545
4,344
7,861
5,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
8 / 0 / 1
6,961
696
9,335
7,310
2,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
3 / 3 / 3
5,741
574
6,071
4,935
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jormungandr
ZenEclipse
Jormungandr
10
2 / 0 / 0
6,069
607
5,879
5,720
4,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ne Zha
geronamo
Ne Zha
11
2 / 0 / 2
6,291
629
3,681
7,652
2,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
4
Kills
16
16
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
2
0
0
L
0
3
1
0.17
W
Cabrakan
1
2
6
2
L
Baron Samedi
ItsLlokko
Baron Samedi
0
5
0
0
W
8
0
1
8.5
W
3
3
3
1.5
W
Jormungandr
ZenEclipse
Jormungandr
2
0
0
2
W
Ne Zha
geronamo
Ne Zha
2
0
2
3
L
Arachne
jsilva1689
Arachne
2
1
0
2
L
Cernunnos
xX8DEATH8Xx
Cernunnos
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,749
Damage
29,310
43,115
Taken
33,478
17,363
Mitigated
17,300
12,552
Healing
11,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,798
2,916
0
4,144
8,648
3,816
0
4,804
3,844
0
27,954
L
2,858
621
0
2,456
10,011
4,528
0
5,825
3,799
16,619
0
W
Cabrakan
4,344
875
250
1,182
7,861
5,772
351
1,513
6,348
16,320
0
L
Baron Samedi
ItsLlokko
Baron Samedi
2,580
255
0
1,630
7,033
2,789
576
3,704
2,941
21,367
0
W
9,335
4,868
0
4,742
7,310
2,275
1,907
953
6,357
43,947
0
W
6,071
1,291
0
1,346
4,935
1,807
198
2,380
2,555
24,777
0
W
Jormungandr
ZenEclipse
Jormungandr
5,879
3,061
0
1,750
5,720
4,489
0
0
5,265
44,296
0
W
Ne Zha
geronamo
Ne Zha
3,681
1,105
0
2,192
7,652
2,957
0
592
7,005
0
49,401
L
Arachne
jsilva1689
Arachne
4,595
3,930
0
2,710
9,500
3,130
0
4,150
5,250
0
19,556
L
Cernunnos
xX8DEATH8Xx
Cernunnos
4,918
2,893
0
1,612
7,923
3,100
0
5,992
1,652
0
29,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,734
Gold Earned
30,511
227
Minions Killed
317
0
Camps Cleared
0
958,178
Distance Traveled
939,102
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,611
561
78
8
0
207,179
0
L
Geb
4,972
497
21
2
0
206,459
2
W
Cabrakan
5,449
545
19
2
0
191,748
0
L
Baron Samedi
5,070
507
47
5
0
164,686
0
W
Sol
6,961
696
78
8
0
197,708
2
W
Zeus
5,741
574
45
5
0
155,840
1
W
Jormungandr
6,069
607
81
8
0
182,710
3
W
Ne Zha
6,291
629
94
9
0
211,096
0
L
Arachne
4,903
490
36
4
0
223,790
5
L
Cernunnos
5,178
518
45
5
0
156,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role