Player Matchup

Hel
Hel
Ianification
Hel
Level 112
God Stats
2W - 6L
1,341 SR
Queue Stats
117W - 98L
1,621 Elo+
Party 2
Sobek
Sobek
InJusticemanXD
Sobek
Level 25
God Stats
1W - 0L
1,725 SR
Queue Stats
4W - 4L
1,426 Elo+
Party 2
Hades
Hades
NotSquidward13
Hades
Level 120
God Stats
25W - 16L
1,587 SR
Queue Stats
39W - 39L
1,554 Elo+
Party 2
Amaterasu
Amaterasu
jgarz98
Amaterasu
Level 92
God Stats
4W - 1L
1,485 SR
Queue Stats
106W - 157L
1,433 Elo+
Party 2
Rama
Rama
mobman17
Rama
Level 117
God Stats
2W - 1L
1,563 SR
Queue Stats
35W - 42L
1,505 Elo+
Party 2
Team Averages
Level 93
1,540 SR
1,508 Elo+

VS

Team Averages
Level 91
1,647 SR
1,371 Elo+
Ishtar
Ishtar
 
Ishtar
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
HotBoiKyleXD
Hel
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 18L
1,028 Elo+
Solo
Ra
Ra
NG vonHinten
Ra
Level 129
God Stats
0W - 1L
1,714 SR
Queue Stats
36W - 36L
1,458 Elo+
Party 1
Cerberus
Cerberus
RedPaladin44
Cerberus
Level 27
God Stats
3W - 1L
1,801 SR
Queue Stats
10W - 13L
1,398 Elo+
Solo
Baron Samedi
Baron Samedi
Skymidori
Baron Samedi
Level 123
God Stats
1W - 1L
1,722 SR
Queue Stats
12W - 16L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 13
10,274
790
13,533
9,709
5,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 2 / 13
10,120
778
5,785
18,302
23,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 0 / 11
10,145
780
14,228
11,278
7,603
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
jgarz98
Amaterasu
17
4 / 1 / 9
10,346
796
12,057
17,522
13,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
18
12 / 0 / 5
11,120
855
23,098
18,490
8,924
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
2 / 4 / 0
8,566
659
10,936
15,535
7,076
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 6 / 1
8,416
647
4,369
12,292
5,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 5 / 4
9,008
693
11,557
16,155
7,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cerberus
RedPaladin44
Cerberus
14
2 / 6 / 1
9,104
700
10,736
25,569
25,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Skymidori
Baron Samedi
15
0 / 3 / 3
8,374
644
11,564
12,095
5,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
13
24
Kills
4
4
Deaths
24
51
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
4
0
0.5
L
0
6
1
0.08
W
3
1
13
9.5
W
1
2
13
3.75
L
0
5
4
0.4
W
4
0
11
9.5
L
Cerberus
RedPaladin44
Cerberus
2
6
1
0.42
L
Baron Samedi
Skymidori
Baron Samedi
0
3
3
0.5
W
Amaterasu
jgarz98
Amaterasu
4
1
9
8.5
W
Rama
12
0
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,701
Damage
49,162
75,301
Taken
81,646
58,122
Mitigated
51,818
37,638
Healing
22,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
10,936
5,223
10
1,276
15,535
7,076
319
7,055
8,363
0
28,706
L
4,369
127
1,655
2,408
12,292
5,901
356
4,840
7,371
21,754
0
W
13,533
2,600
3,959
4,542
9,709
5,209
2,640
4,900
4,809
49,138
0
W
5,785
340
0
5,066
18,302
23,358
281
9,114
9,188
13,752
0
L
11,557
1,160
1,857
3,570
16,155
7,280
179
7,902
8,113
45,213
0
W
14,228
1,592
1,567
6,916
11,278
7,603
861
4,856
6,422
48,585
0
L
Cerberus
RedPaladin44
Cerberus
10,736
1,202
240
7,176
25,569
25,576
677
8,218
15,919
23,623
0
L
Baron Samedi
Skymidori
Baron Samedi
11,564
590
2,025
2,523
12,095
5,985
360
5,040
6,895
28,964
0
W
Amaterasu
jgarz98
Amaterasu
12,057
5,279
0
6,532
17,522
13,028
1,325
9,017
8,505
0
41,127
W
Rama
23,098
18,416
0
9,056
18,490
8,924
3,803
10,339
8,151
0
46,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,005
Gold Earned
43,468
237
Minions Killed
229
0
Camps Cleared
0
1,329,063
Distance Traveled
1,143,951
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,566
659
36
3
0
214,713
4
L
Hel
8,416
647
39
3
0
208,875
0
W
Hel
10,274
790
90
7
0
259,750
1
W
Sobek
10,120
778
8
1
0
256,878
1
L
Ra
9,008
693
80
6
0
255,922
5
W
Hades
10,145
780
64
5
0
254,478
1
L
Cerberus
9,104
700
37
3
0
226,446
2
L
Baron Samedi
8,374
644
37
3
0
237,995
0
W
Amaterasu
10,346
796
46
4
0
291,469
0
W
Rama
11,120
855
29
2
0
266,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role