Player Matchup

Ne Zha
Ne Zha
Diamond III
Fläshy
Ne Zha
Diamond III
Level 88
God Stats
9W - 0L
1,513 SR
Queue Stats
32W - 2L
2,591 MMR
Party 1
Chang'e
Chang'e
Platinum III
Jupéx
Chang'e
Platinum III
Level 70
God Stats
4W - 0L
1,819 SR
Queue Stats
42W - 9L
2,185 MMR
Party 1
Guan Yu
Guan Yu
Diamond III
RSorsa
Guan Yu
Diamond III
Level 158
God Stats
3W - 0L
1,503 SR
Queue Stats
44W - 7L
2,549 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 105
1,612 SR
2,442 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,613 SR
2,021 MMR
Terra
Terra
Silver II
Absolut-poliak
Terra
Silver II
Level 108
God Stats
0W - 2L
1,407 SR
Queue Stats
25W - 52L
1,087 MMR
Solo
Anubis
Anubis
Diamond I
HyperJanemba
Anubis
Diamond I
Level 141
God Stats
14W - 12L
1,723 SR
Queue Stats
281W - 357L
2,398 MMR
Solo
Vamana
Vamana
Diamond II
Latham94
Vamana
Diamond II
Level 160
God Stats
4W - 2L
1,709 SR
Queue Stats
95W - 90L
2,578 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Fläshy
Ne Zha
14
10 / 3 / 9
9,848
821
12,789
12,376
8,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Jupéx
Chang'e
16
9 / 1 / 12
10,474
873
19,541
13,805
5,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
RSorsa
Guan Yu
14
3 / 3 / 16
9,216
768
9,407
17,721
16,567
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bans
Ah Muzen CabThothAchillesPersephoneAphrodite

VS

Bans
AtlasGebYu HuangGilgameshBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 6
7,864
655
5,939
14,205
9,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
13
6 / 7 / 0
9,239
770
10,728
11,453
3,996
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Latham94
Vamana
11
1 / 9 / 4
8,033
669
10,459
19,802
11,453
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
22
Kills
7
7
Deaths
22
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
6
6
0.5
W
Ne Zha
Fläshy
Ne Zha
10
3
9
4.83
L
Anubis
6
7
0
0.86
W
Chang'e
Jupéx
Chang'e
9
1
12
15
L
Vamana
Latham94
Vamana
1
9
4
0.33
W
Guan Yu
RSorsa
Guan Yu
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,737
Damage
27,126
43,902
Taken
45,460
29,957
Mitigated
24,799
19,935
Healing
6,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,939
834
1,596
1,387
14,205
9,350
0
5,493
8,241
12,777
0
W
Ne Zha
Fläshy
Ne Zha
12,789
2,685
0
3,826
12,376
8,347
1,153
5,311
7,065
0
34,483
L
Anubis
10,728
155
0
1,812
11,453
3,996
366
3,141
8,184
26,380
0
W
Chang'e
Jupéx
Chang'e
19,541
2,424
3,457
5,346
13,805
5,043
723
4,710
9,095
54,376
0
L
Vamana
Latham94
Vamana
10,459
2,219
0
1,427
19,802
11,453
0
10,999
8,383
0
33,529
W
Guan Yu
RSorsa
Guan Yu
9,407
1,972
2,276
5,030
17,721
16,567
268
7,091
10,630
0
17,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,538
Gold Earned
25,136
133
Minions Killed
95
10
Camps Cleared
0
644,036
Distance Traveled
544,793
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,864
655
17
1
0
207,232
4
W
Ne Zha
9,848
821
31
3
4
212,611
1
L
Anubis
9,239
770
44
4
0
144,943
3
W
Chang'e
10,474
873
83
7
3
224,400
1
L
Vamana
8,033
669
34
3
0
192,618
2
W
Guan Yu
9,216
768
19
2
3
207,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role