Player Matchup

Rama
Rama
FortniteSukBalls
Rama
Level 6
God Stats
5W - 1L
1,742 SR
Queue Stats
9W - 2L
1,856 Elo+
Solo
Yemoja
Yemoja
JohnnyCage54
Yemoja
Level 122
God Stats
75W - 71L
1,542 SR
Queue Stats
383W - 412L
1,484 Elo+
Solo
Artio
Artio
StoicXinmate
Artio
Level 135
God Stats
5W - 3L
1,694 SR
Queue Stats
263W - 281L
1,507 Elo+
Solo
Chaac
Chaac
Zarathrion
Chaac
Level 105
God Stats
14W - 8L
1,638 SR
Queue Stats
99W - 95L
1,446 Elo+
Solo
Poseidon
Poseidon
kev13108
Poseidon
Level 123
God Stats
16W - 22L
1,449 SR
Queue Stats
31W - 45L
1,437 Elo+
Solo
Team Averages
Level 98
1,613 SR
1,546 Elo+

VS

Team Averages
Level 84
1,444 SR
1,508 Elo+
Danzaburou
Danzaburou
Aseballs
Danzaburou
Level 45
God Stats
25W - 18L
1,538 SR
Queue Stats
36W - 28L
1,560 Elo+
Party 1
Chaac
Chaac
DieHardFrog
Chaac
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 60L
1,370 Elo+
Solo
Ymir
Ymir
DooLicker
Ymir
Level 122
God Stats
12W - 11L
1,581 SR
Queue Stats
127W - 92L
1,584 Elo+
Party 1
Scylla
Scylla
MerderChyld
Scylla
Level 98
God Stats
4W - 9L
1,429 SR
Queue Stats
88W - 69L
1,554 Elo+
Party 1
Hachiman
Hachiman
Rubio 3d
Hachiman
Level 142
God Stats
0W - 1L
1,170 SR
Queue Stats
60W - 61L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 5
8,711
871
7,901
8,886
3,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
14
1 / 0 / 7
7,448
745
9,909
6,622
4,813
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

12
0 / 0 / 7
6,702
670
5,456
9,218
9,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
12
1 / 0 / 5
7,274
727
3,556
13,075
15,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Poseidon
kev13108
Poseidon
14
5 / 0 / 2
7,696
770
12,109
6,038
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aseballs
Danzaburou
12
0 / 4 / 0
6,577
658
7,050
10,000
4,079
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 0 / 0
7,127
713
7,922
10,971
10,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
12
0 / 2 / 0
6,322
632
7,513
13,119
7,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Scylla
12
0 / 4 / 0
6,407
641
6,295
5,685
2,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Rubio 3d
Hachiman
12
0 / 3 / 0
6,233
623
5,242
7,598
3,290
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
13
Kills
0
0
Deaths
13
26
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Aseballs
Danzaburou
0
4
0
0
L
0
0
0
0
L
Ymir
0
2
0
0
W
6
0
5
8.5
W
Yemoja
1
0
7
4.5
L
Scylla
0
4
0
0
L
Hachiman
Rubio 3d
Hachiman
0
3
0
0
W
0
0
7
3.5
W
Chaac
1
0
5
3.5
W
Poseidon
kev13108
Poseidon
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,931
Damage
34,022
43,839
Taken
47,373
36,454
Mitigated
28,047
21,472
Healing
12,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Aseballs
Danzaburou
7,050
1,061
285
2,593
10,000
4,079
0
5,633
4,367
0
15,431
L
7,922
1,696
0
7,367
10,971
10,954
0
5,134
5,837
0
27,526
L
Ymir
7,513
1,557
0
1,102
13,119
7,454
0
8,133
4,986
14,773
0
W
7,901
5,758
0
5,356
8,886
3,808
1,655
1,489
7,361
0
36,856
W
Yemoja
9,909
1,225
2,796
1,129
6,622
4,813
720
2,060
4,416
24,049
0
L
Scylla
6,295
572
0
260
5,685
2,270
0
3,485
2,200
19,949
0
L
Hachiman
Rubio 3d
Hachiman
5,242
2,502
0
397
7,598
3,290
102
5,089
2,509
0
14,747
W
5,456
906
2,121
3,684
9,218
9,679
540
3,263
5,777
14,443
0
W
Chaac
3,556
440
0
4,385
13,075
15,536
240
4,053
8,784
0
8,448
W
Poseidon
kev13108
Poseidon
12,109
2,274
0
2,001
6,038
2,618
0
2,319
3,693
34,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,831
Gold Earned
32,666
195
Minions Killed
161
0
Camps Cleared
0
924,056
Distance Traveled
971,746
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,577
658
28
3
0
205,400
2
L
Chaac
7,127
713
57
6
0
208,325
0
L
Ymir
6,322
632
19
2
0
180,588
0
W
Rama
8,711
871
70
7
0
181,251
2
W
Yemoja
7,448
745
27
3
0
180,810
1
L
Scylla
6,407
641
36
4
0
188,886
3
L
Hachiman
6,233
623
21
2
0
188,547
2
W
Artio
6,702
670
26
3
0
198,093
1
W
Chaac
7,274
727
13
1
0
188,140
0
W
Poseidon
7,696
770
59
6
0
175,762
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role