Player Matchup

Ishtar
Ishtar
CrackerAttacker
Ishtar
Level 125
God Stats
17W - 4L
1,788 SR
Queue Stats
252W - 123L
1,737 Elo+
Party 2
Sol
Sol
NhB FrOsT
Sol
Level 43
God Stats
5W - 3L
1,493 SR
Queue Stats
8W - 5L
1,504 Elo+
Party 3
Gilgamesh
Gilgamesh
TotalBeastMode7
Gilgamesh
Level 160
God Stats
15W - 8L
1,744 SR
Queue Stats
291W - 244L
1,630 Elo+
Party 3
Ymir
Ymir
YouAreMySon123
Ymir
Level 16
God Stats
4W - 1L
1,718 SR
Queue Stats
36W - 23L
1,636 Elo+
Party 2
Thanatos
Thanatos
Zentiler
Thanatos
Level 17
God Stats
1W - 1L
1,288 SR
Queue Stats
30W - 25L
1,525 Elo+
Party 3
Team Averages
Level 72
1,606 SR
1,606 Elo+

VS

Team Averages
Level 103
1,559 SR
1,419 Elo+
Kukulkan
Kukulkan
AstroidStorm
Kukulkan
Level 85
God Stats
5W - 18L
1,349 SR
Queue Stats
57W - 120L
1,291 Elo+
Party 1
Cthulhu
Cthulhu
DarkCaramel
Cthulhu
Level 156
God Stats
2W - 3L
1,668 SR
Queue Stats
37W - 50L
1,457 Elo+
Party 1
Neith
Neith
Dennen77
Neith
Level 27
God Stats
22W - 21L
1,600 SR
Queue Stats
30W - 30L
1,489 Elo+
Solo
Chang'e
Chang'e
Mookie3547
Chang'e
Level 88
God Stats
4W - 5L
1,388 SR
Queue Stats
54W - 75L
1,425 Elo+
Party 1
Ravana
Ravana
NaSTYNa5H
Ravana
Level 160
God Stats
0W - 1L
1,787 SR
Queue Stats
186W - 216L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 9
8,595
860
16,310
9,652
4,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 0 / 8
7,623
762
7,295
5,134
1,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
TotalBeastMode7
Gilgamesh
17
10 / 0 / 8
9,468
947
13,594
13,554
13,337
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 1 / 18
8,134
813
5,116
10,954
9,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Zentiler
Thanatos
13
2 / 0 / 9
7,598
760
3,564
5,315
2,332
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AstroidStorm
Kukulkan
12
0 / 6 / 0
6,792
679
4,757
10,435
4,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
DarkCaramel
Cthulhu
12
0 / 5 / 0
6,411
641
8,524
11,928
11,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Dennen77
Neith
12
0 / 3 / 0
6,280
628
7,409
7,949
3,529
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
Mookie3547
Chang'e
12
1 / 5 / 0
6,516
652
3,572
10,038
4,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
NaSTYNa5H
Ravana
12
0 / 5 / 0
6,745
675
4,359
13,196
8,068
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
1
24
Kills
1
1
Deaths
24
52
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AstroidStorm
Kukulkan
0
6
0
0
W
9
0
9
13.5
L
Cthulhu
DarkCaramel
Cthulhu
0
5
0
0
L
Neith
Dennen77
Neith
0
3
0
0
L
Chang'e
Mookie3547
Chang'e
1
5
0
0.2
L
Ravana
NaSTYNa5H
Ravana
0
5
0
0
W
2
0
8
6
W
Gilgamesh
TotalBeastMode7
Gilgamesh
10
0
8
14
W
1
1
18
10
W
Thanatos
Zentiler
Thanatos
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,879
Damage
28,621
44,609
Taken
53,546
30,978
Mitigated
31,615
13,063
Healing
8,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AstroidStorm
Kukulkan
4,757
160
0
0
10,435
4,649
46
2,563
7,872
22,320
0
W
16,310
10,027
0
2,601
9,652
4,270
1,827
3,817
5,438
34
40,890
L
Cthulhu
DarkCaramel
Cthulhu
8,524
361
186
1,264
11,928
11,322
0
2,807
9,121
19,970
0
L
Neith
Dennen77
Neith
7,409
3,885
0
1,190
7,949
3,529
250
2,021
5,928
0
15,859
L
Chang'e
Mookie3547
Chang'e
3,572
569
2,278
2,182
10,038
4,047
1,340
3,152
6,886
13,499
0
L
Ravana
NaSTYNa5H
Ravana
4,359
707
18
1,764
13,196
8,068
0
2,249
10,947
0
20,679
W
7,295
2,707
0
2,282
5,134
1,945
2,220
1,845
3,086
22,013
0
W
Gilgamesh
TotalBeastMode7
Gilgamesh
13,594
3,698
0
3,287
13,554
13,337
0
2,129
11,141
327
42,077
W
5,116
910
0
1,366
10,954
9,094
135
5,123
5,514
8,275
0
W
Thanatos
Zentiler
Thanatos
3,564
757
0
3,527
5,315
2,332
652
2,529
2,577
20
12,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,418
Gold Earned
32,744
197
Minions Killed
141
0
Camps Cleared
0
1,012,619
Distance Traveled
897,016
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,792
679
45
5
0
173,410
0
W
Ishtar
8,595
860
58
6
0
201,170
1
L
Cthulhu
6,411
641
24
2
0
194,723
1
L
Neith
6,280
628
14
1
0
176,660
0
L
Chang'e
6,516
652
19
2
0
163,712
0
L
Ravana
6,745
675
39
4
0
188,511
0
W
Sol
7,623
762
45
5
0
181,413
0
W
Gilgamesh
9,468
947
57
6
0
219,827
0
W
Ymir
8,134
813
12
1
0
198,379
2
W
Thanatos
7,598
760
25
3
0
211,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role