Player Matchup

Vulcan
Vulcan
FunsizeQuinn
Vulcan
Level 84
God Stats
36W - 22L
1,638 SR
Queue Stats
296W - 222L
1,552 Elo+
Party 1
Izanami
Izanami
Saul123400
Izanami
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Artio
Artio
hotrocket123
Artio
Level 29
God Stats
2W - 0L
1,782 SR
Queue Stats
16W - 5L
1,677 Elo+
Party 1
Team Averages
Level 48
1,640 SR
1,577 Elo+

VS

Team Averages
Level 30
1,211 SR
1,003 Elo+
Anubis
Anubis
Aurorathewolf13
Anubis
Level 46
God Stats
1W - 6L
1,146 SR
Queue Stats
16W - 66L
1,134 Elo+
Party 2
Chaac
Chaac
Killjoy148
Chaac
Level 22
God Stats
0W - 2L
1,302 SR
Queue Stats
1W - 24L
913 Elo+
Party 2
Skadi
Skadi
xPrincessPanicx
Skadi
Level 22
God Stats
0W - 2L
1,185 SR
Queue Stats
2W - 23L
962 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
3 / 1 / 13
9,213
768
14,976
10,784
4,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Saul123400
Izanami
14
4 / 0 / 12
9,522
794
11,138
10,907
4,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
10 / 0 / 7
10,817
901
9,369
19,933
26,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
6,980
582
8,572
13,723
6,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
12
0 / 5 / 0
7,057
588
11,171
18,493
13,915
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 5 / 1
7,037
586
5,220
10,350
3,991
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
1
17
Kills
0
1
Deaths
17
32
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Vulcan
3
1
13
9.5
L
Chaac
0
5
0
0
W
Izanami
Saul123400
Izanami
4
0
12
10
W
10
0
7
13.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,483
Damage
24,963
41,624
Taken
42,566
35,279
Mitigated
24,393
16,632
Healing
10,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,572
694
0
5,135
13,723
6,487
0
8,998
4,725
27,655
0
W
Vulcan
14,976
7,264
0
2,931
10,784
4,602
489
2,746
8,038
40,765
0
L
Chaac
11,171
2,225
0
4,165
18,493
13,915
0
9,725
8,768
0
32,958
W
Izanami
Saul123400
Izanami
11,138
6,564
0
3,406
10,907
4,370
1,704
3,262
7,645
0
41,823
W
9,369
1,436
2,760
7,535
19,933
26,307
206
2,828
17,105
23,936
0
L
5,220
701
0
1,030
10,350
3,991
0
5,802
4,548
0
18,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,552
Gold Earned
21,074
137
Minions Killed
112
5
Camps Cleared
4
720,201
Distance Traveled
580,965
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,980
582
44
4
3
177,605
1
W
Vulcan
9,213
768
54
5
4
253,105
3
L
Chaac
7,057
588
51
4
1
226,208
0
W
Izanami
9,522
794
69
6
1
200,783
3
W
Artio
10,817
901
14
1
0
266,313
1
L
Skadi
7,037
586
17
1
0
177,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role