Player Matchup

Xbalanque
Xbalanque
BronzeUllr
Xbalanque
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 9L
1,758 Elo+
Party 2
Chang'e
Chang'e
CuddleyBunny
Chang'e
Level 67
God Stats
24W - 18L
1,471 SR
Queue Stats
62W - 70L
1,366 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CuddleyKitty
Tsukuyomi
Level 18
God Stats
3W - 3L
1,279 SR
Queue Stats
36W - 31L
1,382 Elo+
Party 1
Shiva
Shiva
Ginganinja1499
Shiva
Level 28
God Stats
3W - 6L
1,319 SR
Queue Stats
15W - 18L
1,317 Elo+
Party 1
Ymir
Ymir
crispygroundhog
Ymir
Level 61
God Stats
16W - 8L
1,734 SR
Queue Stats
189W - 68L
1,797 Elo+
Party 2
Team Averages
Level 40
1,461 SR
1,524 Elo+

VS

Team Averages
Level 82
1,464 SR
1,541 Elo+
Pele
Pele
SafeVirus2
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,615 Elo+
Party 3
Merlin
Merlin
Tränquïlïtÿ
Merlin
Level 150
God Stats
3W - 1L
1,788 SR
Queue Stats
194W - 200L
1,544 Elo+
Party 3
Ishtar
Ishtar
Yxges
Ishtar
Level 41
God Stats
0W - 4L
1,142 SR
Queue Stats
89W - 90L
1,418 Elo+
Solo
Sobek
Sobek
huckeo1
Sobek
Level 52
God Stats
5W - 9L
1,381 SR
Queue Stats
144W - 156L
1,511 Elo+
Solo
Lancelot
Lancelot
ugunabadger
Lancelot
Level 141
God Stats
1W - 3L
1,510 SR
Queue Stats
544W - 410L
1,618 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BronzeUllr
Xbalanque
18
11 / 0 / 3
11,712
689
22,295
13,311
5,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mystical Earring

Mystical Earring

+15
Mp 5

Chang'e
CuddleyBunny
Chang'e
14
2 / 2 / 5
8,512
501
9,082
10,218
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
CuddleyKitty
Tsukuyomi
15
5 / 4 / 3
9,114
536
10,797
16,539
6,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 2 / 2
8,447
497
7,945
12,145
7,435
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 4 / 5
9,488
558
8,815
16,792
18,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 5
9,243
544
13,399
19,711
9,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 2 / 4
8,557
503
9,106
9,686
4,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ishtar
Yxges
Ishtar
12
0 / 7 / 2
7,426
437
4,606
10,507
3,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
huckeo1
Sobek
11
1 / 3 / 4
7,571
445
5,994
20,497
23,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
ugunabadger
Lancelot
13
3 / 6 / 2
8,142
479
9,648
18,586
15,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
22
Kills
12
12
Deaths
22
18
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BronzeUllr
Xbalanque
11
0
3
12.5
W
Chang'e
CuddleyBunny
Chang'e
2
2
5
2.25
W
Tsukuyomi
CuddleyKitty
Tsukuyomi
5
4
3
1.63
W
1
2
2
1
L
5
4
5
1.88
L
3
2
4
2.5
L
Ishtar
Yxges
Ishtar
0
7
2
0.14
W
3
4
5
1.38
L
Sobek
huckeo1
Sobek
1
3
4
1
L
Lancelot
ugunabadger
Lancelot
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,934
Damage
42,753
69,005
Taken
78,987
40,459
Mitigated
55,913
25,751
Healing
15,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BronzeUllr
Xbalanque
22,295
12,870
0
4,785
13,311
5,633
2,616
2,779
10,483
0
111,972
W
Chang'e
CuddleyBunny
Chang'e
9,082
407
2,005
4,649
10,218
3,208
618
3,784
6,434
55,155
0
W
Tsukuyomi
CuddleyKitty
Tsukuyomi
10,797
2,552
0
8,385
16,539
6,154
0
2,059
14,354
0
67,924
W
7,945
2,115
105
2,862
12,145
7,435
165
239
11,050
0
44,204
L
13,399
4,189
0
2,801
19,711
9,120
0
5,682
14,029
0
84,324
L
9,106
925
0
1,560
9,686
4,491
196
1,612
8,074
69,771
0
L
Ishtar
Yxges
Ishtar
4,606
2,645
0
563
10,507
3,743
623
1,745
8,762
0
49,384
W
8,815
1,936
0
2,960
16,792
18,029
0
6,239
10,170
42,955
7,872
L
Sobek
huckeo1
Sobek
5,994
777
677
5,287
20,497
23,455
324
5,637
14,860
24,500
0
L
Lancelot
ugunabadger
Lancelot
9,648
2,455
0
4,709
18,586
15,104
0
2,371
16,215
0
48,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,273
Gold Earned
40,939
515
Minions Killed
426
0
Camps Cleared
0
1,694,289
Distance Traveled
1,598,789
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,712
689
172
10
0
326,377
5
W
Chang'e
8,512
501
88
5
0
352,957
3
W
Tsukuyomi
9,114
536
100
6
0
380,944
2
W
Shiva
8,447
497
81
5
0
323,658
1
L
Pele
9,243
544
115
7
0
359,310
4
L
Merlin
8,557
503
118
7
0
295,016
7
L
Ishtar
7,426
437
87
5
0
305,560
5
W
Ymir
9,488
558
74
4
0
310,353
5
L
Sobek
7,571
445
29
2
0
312,905
8
L
Lancelot
8,142
479
77
5
0
325,998
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role