Player Matchup

Baron Samedi
Baron Samedi
AnGellLegendZ
Baron Samedi
Level 103
God Stats
2W - 2L
1,402 SR
Queue Stats
7W - 17L
1,220 Elo+
Party 2
Tyr
Tyr
ClawLegendZ
Tyr
Level 102
God Stats
16W - 23L
1,394 SR
Queue Stats
38W - 65L
1,342 Elo+
Party 2
Ne Zha
Ne Zha
Waseem27
Ne Zha
Level 105
God Stats
10W - 15L
1,482 SR
Queue Stats
166W - 264L
1,375 Elo+
Solo
Team Averages
Level 103
1,426 SR
1,312 Elo+

VS

Team Averages
Level 40
1,456 SR
1,113 Elo+
Charybdis
Charybdis
ALPHA_Miro-_-
Charybdis
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 21L
1,150 Elo+
Party 1
Hachiman
Hachiman
Eri8917
Hachiman
Level 13
God Stats
1W - 1L
1,697 SR
Queue Stats
2W - 10L
1,051 Elo+
Party 1
Cthulhu
Cthulhu
Jack`Lantern
Cthulhu
Level 89
God Stats
1W - 4L
1,171 SR
Queue Stats
11W - 18L
1,138 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AnGellLegendZ
Baron Samedi
20
8 / 1 / 19
14,525
726
26,625
16,176
10,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
16 / 0 / 14
15,164
758
20,547
19,553
15,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
Waseem27
Ne Zha
20
11 / 0 / 19
15,527
776
26,432
24,787
14,691
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ALPHA_Miro-_-
Charybdis
13
0 / 17 / 1
10,438
522
7,522
29,295
9,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
Eri8917
Hachiman
15
0 / 11 / 1
10,918
546
14,759
23,485
7,668
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Jack`Lantern
Cthulhu
16
1 / 7 / 0
11,504
575
17,492
27,529
37,306
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
3
35
Kills
1
1
Deaths
35
52
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ALPHA_Miro-_-
Charybdis
0
17
1
0.03
W
Baron Samedi
AnGellLegendZ
Baron Samedi
8
1
19
17.5
W
16
0
14
23
L
Hachiman
Eri8917
Hachiman
0
11
1
0.05
L
Cthulhu
Jack`Lantern
Cthulhu
1
7
0
0.14
W
Ne Zha
Waseem27
Ne Zha
11
0
19
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,604
Damage
39,773
60,516
Taken
80,309
40,336
Mitigated
54,714
30,041
Healing
4,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ALPHA_Miro-_-
Charybdis
7,522
2,790
0
1,048
29,295
9,740
0
8,553
20,319
0
28,017
W
Baron Samedi
AnGellLegendZ
Baron Samedi
26,625
1,646
2,197
8,791
16,176
10,367
993
6,558
9,618
58,593
0
W
20,547
3,863
0
8,846
19,553
15,278
132
5,996
13,557
0
41,437
L
Hachiman
Eri8917
Hachiman
14,759
7,210
0
872
23,485
7,668
0
7,078
16,159
0
42,766
L
Cthulhu
Jack`Lantern
Cthulhu
17,492
1,140
198
2,526
27,529
37,306
0
10,994
16,162
54,106
0
W
Ne Zha
Waseem27
Ne Zha
26,432
2,930
0
10,207
24,787
14,691
1,218
7,145
17,642
0
105,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,216
Gold Earned
32,860
248
Minions Killed
169
17
Camps Cleared
0
1,142,450
Distance Traveled
796,167
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,438
522
39
2
0
221,433
0
W
Baron Samedi
14,525
726
88
4
3
373,467
1
W
Tyr
15,164
758
49
2
4
368,643
2
L
Hachiman
10,918
546
47
2
0
280,845
0
L
Cthulhu
11,504
575
83
4
0
293,889
0
W
Ne Zha
15,527
776
111
6
10
400,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role