Player Matchup

Tyr
Tyr
JudoDeezy
Tyr
Level 125
God Stats
4W - 2L
1,538 SR
Queue Stats
38W - 33L
1,421 Elo+
Solo
Bastet
Bastet
Shin Monke
Bastet
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 43L
1,538 Elo+
Party 1
Artemis
Artemis
Sicildur
Artemis
Level 24
God Stats
1W - 0L
1,289 SR
Queue Stats
17W - 6L
1,636 Elo+
Party 1
Chang'e
Chang'e
ThatsWack747
Chang'e
Level 88
God Stats
13W - 5L
1,585 SR
Queue Stats
43W - 45L
1,439 Elo+
Party 2
Nu Wa
Nu Wa
tiktokfamous188
Nu Wa
Level 64
God Stats
7W - 1L
1,508 SR
Queue Stats
16W - 12L
1,540 Elo+
Party 2
Team Averages
Level 89
1,484 SR
1,515 Elo+

VS

Team Averages
Level 131
1,456 SR
1,468 Elo+
Mercury
Mercury
 
Mercury
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Athian
Ra
Level 114
God Stats
13W - 14L
1,462 SR
Queue Stats
141W - 134L
1,495 Elo+
Solo
Sun Wukong
Sun Wukong
Burgagle
Sun Wukong
Level 160
God Stats
2W - 3L
1,329 SR
Queue Stats
253W - 200L
1,511 Elo+
Party 3
Discordia
Discordia
KINGYOSHI100
Discordia
Level 85
God Stats
93W - 88L
1,617 SR
Queue Stats
398W - 379L
1,460 Elo+
Party 3
Khepri
Khepri
XGC ICY
Khepri
Level 148
God Stats
6W - 8L
1,373 SR
Queue Stats
421W - 544L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 9
10,413
1,041
10,757
13,831
14,170
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
Shin Monke
Bastet
17
6 / 2 / 11
11,383
1,138
15,001
11,841
5,872
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artemis
Sicildur
Artemis
16
2 / 1 / 11
10,405
1,041
13,617
10,012
5,120
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
ThatsWack747
Chang'e
16
3 / 0 / 12
10,664
1,066
12,048
12,800
5,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
6 / 3 / 14
12,212
1,221
13,127
11,923
5,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

248

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
3 / 8 / 3
10,552
1,055
9,089
17,448
7,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ra
16
1 / 4 / 5
10,402
1,040
8,038
9,196
4,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
Burgagle
Sun Wukong
16
4 / 3 / 4
10,934
1,093
22,799
18,354
20,630
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
KINGYOSHI100
Discordia
15
1 / 2 / 6
9,888
989
10,819
7,154
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
XGC ICY
Khepri
16
0 / 4 / 5
10,230
1,023
5,175
18,647
16,551
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
32
20
Kills
9
9
Deaths
21
57
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
8
3
0.56
L
Ra
1
4
5
0.88
L
Sun Wukong
Burgagle
Sun Wukong
4
3
4
2
W
3
3
9
2.5
L
Discordia
KINGYOSHI100
Discordia
1
2
6
2
W
Bastet
Shin Monke
Bastet
6
2
11
5.75
W
Artemis
Sicildur
Artemis
2
1
11
7.5
W
Chang'e
ThatsWack747
Chang'e
3
0
12
9
L
Khepri
XGC ICY
Khepri
0
4
5
0.63
W
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,550
Damage
55,920
60,407
Taken
70,799
36,653
Mitigated
52,308
16,121
Healing
8,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
9,089
3,901
0
169
17,448
7,915
0
5,557
11,891
0
21,230
L
Ra
8,038
122
1,830
628
9,196
4,134
0
2,321
6,875
45,641
0
L
Sun Wukong
Burgagle
Sun Wukong
22,799
2,085
0
1,092
18,354
20,630
0
9,290
9,064
0
48,045
W
10,757
1,624
0
1,345
13,831
14,170
0
7,133
6,698
0
20,929
L
Discordia
KINGYOSHI100
Discordia
10,819
212
0
215
7,154
3,078
0
3,075
4,079
22,473
0
W
Bastet
Shin Monke
Bastet
15,001
3,219
0
988
11,841
5,872
0
3,982
7,859
0
26,674
W
Artemis
Sicildur
Artemis
13,617
10,023
0
1,080
10,012
5,120
0
3,096
6,916
0
31,876
W
Chang'e
ThatsWack747
Chang'e
12,048
163
6,332
5,275
12,800
5,997
0
5,450
7,350
23,676
0
L
Khepri
XGC ICY
Khepri
5,175
748
2,445
2,196
18,647
16,551
0
4,932
12,927
14,196
0
W
13,127
2,999
0
1,101
11,923
5,494
0
4,371
7,552
34,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,077
Gold Earned
52,006
186
Minions Killed
208
4
Camps Cleared
10
1,009,545
Distance Traveled
1,026,245
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,552
1,055
17
2
6
219,626
0
L
Ra
10,402
1,040
88
9
3
201,273
0
L
Sun Wukong
10,934
1,093
58
6
0
224,475
0
W
Tyr
10,413
1,041
18
2
2
216,039
0
L
Discordia
9,888
989
25
3
1
184,483
0
W
Bastet
11,383
1,138
28
3
0
218,223
0
W
Artemis
10,405
1,041
53
5
0
180,892
0
W
Chang'e
10,664
1,066
33
3
2
213,217
0
L
Khepri
10,230
1,023
20
2
0
196,388
2
W
Nu Wa
12,212
1,221
54
5
0
181,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role