Player Matchup

Neith
Neith
Platinum V
AlexVVŔ
Neith
Platinum V
Level 159
God Stats
2W - 0L
1,957 SR
Queue Stats
50W - 40L
1,916 MMR
Solo
Guan Yu
Guan Yu
Diamond V
BookieCookie
Guan Yu
Diamond V
Level 159
God Stats
7W - 7L
1,474 SR
Queue Stats
391W - 383L
2,000 MMR
Solo
Susano
Susano
Diamond V
CommoDoggo
Susano
Diamond V
Level 156
God Stats
1W - 2L
1,602 SR
Queue Stats
268W - 234L
2,005 MMR
Solo
Hera
Hera
Platinum II
Wøos
Hera
Platinum II
Level 147
God Stats
3W - 2L
1,647 SR
Queue Stats
69W - 59L
2,022 MMR
Solo
Bacchus
Bacchus
Diamond V
XxStaTicaLxX
Bacchus
Diamond V
Level 157
God Stats
14W - 10L
1,622 SR
Queue Stats
242W - 235L
1,994 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 156
1,660 SR
1,987 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 131
1,528 SR
1,987 MMR
Scylla
Scylla
Diamond V
CheapScrub
Scylla
Diamond V
Level 101
God Stats
145W - 135L
1,609 SR
Queue Stats
406W - 411L
1,906 MMR
Solo
Horus
Horus
Platinum II
Nickyg1434
Horus
Platinum II
Level 125
God Stats
2W - 3L
1,392 SR
Queue Stats
151W - 141L
2,014 MMR
Solo
Sylvanus
Sylvanus
Platinum I
ReLaxFo0L
Sylvanus
Platinum I
Level 154
God Stats
5W - 6L
1,560 SR
Queue Stats
226W - 218L
1,929 MMR
Solo
Chiron
Chiron
Platinum I
Sysyfo
Chiron
Platinum I
Level 160
God Stats
5W - 7L
1,577 SR
Queue Stats
344W - 331L
2,044 MMR
Solo
Thor
Thor
Diamond V
kersnocaps
Thor
Diamond V
Level 113
God Stats
2W - 4L
1,499 SR
Queue Stats
178W - 164L
2,043 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AlexVVŔ
Neith
20
8 / 1 / 4
16,185
674
23,063
16,410
9,335
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
BookieCookie
Guan Yu
20
6 / 0 / 7
15,044
627
12,550
20,228
24,890
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
CommoDoggo
Susano
20
4 / 3 / 10
13,876
578
18,967
17,969
7,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
Wøos
Hera
20
5 / 4 / 10
14,465
603
22,240
14,839
6,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
XxStaTicaLxX
Bacchus
17
2 / 0 / 12
12,919
538
13,322
23,680
30,471
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bans
HadesKaliSetLancelot

VS

Bans
Ne ZhaDa JiRavanaYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CheapScrub
Scylla
17
1 / 5 / 5
10,659
444
13,541
22,029
9,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
17
2 / 3 / 3
10,892
454
7,037
21,968
22,413
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sylvanus
ReLaxFo0L
Sylvanus
17
0 / 6 / 0
11,134
464
15,966
25,800
15,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
Sysyfo
Chiron
20
1 / 4 / 0
12,619
526
6,741
23,746
9,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
4 / 7 / 3
11,279
470
10,856
25,399
10,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
19
25
Kills
8
8
Deaths
25
43
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
AlexVVŔ
Neith
8
1
4
10
W
Guan Yu
BookieCookie
Guan Yu
6
0
7
9.5
L
Scylla
CheapScrub
Scylla
1
5
5
0.7
W
Susano
CommoDoggo
Susano
4
3
10
3
L
Horus
2
3
3
1.17
L
Sylvanus
ReLaxFo0L
Sylvanus
0
6
0
0
L
Chiron
Sysyfo
Chiron
1
4
0
0.25
W
Hera
Wøos
Hera
5
4
10
2.5
W
Bacchus
XxStaTicaLxX
Bacchus
2
0
12
8
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,142
Damage
54,141
93,126
Taken
118,942
78,787
Mitigated
67,463
44,484
Healing
29,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AlexVVŔ
Neith
23,063
8,563
0
9,738
16,410
9,335
12,282
3,376
13,034
0
165,524
W
Guan Yu
BookieCookie
Guan Yu
12,550
1,108
3,634
13,019
20,228
24,890
1,275
8,402
11,826
0
105,231
L
Scylla
CheapScrub
Scylla
13,541
1,225
0
2,094
22,029
9,295
0
10,626
11,181
116,059
0
W
Susano
CommoDoggo
Susano
18,967
6,250
0
6,937
17,969
7,694
2,353
4,610
13,359
0
112,078
L
Horus
7,037
2,486
4,778
6,969
21,968
22,413
0
8,980
12,866
104
38,197
L
Sylvanus
ReLaxFo0L
Sylvanus
15,966
3,495
664
7,475
25,800
15,154
0
3,546
21,501
85,484
16,939
L
Chiron
Sysyfo
Chiron
6,741
2,087
132
6,632
23,746
9,781
2,610
2,365
21,191
0
131,067
W
Hera
Wøos
Hera
22,240
6,641
0
4,270
14,839
6,397
2,590
5,493
9,346
142,090
0
W
Bacchus
XxStaTicaLxX
Bacchus
13,322
2,389
1,034
5,852
23,680
30,471
47
8,894
14,564
43,307
1,667
L
10,856
3,494
0
681
25,399
10,820
0
9,687
15,580
33
90,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,489
Gold Earned
56,583
818
Minions Killed
737
0
Camps Cleared
0
2,464,288
Distance Traveled
2,178,864
37
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,185
674
227
9
0
413,686
7
W
Guan Yu
15,044
627
201
8
0
535,124
5
L
Scylla
10,659
444
168
7
0
453,752
7
W
Susano
13,876
578
145
6
0
558,931
10
L
Horus
10,892
454
52
2
0
480,524
7
L
Sylvanus
11,134
464
178
7
0
391,015
3
L
Chiron
12,619
526
217
9
0
394,092
7
W
Hera
14,465
603
207
9
0
461,138
4
W
Bacchus
12,919
538
38
2
0
495,409
11
L
Thor
11,279
470
122
5
0
459,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role