Player Matchup

Eset
Eset
Esvahanna
Eset
Level 160
God Stats
1W - 1L
1,579 SR
Queue Stats
105W - 86L
1,555 Elo+
Party 1
Kukulkan
Kukulkan
GozertNL
Kukulkan
Level 155
God Stats
11W - 0L
1,919 SR
Queue Stats
118W - 69L
1,654 Elo+
Party 1
Bakasura
Bakasura
KingRich
Bakasura
Level 160
God Stats
4W - 2L
1,712 SR
Queue Stats
229W - 141L
1,600 Elo+
Party 1
Gilgamesh
Gilgamesh
Slyfane
Gilgamesh
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 30L
1,561 Elo+
Party 1
Geb
Geb
estruqiarixs
Geb
Level 123
God Stats
6W - 8L
1,481 SR
Queue Stats
243W - 170L
1,599 Elo+
Party 1
Team Averages
Level 143
1,638 SR
1,594 Elo+

VS

Team Averages
Level 96
1,576 SR
1,469 Elo+
Bastet
Bastet
 
Bastet
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Brinkiiz
Izanami
Level 86
God Stats
2W - 1L
1,827 SR
Queue Stats
18W - 13L
1,608 Elo+
Solo
Cthulhu
Cthulhu
Mint Brah
Cthulhu
Level 100
God Stats
0W - 1L
1,674 SR
Queue Stats
14W - 24L
1,373 Elo+
Party 2
Agni
Agni
Mr J Corbyn
Agni
Level 146
God Stats
0W - 1L
1,636 SR
Queue Stats
5W - 10L
1,392 Elo+
Party 2
Gilgamesh
Gilgamesh
Rakella
Gilgamesh
Level 27
God Stats
2W - 4L
1,242 SR
Queue Stats
28W - 31L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
3 / 3 / 9
9,011
819
7,834
7,833
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
GozertNL
Kukulkan
18
8 / 0 / 8
10,025
911
17,583
6,834
4,122
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
KingRich
Bakasura
15
5 / 0 / 11
9,362
851
13,046
14,680
13,685
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
Slyfane
Gilgamesh
15
2 / 1 / 10
8,428
766
9,098
14,463
14,707
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

15
1 / 2 / 12
9,080
825
9,410
17,280
20,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
2 / 3 / 3
8,089
735
10,666
14,125
5,700
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Brinkiiz
Izanami
14
0 / 3 / 3
7,915
720
11,645
11,423
4,748
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Mint Brah
Cthulhu
12
1 / 4 / 2
7,119
647
6,566
15,455
11,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 4 / 4
8,145
740
8,201
9,907
4,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
Rakella
Gilgamesh
12
1 / 5 / 0
7,583
689
5,877
12,562
9,251
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
18
19
Kills
6
6
Deaths
19
50
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
3
3
1.17
L
Izanami
Brinkiiz
Izanami
0
3
3
0.5
W
Eset
3
3
9
2.5
W
Kukulkan
GozertNL
Kukulkan
8
0
8
12
W
Bakasura
KingRich
Bakasura
5
0
11
10.5
L
Cthulhu
Mint Brah
Cthulhu
1
4
2
0.5
L
2
4
4
1
L
Gilgamesh
Rakella
Gilgamesh
1
5
0
0.2
W
Gilgamesh
Slyfane
Gilgamesh
2
1
10
7
W
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,971
Damage
42,955
61,090
Taken
63,472
57,104
Mitigated
35,362
14,009
Healing
7,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
10,666
2,955
0
1,946
14,125
5,700
0
6,647
5,818
0
27,512
L
Izanami
Brinkiiz
Izanami
11,645
6,672
0
1,173
11,423
4,748
0
6,954
3,749
0
41,111
W
Eset
7,834
755
1,787
829
7,833
3,736
2,476
2,348
5,485
32,091
0
W
Kukulkan
GozertNL
Kukulkan
17,583
2,860
0
1,079
6,834
4,122
3,248
635
6,018
62,722
0
W
Bakasura
KingRich
Bakasura
13,046
7,926
528
4,226
14,680
13,685
707
3,336
11,020
0
17,172
L
Cthulhu
Mint Brah
Cthulhu
6,566
554
167
2,319
15,455
11,589
0
11,347
3,375
10,743
0
L
8,201
819
0
501
9,907
4,074
0
4,550
5,077
27,080
0
L
Gilgamesh
Rakella
Gilgamesh
5,877
1,297
835
931
12,562
9,251
0
5,614
5,459
0
14,152
W
Gilgamesh
Slyfane
Gilgamesh
9,098
1,662
0
639
14,463
14,707
226
3,642
10,550
345
19,466
W
9,410
1,323
0
4,921
17,280
20,854
576
3,870
13,250
22,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,906
Gold Earned
38,851
243
Minions Killed
186
0
Camps Cleared
0
1,298,734
Distance Traveled
1,117,193
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,089
735
45
4
0
242,516
1
L
Izanami
7,915
720
75
7
0
219,897
3
W
Eset
9,011
819
61
6
0
219,537
4
W
Kukulkan
10,025
911
100
9
0
269,756
3
W
Bakasura
9,362
851
49
4
0
278,317
2
L
Cthulhu
7,119
647
15
1
0
231,251
0
L
Agni
8,145
740
38
3
0
213,295
3
L
Gilgamesh
7,583
689
13
1
0
210,234
1
W
Gilgamesh
8,428
766
17
2
0
285,774
0
W
Geb
9,080
825
16
1
0
245,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role