Player Matchup

Cu Chulainn
Cu Chulainn
HTA Immortal
Cu Chulainn
Level 128
God Stats
11W - 10L
1,534 SR
Queue Stats
127W - 129L
1,527 Elo+
Solo
Anubis
Anubis
Quezzo_yg4l
Anubis
Level 10
God Stats
1W - 4L
1,500 SR
Queue Stats
51W - 55L
1,517 Elo+
Solo
Cthulhu
Cthulhu
ThunderMike119
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Neith
Neith
TurkeyHill1111
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,526 Elo+
Solo
Sol
Sol
Vulcen142
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,713 Elo+
Solo
Team Averages
Level 34
1,507 SR
1,556 Elo+

VS

Team Averages
Level 76
1,510 SR
1,486 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
CHIProjoseph
Pele
Level 28
God Stats
2W - 3L
1,445 SR
Queue Stats
11W - 19L
1,360 Elo+
Solo
Chiron
Chiron
DementedWraith_4
Chiron
Level 129
God Stats
11W - 6L
1,605 SR
Queue Stats
279W - 141L
1,645 Elo+
Party 1
Poseidon
Poseidon
TinPhoilHat
Poseidon
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 34L
1,303 Elo+
Party 1
Artio
Artio
iamTflo
Artio
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 105L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HTA Immortal
Cu Chulainn
12
0 / 5 / 1
6,653
665
5,810
13,122
5,842
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
13
0 / 3 / 4
7,074
707
4,718
9,871
5,544
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
3 / 3 / 2
7,806
781
6,471
11,094
9,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
0 / 2 / 0
6,288
629
1,703
3,676
1,538
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 5 / 2
7,459
746
5,436
9,218
3,509
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
3 / 1 / 9
8,746
875
7,632
10,481
7,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 0 / 4
7,408
741
1,664
8,125
3,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 1 / 9
8,700
870
13,418
8,712
4,095
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
TinPhoilHat
Poseidon
16
7 / 1 / 7
8,926
893
11,323
7,380
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
iamTflo
Artio
13
1 / 2 / 11
8,112
811
5,122
10,550
10,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
4
Kills
18
18
Deaths
5
9
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
1
9
7.5
W
1
0
4
3
W
6
1
9
10.5
L
Cu Chulainn
HTA Immortal
Cu Chulainn
0
5
1
0.1
L
Anubis
0
3
4
0.67
L
3
3
2
1.33
W
Poseidon
TinPhoilHat
Poseidon
7
1
7
10.5
L
0
2
0
0
L
1
5
2
0.4
W
Artio
iamTflo
Artio
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,138
Damage
39,159
46,981
Taken
45,248
26,148
Mitigated
28,134
8,429
Healing
15,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,632
2,102
1,693
3,936
10,481
7,359
978
2,862
7,423
26
21,559
W
1,664
226
0
791
8,125
3,304
1,293
738
7,345
0
19,465
W
13,418
5,137
1,152
2,460
8,712
4,095
1,679
4,433
4,074
64
33,242
L
Cu Chulainn
HTA Immortal
Cu Chulainn
5,810
1,167
0
2,690
13,122
5,842
0
3,517
9,605
0
22,300
L
Anubis
4,718
291
0
2,092
9,871
5,544
0
3,184
6,687
19,428
0
L
6,471
1,436
502
2,042
11,094
9,715
0
2,609
8,485
17,893
0
W
Poseidon
TinPhoilHat
Poseidon
11,323
1,608
0
579
7,380
3,268
1,085
4,300
2,926
36,553
0
L
1,703
437
0
120
3,676
1,538
0
1,733
1,943
0
6,989
L
5,436
861
0
983
9,218
3,509
420
5,492
3,726
17,612
0
W
Artio
iamTflo
Artio
5,122
456
1,299
3,560
10,550
10,108
219
3,486
6,855
11,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,280
Gold Earned
41,892
135
Minions Killed
190
0
Camps Cleared
0
808,279
Distance Traveled
1,108,198
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,746
875
20
2
0
241,416
1
W
Pele
7,408
741
35
4
0
216,901
1
W
Chiron
8,700
870
51
5
0
215,689
5
L
Cu Chulainn
6,653
665
30
3
0
173,880
0
L
Anubis
7,074
707
39
4
0
168,073
2
L
Cthulhu
7,806
781
29
3
0
192,774
2
W
Poseidon
8,926
893
72
7
0
229,348
2
L
Neith
6,288
629
11
1
0
88,959
1
L
Sol
7,459
746
26
3
0
184,593
0
W
Artio
8,112
811
12
1
0
204,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role