Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Bread-Man-242
Nike
Level 96
God Stats
12W - 21L
1,420 SR
Queue Stats
253W - 282L
1,457 Elo+
Solo
Ares
Ares
James_Artorias13
Ares
Level 103
God Stats
0W - 1L
1,740 SR
Queue Stats
80W - 93L
1,438 Elo+
Solo
Vamana
Vamana
Keenando Reeves
Vamana
Level 123
God Stats
3W - 6L
1,418 SR
Queue Stats
403W - 428L
1,388 Elo+
Solo
Zhong Kui
Zhong Kui
Velez_iacc_14
Zhong Kui
Level 101
God Stats
1W - 2L
1,285 SR
Queue Stats
244W - 245L
1,414 Elo+
Solo
Team Averages
Level 110
1,473 SR
1,439 Elo+

VS

Team Averages
Level 123
1,509 SR
1,472 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
CHILLAXEN4RL
Skadi
Level 127
God Stats
9W - 8L
1,548 SR
Queue Stats
264W - 256L
1,447 Elo+
Party 1
Olorun
Olorun
Cade Clink
Olorun
Level 100
God Stats
2W - 0L
1,779 SR
Queue Stats
18W - 14L
1,511 Elo+
Party 2
Nemesis
Nemesis
MaestroXavi
Nemesis
Level 105
God Stats
2W - 1L
1,360 SR
Queue Stats
11W - 7L
1,498 Elo+
Party 2
Cerberus
Cerberus
bleazy-b
Cerberus
Level 121
God Stats
11W - 23L
1,357 SR
Queue Stats
190W - 182L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
7
0 / 3 / 0
4,526
453
1,058
6,690
1,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 4 / 0
4,650
465
3,750
8,530
2,699
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

3
0 / 2 / 0
3,916
392
839
3,779
1,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 1 / 0
4,950
495
2,530
7,484
3,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Velez_iacc_14
Zhong Kui
10
0 / 1 / 0
5,423
542
3,913
6,458
4,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
4 / 0 / 4
6,013
601
5,807
5,725
3,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
3 / 0 / 3
6,448
645
2,840
2,392
809
Mace

Mace

+10
Physical Power

Olorun
Cade Clink
Olorun
11
0 / 0 / 1
5,712
571
2,843
5,586
2,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
MaestroXavi
Nemesis
10
1 / 0 / 3
5,790
579
3,182
6,574
2,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
bleazy-b
Cerberus
11
3 / 0 / 2
6,637
664
6,348
7,291
4,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
11
11
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
0
0
W
Sylvanus
 
Sylvanus
4
0
4
6
L
0
4
0
0
W
3
0
3
4.5
W
Olorun
Cade Clink
Olorun
0
0
1
0.5
L
0
2
0
0
L
0
1
0
0
W
Nemesis
MaestroXavi
Nemesis
1
0
3
2.5
L
Zhong Kui
Velez_iacc_14
Zhong Kui
0
1
0
0
W
Cerberus
bleazy-b
Cerberus
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,090
Damage
21,020
32,941
Taken
27,568
13,315
Mitigated
14,085
9,050
Healing
9,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
1,058
240
0
1,998
6,690
1,584
0
1,943
4,747
0
28,448
W
Sylvanus
 
Sylvanus
5,807
2,308
1,027
1,728
5,725
3,543
0
512
5,213
16,193
11,303
L
3,750
206
0
1,086
8,530
2,699
0
4,668
3,568
0
26,887
W
2,840
1,371
248
338
2,392
809
3,228
508
1,884
0
39,517
W
Olorun
Cade Clink
Olorun
2,843
1,676
0
2,264
5,586
2,905
972
2,848
2,738
44,075
5,893
L
839
0
87
1,047
3,779
1,146
0
878
2,901
6,599
0
L
2,530
1,260
0
1,340
7,484
3,061
0
2,346
5,016
0
33,257
W
Nemesis
MaestroXavi
Nemesis
3,182
1,071
0
710
6,574
2,478
0
809
5,765
0
36,743
L
Zhong Kui
Velez_iacc_14
Zhong Kui
3,913
495
0
3,492
6,458
4,825
0
2,917
3,541
39,746
0
W
Cerberus
bleazy-b
Cerberus
6,348
418
0
3,196
7,291
4,350
84
75
7,216
37,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,465
Gold Earned
30,600
244
Minions Killed
368
0
Camps Cleared
0
852,346
Distance Traveled
1,019,955
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,526
453
52
5
0
175,135
0
W
Sylvanus
6,013
601
39
4
0
198,744
2
L
Nike
4,650
465
43
4
0
186,540
3
W
Skadi
6,448
645
79
8
0
207,823
4
W
Olorun
5,712
571
72
7
0
178,592
3
L
Ares
3,916
392
7
1
0
81,332
1
L
Vamana
4,950
495
62
6
0
218,744
0
W
Nemesis
5,790
579
74
7
0
249,617
3
L
Zhong Kui
5,423
542
80
8
0
190,595
1
W
Cerberus
6,637
664
104
10
0
185,179
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role