Player Matchup

Medusa
Medusa
GL-BITS
Medusa
Level 29
God Stats
0W - 8L
1,053 SR
Queue Stats
20W - 52L
1,145 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Homem_Lamem
Kumbhakarna
Level 43
God Stats
5W - 5L
1,305 SR
Queue Stats
105W - 171L
1,290 Elo+
Party 2
Zhong Kui
Zhong Kui
NovatoGamerNorte
Zhong Kui
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 57L
1,145 Elo+
Party 1
Cu Chulainn
Cu Chulainn
brenon-geraldo
Cu Chulainn
Level 27
God Stats
14W - 13L
1,237 SR
Queue Stats
155W - 254L
1,129 Elo+
Party 2
Ao Kuang
Ao Kuang
juba-ansiosa8
Ao Kuang
Level 82
God Stats
24W - 32L
1,409 SR
Queue Stats
535W - 556L
1,428 Elo+
Solo
Team Averages
Level 53
1,301 SR
1,227 Elo+

VS

Team Averages
Level 97
1,489 SR
1,436 Elo+
Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Ashen Two ll
Loki
Level 67
God Stats
3W - 2L
1,572 SR
Queue Stats
15W - 15L
1,427 Elo+
Solo
Cthulhu
Cthulhu
Manuelito76543
Cthulhu
Level 106
God Stats
8W - 8L
1,457 SR
Queue Stats
490W - 510L
1,430 Elo+
Solo
Atlas
Atlas
Santylol444_
Atlas
Level 75
God Stats
1W - 2L
1,444 SR
Queue Stats
119W - 140L
1,407 Elo+
Solo
Aphrodite
Aphrodite
biga456edu
Aphrodite
Level 107
God Stats
42W - 41L
1,472 SR
Queue Stats
720W - 714L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GL-BITS
Medusa
13
2 / 12 / 1
8,862
369
8,833
24,027
9,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
Homem_Lamem
Kumbhakarna
13
1 / 9 / 4
8,904
371
7,983
29,205
33,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Zhong Kui
15
1 / 8 / 1
9,759
407
20,706
29,066
18,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
brenon-geraldo
Cu Chulainn
14
1 / 5 / 0
8,855
369
7,251
19,717
17,788
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
juba-ansiosa8
Ao Kuang
18
8 / 4 / 1
11,693
487
20,018
28,415
13,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
19 / 5 / 5
14,811
617
34,089
24,190
14,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
7 / 3 / 1
12,785
533
10,931
19,272
9,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
3 / 3 / 10
13,169
549
19,908
25,686
27,582
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 1 / 18
12,894
537
11,523
18,679
28,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
biga456edu
Aphrodite
19
6 / 1 / 8
12,954
540
24,941
23,368
14,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
80
13
Kills
38
38
Deaths
13
7
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
19
5
5
4.3
W
7
3
1
2.5
L
Medusa
GL-BITS
Medusa
2
12
1
0.21
L
Kumbhakarna
Homem_Lamem
Kumbhakarna
1
9
4
0.33
W
3
3
10
2.67
L
Zhong Kui
1
8
1
0.19
W
3
1
18
12
W
Aphrodite
biga456edu
Aphrodite
6
1
8
10
L
Cu Chulainn
brenon-geraldo
Cu Chulainn
1
5
0
0.2
L
Ao Kuang
juba-ansiosa8
Ao Kuang
8
4
1
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,791
Damage
101,392
130,430
Taken
111,195
92,436
Mitigated
94,567
24,024
Healing
46,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
34,089
23,479
0
6,049
24,190
14,200
13,643
7,183
17,007
0
155,098
W
10,931
5,337
0
8,274
19,272
9,605
325
6,934
12,338
37
116,792
L
Medusa
GL-BITS
Medusa
8,833
4,888
0
0
24,027
9,004
350
4,278
19,743
30
55,033
L
Kumbhakarna
Homem_Lamem
Kumbhakarna
7,983
1,606
0
1,458
29,205
33,076
56
10,036
19,003
32,452
0
W
19,908
3,400
1,685
7,082
25,686
27,582
320
9,886
12,654
98,428
0
L
Zhong Kui
20,706
2,076
0
10,590
29,066
18,936
0
19,637
8,651
82,661
0
W
11,523
4,130
0
1,951
18,679
28,823
475
7,196
11,483
42,344
5,044
W
Aphrodite
biga456edu
Aphrodite
24,941
3,869
6,486
15,420
23,368
14,357
665
18,227
5,141
90,914
0
L
Cu Chulainn
brenon-geraldo
Cu Chulainn
7,251
1,730
0
69
19,717
17,788
428
9,247
10,436
0
46,836
L
Ao Kuang
juba-ansiosa8
Ao Kuang
20,018
5,763
0
11,907
28,415
13,632
0
11,034
17,189
83,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,073
Gold Earned
66,613
408
Minions Killed
736
0
Camps Cleared
0
1,979,695
Distance Traveled
2,161,882
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,811
617
201
8
0
363,074
7
W
Loki
12,785
533
139
6
0
473,702
0
L
Medusa
8,862
369
78
3
0
350,149
0
L
Kumbhakarna
8,904
371
34
1
0
397,115
0
W
Cthulhu
13,169
549
178
7
0
444,885
2
L
Zhong Kui
9,759
407
116
5
0
380,320
1
W
Atlas
12,894
537
51
2
0
453,368
3
W
Aphrodite
12,954
540
167
7
0
426,853
4
L
Cu Chulainn
8,855
369
68
3
0
403,541
0
L
Ao Kuang
11,693
487
112
5
0
448,570
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role