Player Matchup

Chaac
Chaac
FrostyKaulk
Chaac
Level 48
God Stats
7W - 5L
1,615 SR
Queue Stats
75W - 86L
1,426 Elo+
Solo
Neith
Neith
blondeboi_
Neith
Level 64
God Stats
22W - 24L
1,454 SR
Queue Stats
48W - 54L
1,488 Elo+
Solo
Anubis
Anubis
combatbatti
Anubis
Level 59
God Stats
19W - 18L
1,559 SR
Queue Stats
69W - 66L
1,391 Elo+
Solo
Team Averages
Level 57
1,543 SR
1,435 Elo+

VS

Team Averages
Level 108
1,523 SR
1,479 Elo+
Ra
Ra
JVL7dub
Ra
Level 128
God Stats
13W - 19L
1,466 SR
Queue Stats
382W - 370L
1,451 Elo+
Party 1
Ne Zha
Ne Zha
Me_The_Bard
Ne Zha
Level 68
God Stats
14W - 7L
1,710 SR
Queue Stats
164W - 120L
1,510 Elo+
Party 1
Kumbhakarna
Kumbhakarna
whackname007
Kumbhakarna
Level 127
God Stats
13W - 22L
1,391 SR
Queue Stats
270W - 249L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 7
9,145
915
13,857
10,253
7,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
13
5 / 1 / 8
8,354
835
9,210
5,831
2,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
13
3 / 3 / 7
8,120
812
4,695
7,321
3,140
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 1
7,463
746
7,268
9,960
3,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
10
1 / 5 / 2
6,642
664
6,530
10,306
4,224
Kumbhakarna
whackname007
Kumbhakarna
11
0 / 4 / 4
7,386
739
2,791
14,356
10,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
15
Kills
4
5
Deaths
15
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
1
7
10.5
L
3
6
1
0.58
L
Ne Zha
1
5
2
0.4
W
Neith
5
1
8
9
W
Anubis
3
3
7
2.17
L
Kumbhakarna
whackname007
Kumbhakarna
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,762
Damage
16,589
23,405
Taken
34,622
12,833
Mitigated
19,039
5,765
Healing
5,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,857
3,079
223
3,063
10,253
7,196
0
3,924
6,329
0
44,488
L
7,268
666
1,142
1,885
9,960
3,870
0
991
8,969
26,350
0
L
Ne Zha
6,530
803
0
966
10,306
4,224
0
2,601
7,705
0
17,793
W
Neith
9,210
4,134
0
1,417
5,831
2,497
0
3,321
2,510
0
23,157
W
Anubis
4,695
368
0
1,062
7,321
3,140
945
3,018
4,303
20,298
0
L
Kumbhakarna
whackname007
Kumbhakarna
2,791
521
0
1,645
14,356
10,945
0
1,595
12,761
14,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,619
Gold Earned
21,491
144
Minions Killed
102
7
Camps Cleared
3
552,776
Distance Traveled
526,257
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,145
915
72
7
3
202,811
2
L
Ra
7,463
746
51
5
1
166,902
1
L
Ne Zha
6,642
664
19
2
2
177,337
2
W
Neith
8,354
835
42
4
2
178,210
2
W
Anubis
8,120
812
30
3
2
171,755
2
L
Kumbhakarna
7,386
739
32
3
0
182,018
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role