Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ThickSoQuick
King Arthur
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,677 Elo+
Party 1
Awilix
Awilix
WolfKIngFaolan
Awilix
Level 95
God Stats
0W - 1L
1,518 SR
Queue Stats
11W - 10L
1,635 Elo+
Party 1
Team Averages
Level 81
1,506 SR
1,604 Elo+

VS

Team Averages
Level 160
1,816 SR
1,945 Elo+
Mulan
Mulan
 
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Acclimate
Merlin
Level 160
God Stats
4W - 0L
1,987 SR
Queue Stats
185W - 10L
2,146 Elo+
Party 2
Osiris
Osiris
Yengar
Osiris
Level 159
God Stats
101W - 9L
1,960 SR
Queue Stats
1,263W - 108L
2,191 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
2 / 9 / 0
7,183
718
9,129
11,779
4,579
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
ThickSoQuick
King Arthur
11
1 / 7 / 2
7,029
703
4,244
15,789
12,601
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 5 / 2
7,117
712
4,955
13,454
5,591
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
5 / 3 / 14
8,636
864
12,304
15,322
15,248
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Merlin
Acclimate
Merlin
13
7 / 1 / 12
8,892
889
13,678
6,779
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
Yengar
Osiris
13
9 / 0 / 8
9,637
964
10,077
13,728
16,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
4
Kills
21
21
Deaths
4
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
9
0
0.22
W
Mulan
 
Mulan
5
3
14
4
W
Merlin
Acclimate
Merlin
7
1
12
13
L
King Arthur
ThickSoQuick
King Arthur
1
7
2
0.29
L
1
5
2
0.4
W
Osiris
Yengar
Osiris
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,328
Damage
36,059
41,022
Taken
35,829
22,771
Mitigated
34,586
1,513
Healing
8,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
9,129
810
0
144
11,779
4,579
0
3,939
7,840
24,261
0
W
Mulan
 
Mulan
12,304
1,933
0
4,291
15,322
15,248
524
3,440
11,882
103
26,397
W
Merlin
Acclimate
Merlin
13,678
870
0
414
6,779
2,863
1,063
2,648
4,131
45,392
0
L
King Arthur
ThickSoQuick
King Arthur
4,244
548
113
579
15,789
12,601
0
6,834
8,955
0
17,156
L
4,955
1,480
0
677
13,454
5,591
0
3,080
10,374
0
17,040
W
Osiris
Yengar
Osiris
10,077
2,714
2,058
2,146
13,728
16,475
415
3,251
10,477
0
20,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,329
Gold Earned
27,165
74
Minions Killed
131
1
Camps Cleared
8
451,785
Distance Traveled
579,335
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,183
718
25
3
0
123,257
3
W
Mulan
8,636
864
27
3
3
182,581
4
W
Merlin
8,892
889
94
9
4
177,635
2
L
King Arthur
7,029
703
19
2
0
158,192
0
L
Awilix
7,117
712
30
3
1
170,336
1
W
Osiris
9,637
964
10
1
1
219,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role