Player Matchup

Tyr
Tyr
Nuric666
Tyr
Level 107
God Stats
1W - 5L
1,473 SR
Queue Stats
183W - 303L
1,366 Elo+
Party 1
Ganesha
Ganesha
Taydeniy
Ganesha
Level 109
God Stats
0W - 4L
1,084 SR
Queue Stats
162W - 250L
1,383 Elo+
Party 1
Bacchus
Bacchus
Верв
Bacchus
Level 29
God Stats
5W - 6L
1,561 SR
Queue Stats
63W - 121L
1,331 Elo+
Party 1
Team Averages
Level 82
1,373 SR
1,360 Elo+

VS

Team Averages
Level 60
1,435 SR
1,420 Elo+
Chaac
Chaac
DonnieDealer
Chaac
Level 125
God Stats
18W - 9L
1,662 SR
Queue Stats
353W - 283L
1,600 Elo+
Party 2
Izanami
Izanami
JakelovesAlexJr
Izanami
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 19L
1,391 Elo+
Party 2
Anubis
Anubis
N3ph4St3
Anubis
Level 48
God Stats
3W - 12L
1,144 SR
Queue Stats
130W - 301L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 0
8,297
691
9,098
14,199
16,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ganesha
Taydeniy
Ganesha
12
0 / 5 / 5
7,314
610
7,839
14,173
12,996
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Верв
Bacchus
10
0 / 6 / 2
7,261
605
4,524
14,825
13,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 6
9,493
791
12,472
12,056
8,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
6 / 0 / 6
9,893
824
20,061
6,960
3,057
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
N3ph4St3
Anubis
11
1 / 6 / 8
8,197
683
2,955
8,254
3,739
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
13
13
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
0
6
9
W
6
0
6
9
W
Anubis
N3ph4St3
Anubis
1
6
8
0.83
L
6
2
0
3
L
Ganesha
Taydeniy
Ganesha
0
5
5
0.5
L
Bacchus
Верв
Bacchus
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,461
Damage
35,488
43,197
Taken
27,270
42,922
Mitigated
15,468
7,612
Healing
7,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,472
3,857
0
5,235
12,056
8,672
765
6,014
5,776
0
31,592
W
20,061
13,945
0
1,505
6,960
3,057
1,419
4,160
2,676
0
56,884
W
Anubis
N3ph4St3
Anubis
2,955
306
0
979
8,254
3,739
82
2,836
5,003
7,285
0
L
9,098
1,557
0
4,067
14,199
16,359
0
652
13,034
0
22,025
L
Ganesha
Taydeniy
Ganesha
7,839
623
0
2,344
14,173
12,996
0
901
12,964
29,517
0
L
Bacchus
Верв
Bacchus
4,524
369
165
1,036
14,825
13,567
0
1,761
12,722
12,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,872
Gold Earned
27,583
99
Minions Killed
134
5
Camps Cleared
5
640,227
Distance Traveled
613,078
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,493
791
36
3
0
225,061
2
W
Izanami
9,893
824
85
7
4
208,776
2
W
Anubis
8,197
683
13
1
1
179,241
4
L
Tyr
8,297
691
65
5
1
243,841
2
L
Ganesha
7,314
610
6
1
1
186,811
4
L
Bacchus
7,261
605
28
2
3
209,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role