Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Death_Bringer545
Medusa
Level 44
God Stats
20W - 20L
1,372 SR
Queue Stats
112W - 132L
1,277 Elo+
Solo
Vamana
Vamana
O4R3AL_MPEG
Vamana
Level 41
God Stats
1W - 3L
1,390 SR
Queue Stats
281W - 316L
1,403 Elo+
Solo
Camazotz
Camazotz
Rich MC5736
Camazotz
Level 85
God Stats
1W - 2L
1,433 SR
Queue Stats
147W - 194L
1,313 Elo+
Solo
Hades
Hades
allanrr_mello
Hades
Level 48
God Stats
2W - 4L
1,487 SR
Queue Stats
70W - 110L
1,295 Elo+
Solo
Team Averages
Level 65
1,437 SR
1,358 Elo+

VS

Team Averages
Level 80
1,483 SR
1,354 Elo+
Tsukuyomi
Tsukuyomi
BARTLsTINK
Tsukuyomi
Level 42
God Stats
10W - 16L
1,403 SR
Queue Stats
41W - 63L
1,354 Elo+
Party 2
Izanami
Izanami
BARTLsTONK
Izanami
Level 85
God Stats
4W - 5L
1,290 SR
Queue Stats
36W - 46L
1,414 Elo+
Party 2
Chang'e
Chang'e
Disturbing
Chang'e
Level 66
God Stats
2W - 1L
1,430 SR
Queue Stats
121W - 145L
1,307 Elo+
Party 1
Skadi
Skadi
Tianshi07
Skadi
Level 107
God Stats
40W - 36L
1,435 SR
Queue Stats
514W - 509L
1,343 Elo+
Solo
Cerberus
Cerberus
Versace_Dae
Cerberus
Level 100
God Stats
2W - 0L
1,858 SR
Queue Stats
102W - 99L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
2 / 2 / 5
7,218
516
6,193
11,675
9,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
5 / 1 / 2
7,017
501
10,043
6,517
2,773
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
12
0 / 1 / 0
7,255
518
3,925
9,770
5,437
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
Rich MC5736
Camazotz
11
0 / 4 / 0
6,326
452
4,263
14,391
5,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 3
6,325
452
4,576
11,792
6,186
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BARTLsTINK
Tsukuyomi
14
6 / 1 / 3
8,547
611
9,151
9,129
3,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
BARTLsTONK
Izanami
11
2 / 3 / 2
6,576
470
3,766
9,232
2,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Disturbing
Chang'e
11
0 / 2 / 8
6,959
497
8,114
11,549
4,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
Tianshi07
Skadi
14
1 / 0 / 0
8,183
585
6,792
6,631
3,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Versace_Dae
Cerberus
11
2 / 2 / 3
6,831
488
3,358
11,388
7,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
7
Kills
11
11
Deaths
8
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
2
5
2.25
W
Tsukuyomi
BARTLsTINK
Tsukuyomi
6
1
3
7.5
W
Izanami
BARTLsTONK
Izanami
2
3
2
1
L
5
1
2
6
W
Chang'e
Disturbing
Chang'e
0
2
8
2
L
Vamana
0
1
0
0
L
Camazotz
Rich MC5736
Camazotz
0
4
0
0
W
Skadi
Tianshi07
Skadi
1
0
0
1
W
Cerberus
Versace_Dae
Cerberus
2
2
3
1.75
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,000
Damage
31,181
54,145
Taken
47,929
28,711
Mitigated
21,953
18,055
Healing
18,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,193
149
0
2,624
11,675
9,078
0
2,776
8,899
25,943
5,586
W
Tsukuyomi
BARTLsTINK
Tsukuyomi
9,151
2,865
0
4,087
9,129
3,671
338
1,082
8,047
0
67,386
W
Izanami
BARTLsTONK
Izanami
3,766
2,189
0
1,752
9,232
2,704
0
2,303
6,929
0
36,491
L
10,043
4,254
0
1,834
6,517
2,773
241
2,527
3,990
0
48,078
W
Chang'e
Disturbing
Chang'e
8,114
1,397
1,437
4,765
11,549
4,333
388
3,582
7,967
45,880
0
L
Vamana
3,925
1,845
0
2,421
9,770
5,437
0
0
9,045
0
57,036
L
Camazotz
Rich MC5736
Camazotz
4,263
960
0
6,472
14,391
5,237
0
2,889
11,502
0
38,829
W
Skadi
Tianshi07
Skadi
6,792
3,280
0
3,153
6,631
3,410
0
0
6,631
0
70,350
W
Cerberus
Versace_Dae
Cerberus
3,358
190
397
2,812
11,388
7,835
159
3,398
7,990
27,273
0
L
4,576
454
42
4,662
11,792
6,186
0
3,280
8,512
42,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,141
Gold Earned
37,096
370
Minions Killed
419
0
Camps Cleared
0
1,301,174
Distance Traveled
1,365,189
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,218
516
49
4
0
263,116
4
W
Tsukuyomi
8,547
611
122
9
0
345,494
1
W
Izanami
6,576
470
54
4
0
226,832
2
L
Medusa
7,017
501
72
5
0
260,545
2
W
Chang'e
6,959
497
70
5
0
252,518
1
L
Vamana
7,255
518
113
8
0
267,019
0
L
Camazotz
6,326
452
75
5
0
278,150
0
W
Skadi
8,183
585
123
9
0
275,845
6
W
Cerberus
6,831
488
50
4
0
264,500
0
L
Hades
6,325
452
61
4
0
232,344
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role