Player Matchup

Horus
Horus
Silver IV
ParadoxReaperz
Horus
Silver IV
Level 126
God Stats
2W - 0L
1,514 SR
Queue Stats
3W - 4L
1,322 MMR
Party 1
Danzaburou
Danzaburou
Silver V
SpunkGoblin69
Danzaburou
Silver V
Level 118
God Stats
2W - 1L
1,686 SR
Queue Stats
3W - 4L
1,286 MMR
Party 1
Thoth
Thoth
Silver IV
StiffNob
Thoth
Silver IV
Level 80
God Stats
1W - 0L
1,450 SR
Queue Stats
3W - 4L
1,322 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,550 SR
1,310 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,388 SR
1,313 MMR
Neith
Neith
Bronze III
Dav0rdGasm
Neith
Bronze III
Level 105
God Stats
1W - 4L
1,397 SR
Queue Stats
2W - 5L
1,385 MMR
Solo
Mulan
Mulan
Gold V
DazGotBreaded
Mulan
Gold V
Level 113
God Stats
3W - 4L
1,435 SR
Queue Stats
172W - 204L
1,224 MMR
Solo
Agni
Agni
Silver IV
Godthedestroyer
Agni
Silver IV
Level 116
God Stats
4W - 5L
1,333 SR
Queue Stats
33W - 76L
1,330 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 12
7,677
768
4,129
10,192
8,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
SpunkGoblin69
Danzaburou
13
8 / 0 / 6
8,921
892
11,163
7,450
3,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
StiffNob
Thoth
13
6 / 0 / 9
8,542
854
16,596
4,605
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
AtlasTyrKukulkanAresHou Yi

VS

Bans
IshtarShivaSobekBacchusJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
0 / 7 / 0
6,416
642
4,837
11,430
3,529
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 4 / 0
6,413
641
4,648
14,711
6,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

10
0 / 4 / 0
6,333
633
6,341
9,247
2,677
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
15
Kills
0
0
Deaths
15
27
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
0
7
0
0
L
0
4
0
0
L
0
4
0
0
W
1
0
12
7
W
Danzaburou
SpunkGoblin69
Danzaburou
8
0
6
11
W
Thoth
StiffNob
Thoth
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,888
Damage
15,826
22,247
Taken
35,388
14,032
Mitigated
13,091
9,576
Healing
4,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
4,837
1,218
0
1,096
11,430
3,529
0
4,559
6,489
0
24,582
L
4,648
225
1,010
1,384
14,711
6,885
0
6,204
8,172
0
8,383
L
6,341
621
170
1,113
9,247
2,677
56
5,260
3,720
25,511
0
W
4,129
1,747
1,505
4,199
10,192
8,975
132
2,788
7,404
0
12,088
W
Danzaburou
SpunkGoblin69
Danzaburou
11,163
6,196
0
2,891
7,450
3,375
1,552
2,679
4,771
0
38,197
W
Thoth
StiffNob
Thoth
16,596
482
0
981
4,605
1,682
1,376
1,039
3,566
39,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,140
Gold Earned
19,162
123
Minions Killed
106
6
Camps Cleared
3
614,123
Distance Traveled
531,703
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,416
642
62
6
1
175,580
3
L
Mulan
6,413
641
12
1
1
191,715
4
L
Agni
6,333
633
32
3
1
164,408
2
W
Horus
7,677
768
17
2
2
219,018
3
W
Danzaburou
8,921
892
52
5
2
188,612
1
W
Thoth
8,542
854
54
5
2
206,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role